Player Matchup

Nemesis
Nemesis
Alain-371
Nemesis
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Nox
Nox
Kassandro09
Nox
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 64L
1,188 Elo+
Solo
Guan Yu
Guan Yu
Zoen_PvP
Guan Yu
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Solo
Athena
Athena
gabidark2006
Athena
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,640 Elo+
Solo
Anubis
Anubis
snc_1122aabbccdd
Anubis
Level 28
God Stats
2W - 1L
1,230 SR
Queue Stats
11W - 5L
1,615 Elo+
Party 2
Team Averages
Level 15
1,446 SR
1,489 Elo+

VS

Team Averages
Level 20
1,525 SR
1,354 Elo+
Sobek
Sobek
 
Sobek
Level 6
God Stats
1W - 7L
1,768 SR
Queue Stats
22W - 28L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Frozen Clovers
Jormungandr
Level 10
God Stats
12W - 13L
1,488 SR
Queue Stats
16W - 14L
1,427 Elo+
Party 1
Rama
Rama
Infinite Hermit
Rama
Level 40
God Stats
32W - 27L
1,578 SR
Queue Stats
272W - 264L
1,319 Elo+
Party 1
Erlang Shen
Erlang Shen
SNIPINGGOG 242
Erlang Shen
Level 29
God Stats
5W - 7L
1,454 SR
Queue Stats
26W - 26L
1,277 Elo+
Solo
Fenrir
Fenrir
de0_p666
Fenrir
Level 16
God Stats
15W - 24L
1,338 SR
Queue Stats
155W - 175L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alain-371
Nemesis
20
4 / 14 / 20
18,955
948
20,686
32,833
22,213
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
3 / 7 / 23
18,163
908
11,787
24,205
11,765
Guan Yu
Zoen_PvP
Guan Yu
20
8 / 6 / 18
19,408
970
19,927
40,349
55,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
20
4 / 4 / 24
18,530
927
28,674
35,036
35,234
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
19 / 10 / 10
21,551
1,078
71,348
38,075
23,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

18

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
7 / 12 / 25
19,972
999
32,534
46,013
45,818
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
Frozen Clovers
Jormungandr
20
9 / 6 / 21
21,279
1,064
32,427
39,678
34,624
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
15 / 4 / 17
20,888
1,044
57,762
30,772
8,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Erlang Shen
SNIPINGGOG 242
Erlang Shen
19
0 / 1 / 4
14,177
709
0
1,252
576
Fenrir
de0_p666
Fenrir
20
10 / 15 / 16
19,069
953
29,185
44,960
21,647
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
124
38
Kills
41
41
Deaths
38
95
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
7
12
25
1.63
W
Nemesis
Alain-371
Nemesis
4
14
20
1
L
Jormungandr
Frozen Clovers
Jormungandr
9
6
21
3.25
L
15
4
17
5.88
W
3
7
23
2.07
L
Erlang Shen
SNIPINGGOG 242
Erlang Shen
0
1
4
2
W
Guan Yu
Zoen_PvP
Guan Yu
8
6
18
2.83
L
Fenrir
de0_p666
Fenrir
10
15
16
1.2
W
Athena
4
4
24
4
W
19
10
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,422
Damage
151,908
170,498
Taken
162,675
147,749
Mitigated
110,810
47,640
Healing
16,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
32,534
5,066
0
4,038
46,013
45,818
0
32,599
13,414
55,481
0
W
Nemesis
Alain-371
Nemesis
20,686
12,976
0
1,854
32,833
22,213
0
9,876
22,957
0
43,891
L
Jormungandr
Frozen Clovers
Jormungandr
32,427
11,445
0
1,146
39,678
34,624
0
24,837
14,841
74,767
0
L
57,762
37,614
1,722
6,137
30,772
8,145
0
22,316
8,456
0
103,949
W
11,787
1,797
0
1,778
24,205
11,765
0
10,029
14,176
31,833
0
L
Erlang Shen
SNIPINGGOG 242
Erlang Shen
0
0
0
0
1,252
576
0
247
1,005
0
0
W
Guan Yu
Zoen_PvP
Guan Yu
19,927
6,505
11,218
15,829
40,349
55,048
0
15,049
25,191
160
45,445
L
Fenrir
de0_p666
Fenrir
29,185
12,705
0
3,374
44,960
21,647
0
31,907
13,053
152
47,030
W
Athena
28,674
7,267
0
2,296
35,036
35,234
0
15,608
19,428
56,155
0
W
71,348
1,594
0
14,665
38,075
23,489
0
14,535
23,540
113,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,607
Gold Earned
95,385
273
Minions Killed
271
4
Camps Cleared
3
1,684,891
Distance Traveled
1,657,499
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
19,972
999
43
2
0
343,544
4
W
Nemesis
18,955
948
52
3
0
282,252
0
L
Jormungandr
21,279
1,064
92
5
0
309,312
1
L
Rama
20,888
1,044
104
5
0
325,443
0
W
Nox
18,163
908
41
2
0
286,370
1
L
Erlang Shen
14,177
709
0
0
0
367,620
0
W
Guan Yu
19,408
970
55
3
1
434,974
0
L
Fenrir
19,069
953
32
2
3
311,580
0
W
Athena
18,530
927
37
2
2
389,915
1
W
Anubis
21,551
1,078
88
4
1
291,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role