Player Matchup

Merlin
Merlin
Diamond V
ApolloTheGreek
Merlin
Diamond V
Level 155
God Stats
19W - 22L
1,514 SR
Queue Stats
282W - 301L
1,953 MMR
Solo
Horus
Horus
Diamond V
LifeofZack
Horus
Diamond V
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
501W - 472L
1,943 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Quickceb29
Ne Zha
Platinum III
Level 136
God Stats
2W - 2L
1,659 SR
Queue Stats
95W - 93L
1,887 MMR
Solo
Yemoja
Yemoja
Diamond V
Tucolaxdd
Yemoja
Diamond V
Level 149
God Stats
5W - 7L
1,843 SR
Queue Stats
220W - 210L
1,947 MMR
Solo
Medusa
Medusa
Diamond IV
stuntman915
Medusa
Diamond IV
Level 147
God Stats
31W - 20L
1,673 SR
Queue Stats
537W - 595L
1,954 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,638 SR
1,937 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,695 SR
1,848 MMR
Geb
Geb
Diamond IV
CyborgINinja
Geb
Diamond IV
Level 160
God Stats
21W - 8L
1,889 SR
Queue Stats
609W - 572L
1,952 MMR
Solo
Da Ji
Da Ji
Diamond V
Jacob 7u7r
Da Ji
Diamond V
Level 155
God Stats
10W - 6L
1,709 SR
Queue Stats
619W - 593L
1,895 MMR
Solo
Jing Wei
Jing Wei
Platinum III
Kvbie
Jing Wei
Platinum III
Level 130
God Stats
4W - 7L
1,641 SR
Queue Stats
278W - 250L
1,963 MMR
Solo
Zeus
Zeus
Platinum IV
RangerHalt23
Zeus
Platinum IV
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,457 MMR
Solo
Aphrodite
Aphrodite
Platinum II
m_ronald-0077
Aphrodite
Platinum II
Level 126
God Stats
7W - 8L
1,737 SR
Queue Stats
88W - 91L
1,976 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 9
22,725
528
60,658
29,923
11,068
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
20
3 / 6 / 12
18,611
433
19,225
48,092
77,369
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Quickceb29
Ne Zha
20
4 / 7 / 12
20,825
484
21,231
44,374
21,377
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
Tucolaxdd
Yemoja
20
2 / 6 / 17
18,843
438
20,392
43,544
58,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
20
13 / 14 / 6
23,148
538
46,692
46,702
17,763
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
BastetThorOdinPersephoneKukulkan

VS

Bans
HeimdallrMulanHun BatzKumbhakarnaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 30
19,611
456
14,579
50,857
75,496
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
20
14 / 9 / 7
23,146
538
45,581
34,770
20,164
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Kvbie
Jing Wei
20
4 / 9 / 13
21,258
494
33,034
47,503
19,162
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
13 / 7 / 13
21,597
502
47,570
30,103
12,605
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
m_ronald-0077
Aphrodite
20
7 / 2 / 18
23,004
535
30,347
50,517
56,342
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
119
33
Kills
38
39
Deaths
33
56
Assists
81
Player
Kills
Deaths
Assists
KDA
L
11
6
9
2.58
W
0
6
30
2.5
W
Da Ji
14
9
7
1.94
W
Jing Wei
Kvbie
Jing Wei
4
9
13
1.17
L
Horus
3
6
12
1.5
L
Ne Zha
Quickceb29
Ne Zha
4
7
12
1.43
W
13
7
13
2.79
L
Yemoja
Tucolaxdd
Yemoja
2
6
17
1.75
W
Aphrodite
m_ronald-0077
Aphrodite
7
2
18
8
L
Medusa
13
14
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,198
Damage
171,111
212,635
Taken
213,750
186,266
Mitigated
183,769
62,832
Healing
98,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
60,658
528
0
667
29,923
11,068
159
14,378
15,545
215,011
0
W
14,579
1,488
0
8,554
50,857
75,496
1,037
20,991
29,866
43,948
0
W
Da Ji
45,581
13,615
0
4,805
34,770
20,164
350
13,068
21,702
0
172,619
W
Jing Wei
Kvbie
Jing Wei
33,034
24,660
0
16,870
47,503
19,162
5,815
19,216
28,287
0
192,735
L
Horus
19,225
10,945
10,896
19,011
48,092
77,369
344
22,092
26,000
0
100,955
L
Ne Zha
Quickceb29
Ne Zha
21,231
5,045
0
14,166
44,374
21,377
1,834
18,364
26,010
0
191,090
W
47,570
3,779
0
2,676
30,103
12,605
2,066
15,845
14,258
165,812
0
L
Yemoja
Tucolaxdd
Yemoja
20,392
2,147
6,111
3,491
43,544
58,689
227
19,110
24,434
52,054
0
W
Aphrodite
m_ronald-0077
Aphrodite
30,347
2,773
28,699
36,461
50,517
56,342
3,214
16,307
34,210
180,559
0
L
Medusa
46,692
29,182
0
8,490
46,702
17,763
3,402
18,768
27,934
0
201,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

104,152
Gold Earned
108,616
934
Minions Killed
939
0
Camps Cleared
0
3,753,945
Distance Traveled
3,983,577
67
Wards Purchased
50
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
22,725
528
277
6
0
771,574
15
W
Geb
19,611
456
22
1
0
835,900
18
W
Da Ji
23,146
538
185
4
0
789,859
7
W
Jing Wei
21,258
494
254
6
0
828,564
6
L
Horus
18,611
433
124
3
0
747,653
13
L
Ne Zha
20,825
484
230
5
0
838,933
11
W
Zeus
21,597
502
196
5
0
712,723
7
L
Yemoja
18,843
438
53
1
0
752,486
22
W
Aphrodite
23,004
535
282
7
0
816,531
12
L
Medusa
23,148
538
250
6
0
643,299
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role