Player Matchup

Thor
Thor
Gold III
 
Thor
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Platinum V
Firel0rdAzula
Medusa
Platinum V
Level 153
God Stats
9W - 9L
1,614 SR
Queue Stats
117W - 113L
1,607 MMR
Solo
Sobek
Sobek
Platinum IV
Remkuriyama
Sobek
Platinum IV
Level 151
God Stats
1W - 2L
1,846 SR
Queue Stats
108W - 103L
1,634 MMR
Solo
Achilles
Achilles
Silver II
Shalomsex
Achilles
Silver II
Level 67
God Stats
1W - 1L
1,495 SR
Queue Stats
1W - 4L
1,503 MMR
Party 1
Olorun
Olorun
Platinum IV
UGetThePointNow
Olorun
Platinum IV
Level 159
God Stats
3W - 3L
1,776 SR
Queue Stats
315W - 296L
1,695 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,646 SR
1,588 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 124
1,731 SR
1,703 MMR
Khepri
Khepri
Gold III
AlduxDelta5868
Khepri
Gold III
Level 145
God Stats
16W - 13L
1,836 SR
Queue Stats
236W - 213L
1,716 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
AxidRAIN
Heimdallr
Platinum IV
Level 143
God Stats
29W - 25L
1,719 SR
Queue Stats
419W - 419L
1,711 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
Klaüs
Sun Wukong
Platinum IV
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,625 MMR
Party 2
Hel
Hel
Platinum II
SrHeath
Hel
Platinum II
Level 146
God Stats
6W - 2L
1,778 SR
Queue Stats
218W - 213L
1,737 MMR
Party 2
Bastet
Bastet
Platinum III
TeamDougieFresh
Bastet
Platinum III
Level 122
God Stats
46W - 22L
1,824 SR
Queue Stats
490W - 441L
1,724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
6 / 2 / 8
15,416
514
21,518
26,201
16,202
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 3 / 5
15,855
529
26,845
27,128
11,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 6 / 16
12,907
430
9,348
32,023
42,291
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
Shalomsex
Achilles
20
1 / 5 / 8
13,256
442
11,833
27,378
42,961
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 6 / 8
14,111
470
22,086
23,005
11,094
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
KukulkanPersephoneHun BatzOdinMulan

VS

Bans
HeraGebXbalanqueAresYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 13
14,853
495
12,300
27,311
44,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
AxidRAIN
Heimdallr
20
4 / 4 / 3
17,394
580
26,527
16,679
7,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Klaüs
Sun Wukong
20
6 / 3 / 7
17,497
583
32,125
37,090
47,376
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hel
20
6 / 4 / 7
17,095
570
23,351
16,853
7,799
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 7 / 9
17,102
570
21,522
25,188
12,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
61
23
Kills
22
22
Deaths
23
45
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
2
8
5
W
0
5
13
1.3
W
Heimdallr
AxidRAIN
Heimdallr
4
4
3
1.38
L
12
3
5
4.83
W
Sun Wukong
Klaüs
Sun Wukong
6
3
7
3.17
L
0
6
16
1.33
L
Achilles
Shalomsex
Achilles
1
5
8
1
W
Hel
6
4
7
2.38
W
6
7
9
1.5
L
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,630
Damage
115,825
135,735
Taken
123,121
123,995
Mitigated
119,752
32,889
Healing
50,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
21,518
3,337
0
4,553
26,201
16,202
0
7,106
19,095
0
131,868
W
12,300
737
0
2,584
27,311
44,806
623
7,159
20,152
54,019
0
W
Heimdallr
AxidRAIN
Heimdallr
26,527
14,509
0
6,246
16,679
7,749
8,415
2,206
14,473
0
174,732
L
26,845
13,736
0
4,691
27,128
11,447
0
7,078
20,050
0
137,271
W
Sun Wukong
Klaüs
Sun Wukong
32,125
6,173
502
10,942
37,090
47,376
1,899
10,148
26,942
0
138,867
L
9,348
799
0
5,363
32,023
42,291
0
8,130
23,884
35,637
0
L
Achilles
Shalomsex
Achilles
11,833
2,951
0
5,436
27,378
42,961
0
4,705
22,673
0
80,283
W
Hel
23,351
2,266
17,646
8,534
16,853
7,799
3,700
7,941
8,912
130,929
0
W
21,522
4,551
0
3,990
25,188
12,022
1,442
5,426
19,762
0
106,711
L
22,086
8,676
2,864
9,982
23,005
11,094
779
8,632
14,373
111,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,545
Gold Earned
83,941
781
Minions Killed
805
0
Camps Cleared
0
2,914,555
Distance Traveled
2,967,386
37
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
15,416
514
199
7
0
654,151
9
W
Khepri
14,853
495
27
1
0
594,304
9
W
Heimdallr
17,394
580
245
8
0
553,681
9
L
Medusa
15,855
529
216
7
0
557,797
9
W
Sun Wukong
17,497
583
197
7
0
600,259
10
L
Sobek
12,907
430
45
2
0
647,402
8
L
Achilles
13,256
442
117
4
0
554,615
5
W
Hel
17,095
570
214
7
0
587,105
13
W
Bastet
17,102
570
122
4
0
632,037
7
L
Olorun
14,111
470
204
7
0
500,590
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role