Player Matchup

Mercury
Mercury
Dloodweer
Mercury
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 43L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
Grouch888
Baron Samedi
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 84L
1,580 Elo+
Party 1
Kuzenbo
Kuzenbo
LaKersme
Kuzenbo
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
222W - 199L
1,556 Elo+
Party 1
Merlin
Merlin
MajkaJamajka
Merlin
Level 107
God Stats
8W - 0L
1,590 SR
Queue Stats
81W - 62L
1,453 Elo+
Party 1
Osiris
Osiris
shpilmann
Osiris
Level 155
God Stats
3W - 3L
1,720 SR
Queue Stats
68W - 61L
1,500 Elo+
Party 1
Team Averages
Level 96
1,562 SR
1,514 Elo+

VS

Team Averages
Level 40
1,504 SR
1,535 Elo+
Skadi
Skadi
El_Rodriguez__
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
Osama_BinBout_it
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Terra
Terra
PapaPlur
Terra
Level 91
God Stats
1W - 2L
1,285 SR
Queue Stats
39W - 42L
1,677 Elo+
Solo
Heimdallr
Heimdallr
Rsktker_Keem
Heimdallr
Level 55
God Stats
0W - 1L
1,736 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
livingston77
Jormungandr
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 21L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dloodweer
Mercury
17
3 / 4 / 26
10,951
730
10,374
13,478
6,713
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Grouch888
Baron Samedi
17
5 / 4 / 20
11,073
738
7,704
10,466
5,744
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
LaKersme
Kuzenbo
19
13 / 3 / 26
12,371
825
8,840
19,453
31,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
20
11 / 2 / 22
12,469
831
25,931
9,896
5,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
shpilmann
Osiris
18
10 / 3 / 29
12,216
814
18,290
19,381
26,406
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 11 / 6
10,132
675
8,258
16,980
6,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
0 / 9 / 8
9,221
615
5,088
14,171
5,455
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
PapaPlur
Terra
18
7 / 6 / 5
11,189
746
6,415
21,810
26,835
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Rsktker_Keem
Heimdallr
16
2 / 10 / 10
10,196
680
16,712
14,685
6,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
livingston77
Jormungandr
18
3 / 6 / 7
10,648
710
9,123
12,432
11,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
50
42
Kills
14
16
Deaths
42
123
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dloodweer
Mercury
3
4
26
4
L
2
11
6
0.45
W
Baron Samedi
Grouch888
Baron Samedi
5
4
20
3.75
W
Kuzenbo
LaKersme
Kuzenbo
13
3
26
8.67
W
Merlin
11
2
22
11
L
0
9
8
0.44
L
Terra
PapaPlur
Terra
7
6
5
1.58
L
Heimdallr
Rsktker_Keem
Heimdallr
2
10
10
0.7
L
Jormungandr
livingston77
Jormungandr
3
6
7
1.08
W
Osiris
shpilmann
Osiris
10
3
29
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,139
Damage
45,596
72,674
Taken
80,078
75,795
Mitigated
56,987
31,792
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dloodweer
Mercury
10,374
5,673
1,174
2,562
13,478
6,713
1,090
2,665
9,853
0
20,307
L
8,258
5,111
0
0
16,980
6,714
576
8,158
8,822
0
19,822
W
Baron Samedi
Grouch888
Baron Samedi
7,704
1,695
3,588
1,843
10,466
5,744
1,072
2,967
7,499
22,792
0
W
Kuzenbo
LaKersme
Kuzenbo
8,840
3,067
3,760
3,853
19,453
31,482
701
3,235
15,983
15,614
0
W
Merlin
25,931
1,325
2,539
3,048
9,896
5,450
1,886
3,370
6,526
55,475
0
L
5,088
3,724
0
513
14,171
5,455
405
8,669
5,502
0
15,221
L
Terra
PapaPlur
Terra
6,415
930
5,184
6,688
21,810
26,835
238
12,301
9,509
12,353
0
L
Heimdallr
Rsktker_Keem
Heimdallr
16,712
8,360
0
114
14,685
6,356
30
6,483
8,202
0
30,902
L
Jormungandr
livingston77
Jormungandr
9,123
1,021
0
0
12,432
11,627
256
6,864
5,568
32,986
0
W
Osiris
shpilmann
Osiris
18,290
7,563
2,094
7,331
19,381
26,406
887
3,301
14,298
0
35,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,080
Gold Earned
51,386
143
Minions Killed
116
0
Camps Cleared
0
1,370,079
Distance Traveled
1,108,368
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,951
730
20
1
0
300,845
0
L
Skadi
10,132
675
23
2
0
190,951
0
W
Baron Samedi
11,073
738
26
2
0
200,121
0
W
Kuzenbo
12,371
825
19
1
0
297,729
0
W
Merlin
12,469
831
52
3
0
260,250
0
L
Arachne
9,221
615
24
2
0
234,768
1
L
Terra
11,189
746
10
1
0
233,819
0
L
Heimdallr
10,196
680
27
2
0
218,469
2
L
Jormungandr
10,648
710
32
2
0
230,361
0
W
Osiris
12,216
814
26
2
0
311,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role