Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Hissana
Discordia
Level 125
God Stats
7W - 11L
1,690 SR
Queue Stats
293W - 305L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
Ravnos_96
Sun Wukong
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 208L
1,141 Elo+
Party 1
Medusa
Medusa
plutodead666
Medusa
Level 74
God Stats
1W - 0L
1,742 SR
Queue Stats
48W - 66L
1,340 Elo+
Solo
Raijin
Raijin
shadefizle
Raijin
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
68W - 89L
1,351 Elo+
Party 1
Team Averages
Level 86
1,587 SR
1,333 Elo+

VS

Team Averages
Level 71
1,529 SR
1,240 Elo+
Heimdallr
Heimdallr
AkizaEvans21
Heimdallr
Level 158
God Stats
5W - 6L
1,815 SR
Queue Stats
599W - 653L
1,283 Elo+
Solo
Sun Wukong
Sun Wukong
Cras060418
Sun Wukong
Level 17
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 14L
1,061 Elo+
Party 2
Guan Yu
Guan Yu
Rucholft93
Guan Yu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,061 Elo+
Party 2
Loki
Loki
Shawn_Frots
Loki
Level 36
God Stats
0W - 4L
1,261 SR
Queue Stats
60W - 62L
1,385 Elo+
Solo
Ravana
Ravana
shakaa974
Ravana
Level 85
God Stats
2W - 1L
1,758 SR
Queue Stats
117W - 102L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
3 / 4 / 25
11,662
729
12,493
29,951
23,078
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Hissana
Discordia
20
10 / 4 / 20
12,830
802
27,059
13,898
12,758
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Ravnos_96
Sun Wukong
19
8 / 5 / 12
11,998
750
16,679
14,781
8,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
20
13 / 5 / 10
13,073
817
21,261
15,823
6,897
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Raijin
shadefizle
Raijin
17
3 / 1 / 13
10,614
663
8,874
8,151
3,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AkizaEvans21
Heimdallr
17
4 / 6 / 9
10,331
646
12,417
13,996
6,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Cras060418
Sun Wukong
19
1 / 8 / 12
10,372
648
15,402
19,907
19,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Rucholft93
Guan Yu
17
3 / 10 / 5
10,650
666
6,448
26,770
19,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
9 / 8 / 2
11,677
730
11,024
16,511
6,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
shakaa974
Ravana
15
1 / 5 / 6
9,288
581
6,664
14,764
14,073
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
52
37
Kills
18
19
Deaths
37
80
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
4
25
3.88
L
Heimdallr
AkizaEvans21
Heimdallr
4
6
9
1.42
L
Sun Wukong
Cras060418
Sun Wukong
1
8
12
0.88
W
Discordia
Hissana
Discordia
10
4
20
5
W
Sun Wukong
Ravnos_96
Sun Wukong
8
5
12
2.8
L
Guan Yu
Rucholft93
Guan Yu
3
10
5
0.55
L
9
8
2
1.25
W
Medusa
13
5
10
3.6
W
Raijin
shadefizle
Raijin
3
1
13
9.5
L
Ravana
shakaa974
Ravana
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,366
Damage
51,955
82,604
Taken
91,948
55,293
Mitigated
66,078
38,074
Healing
24,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
12,493
731
2,008
11,779
29,951
23,078
565
0
29,608
24,656
449
L
Heimdallr
AkizaEvans21
Heimdallr
12,417
7,857
1,678
1,727
13,996
6,443
0
8,387
5,609
0
28,719
L
Sun Wukong
Cras060418
Sun Wukong
15,402
1,854
653
2,156
19,907
19,218
0
10,229
9,678
0
32,720
W
Discordia
Hissana
Discordia
27,059
3,093
3,621
4,666
13,898
12,758
1,506
0
13,898
45,231
0
W
Sun Wukong
Ravnos_96
Sun Wukong
16,679
3,340
2,147
2,595
14,781
8,913
684
0
14,781
0
40,899
L
Guan Yu
Rucholft93
Guan Yu
6,448
1,320
5,536
5,056
26,770
19,688
0
11,798
14,972
0
13,487
L
11,024
5,354
2,023
3,727
16,511
6,656
0
9,815
6,696
0
25,293
W
Medusa
21,261
12,158
4,336
5,425
15,823
6,897
2,151
264
15,559
0
47,443
W
Raijin
shadefizle
Raijin
8,874
794
888
609
8,151
3,647
1,359
0
8,151
14,331
0
L
Ravana
shakaa974
Ravana
6,664
1,554
326
1,794
14,764
14,073
0
7,871
6,893
264
8,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,177
Gold Earned
52,318
169
Minions Killed
108
0
Camps Cleared
0
1,466,977
Distance Traveled
1,187,438
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,662
729
30
2
0
301,561
0
L
Heimdallr
10,331
646
35
2
0
176,890
0
L
Sun Wukong
10,372
648
18
1
0
247,235
2
W
Discordia
12,830
802
27
2
0
297,018
1
W
Sun Wukong
11,998
750
38
2
0
351,987
3
L
Guan Yu
10,650
666
16
1
0
249,920
0
L
Loki
11,677
730
33
2
0
247,224
1
W
Medusa
13,073
817
45
3
0
281,663
0
W
Raijin
10,614
663
29
2
0
234,748
0
L
Ravana
9,288
581
6
0
0
266,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role