Player Matchup

Janus
Janus
Platinum II
 
Janus
Platinum II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Gold III
Degross
Ne Zha
Gold III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 76L
1,536 MMR
Solo
Khepri
Khepri
Gold II
LaZiiMA
Khepri
Gold II
Level 130
God Stats
3W - 3L
1,641 SR
Queue Stats
45W - 39L
1,523 MMR
Solo
Izanami
Izanami
Gold IV
Loler27
Izanami
Gold IV
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 45L
1,365 MMR
Party 1
Tyr
Tyr
Silver II
edgarbol99
Tyr
Silver II
Level 85
God Stats
1W - 0L
1,171 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,463 SR
1,485 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,563 SR
1,521 MMR
Mercury
Mercury
Silver IV
 
Mercury
Silver IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum V
AndresinLM351
Scylla
Platinum V
Level 114
God Stats
32W - 27L
1,656 SR
Queue Stats
356W - 304L
1,584 MMR
Solo
Fafnir
Fafnir
Gold V
BitterJoker
Fafnir
Gold V
Level 154
God Stats
14W - 11L
1,656 SR
Queue Stats
50W - 39L
1,465 MMR
Solo
Neith
Neith
Silver I
SharpShot
Neith
Silver I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 64L
1,523 MMR
Solo
Bellona
Bellona
Gold III
doctorcalzones24
Bellona
Gold III
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 32L
1,534 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 0 / 1
4,248
708
1,672
1,373
353
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
Degross
Ne Zha
6
1 / 1 / 0
3,772
629
330
3,060
778
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
LaZiiMA
Khepri
6
0 / 0 / 0
3,586
598
1,254
1,801
641
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
Loler27
Izanami
6
0 / 0 / 1
3,531
589
1,316
1,736
439
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 0 / 0
3,873
646
1,299
3,176
2,525
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
ThorPersephoneYemojaOdinHeimdallr

VS

Bans
Hun BatzSerqetGebBastetUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
1
0 / 0 / 0
2,583
431
0
0
0
6
0 / 1 / 0
3,539
590
618
2,193
638
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fafnir
5
0 / 0 / 1
3,594
599
616
3,239
1,378
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
SharpShot
Neith
6
1 / 1 / 0
3,556
593
1,753
2,264
583
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,866
644
1,691
2,389
1,996
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
1
1.5
L
Mercury
 
Mercury
0
0
0
0
L
0
1
0
0
L
Fafnir
0
0
1
0.5
W
Ne Zha
Degross
Ne Zha
1
1
0
1
W
Khepri
LaZiiMA
Khepri
0
0
0
0
W
Izanami
Loler27
Izanami
0
0
1
0.5
L
Neith
SharpShot
Neith
1
1
0
1
L
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,871
Damage
4,678
11,146
Taken
10,085
4,736
Mitigated
4,595
4,922
Healing
3,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,672
328
0
500
1,373
353
0
618
755
21,120
0
L
Mercury
 
Mercury
0
0
0
0
0
0
0
0
0
0
0
L
618
193
0
500
2,193
638
0
1,282
911
15,377
0
L
Fafnir
616
90
0
780
3,239
1,378
0
876
2,363
4,830
0
W
Ne Zha
Degross
Ne Zha
330
0
0
1,334
3,060
778
0
0
3,060
0
15,653
W
Khepri
LaZiiMA
Khepri
1,254
114
0
500
1,801
641
0
257
1,544
5,754
0
W
Izanami
Loler27
Izanami
1,316
849
0
820
1,736
439
0
359
1,377
0
22,256
L
Neith
SharpShot
Neith
1,753
681
0
932
2,264
583
0
768
1,496
0
17,829
L
1,691
1,073
0
1,062
2,389
1,996
0
0
2,389
0
19,024
W
1,299
408
0
1,768
3,176
2,525
0
0
3,176
0
17,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,010
Gold Earned
17,138
183
Minions Killed
121
0
Camps Cleared
0
618,040
Distance Traveled
416,320
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,248
708
49
8
0
131,664
1
L
Mercury
2,583
431
0
0
0
0
0
L
Scylla
3,539
590
29
5
0
97,335
2
L
Fafnir
3,594
599
4
1
0
118,682
2
W
Ne Zha
3,772
629
31
5
0
134,092
2
W
Khepri
3,586
598
8
1
0
128,010
3
W
Izanami
3,531
589
59
10
0
103,612
1
L
Neith
3,556
593
38
6
0
96,766
2
L
Bellona
3,866
644
50
8
0
103,537
1
W
Tyr
3,873
646
36
6
0
120,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role