Player Matchup

Set
Set
Bronze I
Dead_Medic6
Set
Bronze I
Level 79
God Stats
1W - 0L
1,213 SR
Queue Stats
32W - 23L
1,209 MMR
Party 1
Merlin
Merlin
Silver I
The_Ruben_Effect
Merlin
Silver I
Level 109
God Stats
5W - 2L
1,657 SR
Queue Stats
23W - 14L
1,535 MMR
Party 1
Ares
Ares
Bronze III
Trey-Goss
Ares
Bronze III
Level 104
God Stats
12W - 4L
1,500 SR
Queue Stats
13W - 4L
1,500 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,457 SR
1,415 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 71
1,504 SR
1,265 MMR
Vamana
Vamana
Silver I
DPears
Vamana
Silver I
Level 47
God Stats
13W - 20L
1,597 SR
Queue Stats
156W - 178L
1,287 MMR
Party 2
Hachiman
Hachiman
Silver V
Fendi217
Hachiman
Silver V
Level 48
God Stats
9W - 15L
1,407 SR
Queue Stats
89W - 97L
1,048 MMR
Party 2
Hel
Hel
Gold III
Hotpucket
Hel
Gold III
Level 117
God Stats
1W - 1L
1,509 SR
Queue Stats
31W - 37L
1,458 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 7
11,299
665
10,258
12,581
7,745
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
8 / 2 / 8
12,602
741
21,572
8,608
2,887
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
14
8 / 1 / 12
13,178
775
11,791
15,129
13,832
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
KumbhakarnaBacchusZeusOdinMulan

VS

Bans
AnubisUllrChaacHeimdallrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DPears
Vamana
11
1 / 8 / 3
9,779
575
9,266
20,203
14,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hachiman
Fendi217
Hachiman
13
4 / 6 / 1
10,581
622
11,977
19,263
6,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 7 / 3
9,904
583
7,164
14,894
5,604
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
21
Kills
6
6
Deaths
21
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vamana
DPears
Vamana
1
8
3
0.31
W
5
3
7
2.83
L
Hachiman
Fendi217
Hachiman
4
6
1
0.75
L
1
7
3
0.36
W
8
2
8
6
W
Ares
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,621
Damage
28,407
36,318
Taken
54,360
24,464
Mitigated
27,107
8,897
Healing
22,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
DPears
Vamana
9,266
5,644
0
4,002
20,203
14,876
135
12,913
7,290
0
31,053
W
10,258
3,987
0
3,470
12,581
7,745
362
2,270
10,311
0
39,085
L
Hachiman
Fendi217
Hachiman
11,977
5,763
0
4,706
19,263
6,627
0
12,152
7,111
0
53,319
L
7,164
151
7,681
6,463
14,894
5,604
0
8,358
6,536
36,268
0
W
21,572
1,437
231
1,576
8,608
2,887
1,040
2,004
6,604
74,978
0
W
Ares
11,791
181
1,117
2,503
15,129
13,832
733
2,910
12,219
18,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,079
Gold Earned
30,264
173
Minions Killed
182
0
Camps Cleared
0
929,774
Distance Traveled
864,005
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
9,779
575
42
2
0
307,322
5
W
Set
11,299
665
49
3
0
317,175
4
L
Hachiman
10,581
622
87
5
0
256,633
1
L
Hel
9,904
583
53
3
0
300,050
4
W
Merlin
12,602
741
114
7
0
288,908
3
W
Ares
13,178
775
10
1
0
323,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role