Player Matchup

Poseidon
Poseidon
Platinum III
Vicious_Vic_Vega
Poseidon
Platinum III
Level 125
God Stats
1W - 1L
1,576 SR
Queue Stats
10W - 8L
1,771 MMR
Party 1
Geb
Geb
Gold I
brotherjake432
Geb
Gold I
Level 142
God Stats
29W - 16L
1,769 SR
Queue Stats
771W - 721L
1,459 MMR
Party 1
Bastet
Bastet
Gold IV
layemdowneasy88
Bastet
Gold IV
Level 148
God Stats
10W - 7L
1,681 SR
Queue Stats
222W - 201L
1,548 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,675 SR
1,593 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,619 SR
1,686 MMR
Hun Batz
Hun Batz
Platinum IV
Justmois
Hun Batz
Platinum IV
Level 103
God Stats
3W - 1L
1,522 SR
Queue Stats
75W - 65L
1,887 MMR
Party 2
Discordia
Discordia
Gold I
UNOde2
Discordia
Gold I
Level 125
God Stats
22W - 28L
1,739 SR
Queue Stats
117W - 147L
1,581 MMR
Solo
Artio
Artio
Gold I
WallBaNGer0987
Artio
Gold I
Level 122
God Stats
6W - 1L
1,595 SR
Queue Stats
259W - 250L
1,589 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 4
12,574
599
15,280
15,804
3,931
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 3 / 7
11,368
541
6,101
24,727
25,323
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 6 / 3
12,526
596
12,225
16,882
5,108
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Bans
KumbhakarnaHeraMulanYemojaAchilles

VS

Bans
HadesChaacOdinBacchusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Justmois
Hun Batz
15
6 / 3 / 3
14,127
673
11,875
17,233
6,886
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
UNOde2
Discordia
16
6 / 3 / 6
14,509
691
24,643
10,485
3,348
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 2 / 12
14,517
691
10,572
22,268
20,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
8
Kills
15
15
Deaths
8
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Justmois
Hun Batz
6
3
3
2.5
W
Discordia
UNOde2
Discordia
6
3
6
3
L
3
6
4
0.83
W
3
2
12
4.5
L
0
3
7
1.17
L
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,606
Damage
47,090
57,413
Taken
49,986
34,362
Mitigated
30,571
5,060
Healing
13,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Justmois
Hun Batz
11,875
3,090
0
1,923
17,233
6,886
1,354
7,863
9,370
0
86,057
W
Discordia
UNOde2
Discordia
24,643
917
0
697
10,485
3,348
256
5,114
5,371
90,005
0
L
15,280
1,240
0
1,674
15,804
3,931
0
8,224
7,580
63,884
0
W
10,572
592
1,287
9,489
22,268
20,337
319
8,684
13,584
31,686
0
L
6,101
494
0
1,319
24,727
25,323
0
16,762
7,965
28,409
0
L
12,225
3,897
0
2,067
16,882
5,108
0
10,486
6,396
0
46,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,468
Gold Earned
43,153
208
Minions Killed
276
0
Camps Cleared
0
1,182,539
Distance Traveled
1,174,821
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,127
673
110
5
0
378,578
3
W
Discordia
14,509
691
133
6
0
386,327
4
L
Poseidon
12,574
599
116
6
0
364,943
8
W
Artio
14,517
691
33
2
0
409,916
0
L
Geb
11,368
541
35
2
0
402,552
3
L
Bastet
12,526
596
57
3
0
415,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role