Player Matchup

Hercules
Hercules
Bronze I
Adrian2102753
Hercules
Bronze I
Level 95
God Stats
0W - 5L
1,095 SR
Queue Stats
95W - 83L
925 MMR
Solo
Ah Puch
Ah Puch
Bronze III
KoreanKhaos
Ah Puch
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
870 MMR
Solo
Cupid
Cupid
Bronze II
VastVolition
Cupid
Bronze II
Level 89
God Stats
4W - 7L
1,486 SR
Queue Stats
209W - 244L
948 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 90
1,360 SR
914 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 118
1,468 SR
940 MMR
Neith
Neith
Silver V
RascallyCloud48
Neith
Silver V
Level 102
God Stats
9W - 6L
1,528 SR
Queue Stats
39W - 21L
1,004 MMR
Party 1
Ganesha
Ganesha
Bronze I
beyondthislife
Ganesha
Bronze I
Level 131
God Stats
8W - 16L
1,342 SR
Queue Stats
143W - 190L
872 MMR
Solo
Kukulkan
Kukulkan
Bronze I
wateverdrew
Kukulkan
Bronze I
Level 121
God Stats
11W - 5L
1,534 SR
Queue Stats
59W - 40L
945 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Adrian2102753
Hercules
13
4 / 5 / 3
12,417
621
9,839
27,619
37,033
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
KoreanKhaos
Ah Puch
12
2 / 5 / 4
11,390
570
10,019
13,140
4,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 7 / 4
11,408
570
9,037
15,229
5,019
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
HadesBacchusAresKumbhakarna

VS

Bans
RamaZeusYemojaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 4
13,685
684
27,278
15,538
6,498
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 5 / 15
12,005
600
5,130
16,230
21,866
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
wateverdrew
Kukulkan
15
8 / 2 / 5
13,545
677
16,726
11,435
4,871
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
9
Kills
17
17
Deaths
9
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hercules
Adrian2102753
Hercules
4
5
3
1.1
L
Ah Puch
KoreanKhaos
Ah Puch
2
5
4
0.8
W
9
2
4
5.5
L
3
7
4
0.71
W
0
5
15
1.5
W
Kukulkan
wateverdrew
Kukulkan
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,895
Damage
49,134
55,988
Taken
43,203
46,370
Mitigated
33,235
21,366
Healing
19,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Adrian2102753
Hercules
9,839
3,469
0
14,037
27,619
37,033
0
8,313
19,306
0
28,344
L
Ah Puch
KoreanKhaos
Ah Puch
10,019
283
0
2,690
13,140
4,318
0
6,027
7,113
45,792
0
W
27,278
18,011
1,024
9,292
15,538
6,498
2,057
3,074
12,464
0
74,222
L
9,037
5,199
1,736
2,903
15,229
5,019
0
7,231
7,998
0
30,147
W
5,130
445
0
2,533
16,230
21,866
297
2,473
13,757
19,893
489
W
Kukulkan
wateverdrew
Kukulkan
16,726
882
1,661
4,803
11,435
4,871
543
4,512
6,923
73,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,215
Gold Earned
39,235
174
Minions Killed
247
0
Camps Cleared
0
961,164
Distance Traveled
991,200
2
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,417
621
46
2
0
323,857
1
L
Ah Puch
11,390
570
75
4
0
306,372
0
W
Neith
13,685
684
105
5
0
337,765
1
L
Cupid
11,408
570
53
3
0
330,935
1
W
Ganesha
12,005
600
11
1
0
302,378
19
W
Kukulkan
13,545
677
131
7
0
351,057
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role