Player Matchup

Fenrir
Fenrir
FidgetyGrub3
Fenrir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,392 Elo+
Solo
Mulan
Mulan
I_Lovepancakes46
Mulan
Level 104
God Stats
1W - 0L
1,250 SR
Queue Stats
34W - 46L
1,279 Elo+
Party 1
Nu Wa
Nu Wa
RaMBo_031213
Nu Wa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 49L
1,407 Elo+
Party 1
Awilix
Awilix
Stern Ritter SB
Awilix
Level 101
God Stats
4W - 3L
1,500 SR
Queue Stats
179W - 181L
1,431 Elo+
Solo
Chiron
Chiron
str8shotx1
Chiron
Level 103
God Stats
6W - 1L
1,710 SR
Queue Stats
370W - 395L
1,376 Elo+
Solo
Team Averages
Level 102
1,492 SR
1,377 Elo+

VS

Team Averages
Level 95
1,482 SR
1,410 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 34
God Stats
0W - 2L
1,367 SR
Queue Stats
9W - 12L
1,213 Elo+
Solo
Bacchus
Bacchus
JuSoulMan
Bacchus
Level 117
God Stats
7W - 5L
1,702 SR
Queue Stats
110W - 110L
1,450 Elo+
Party 2
Hades
Hades
KeepRison2TheTop
Hades
Level 159
God Stats
2W - 3L
1,699 SR
Queue Stats
58W - 77L
1,463 Elo+
Party 2
Zhong Kui
Zhong Kui
i chief the J
Zhong Kui
Level 68
God Stats
4W - 8L
1,144 SR
Queue Stats
502W - 449L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
11 / 5 / 12
11,750
904
13,343
15,594
15,406
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 6 / 15
9,930
764
7,522
14,117
17,310
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
5 / 3 / 18
11,078
852
17,920
7,075
2,893
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 5 / 14
9,777
752
7,910
13,507
5,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chiron
str8shotx1
Chiron
18
7 / 3 / 14
10,845
834
12,490
10,047
3,842
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
9 / 5 / 9
10,551
812
6,755
16,257
18,632
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Boots

Boots

+6%
Movement Speed

Vulcan
 
Vulcan
16
4 / 5 / 9
9,491
730
11,494
10,784
5,303
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
JuSoulMan
Bacchus
14
2 / 6 / 15
9,062
697
7,093
13,426
19,686
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 5 / 13
9,967
767
15,701
15,482
13,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
i chief the J
Zhong Kui
16
2 / 8 / 10
9,537
734
6,242
15,152
7,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
78
29
Kills
22
22
Deaths
29
73
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
9
5
9
2.7
L
Vulcan
 
Vulcan
4
5
9
1.7
W
Fenrir
11
5
12
3.4
W
4
6
15
1.92
L
Bacchus
JuSoulMan
Bacchus
2
6
15
1.58
L
5
5
13
2.3
W
5
3
18
4.67
W
2
5
14
1.8
L
Zhong Kui
i chief the J
Zhong Kui
2
8
10
0.88
W
Chiron
str8shotx1
Chiron
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,185
Damage
47,285
60,340
Taken
71,101
44,959
Mitigated
64,117
23,095
Healing
22,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
6,755
2,199
1,324
3,230
16,257
18,632
224
3,561
12,696
148
13,913
L
Vulcan
 
Vulcan
11,494
4,040
1,137
1,412
10,784
5,303
662
3,474
7,310
30,350
0
W
Fenrir
13,343
3,450
1,322
5,028
15,594
15,406
525
8,717
6,877
0
21,031
W
7,522
2,169
626
1,849
14,117
17,310
948
9,955
4,162
0
12,485
L
Bacchus
JuSoulMan
Bacchus
7,093
478
2,788
1,584
13,426
19,686
159
3,886
9,540
14,287
0
L
15,701
1,167
2,177
5,047
15,482
13,263
774
4,292
11,190
32,386
293
W
17,920
2,770
2,464
1,744
7,075
2,893
1,166
5,497
1,578
45,102
0
W
7,910
3,139
1,532
3,780
13,507
5,508
458
7,966
5,541
0
20,904
L
Zhong Kui
i chief the J
Zhong Kui
6,242
577
646
2,668
15,152
7,233
467
2,707
12,445
19,627
0
W
Chiron
str8shotx1
Chiron
12,490
6,880
1,212
3,538
10,047
3,842
2,115
8,269
1,778
0
27,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,380
Gold Earned
48,608
140
Minions Killed
117
0
Camps Cleared
0
990,320
Distance Traveled
978,243
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,551
812
12
1
0
218,699
0
L
Vulcan
9,491
730
44
3
0
197,566
0
W
Fenrir
11,750
904
26
2
0
227,566
1
W
Mulan
9,930
764
11
1
0
185,570
0
L
Bacchus
9,062
697
6
0
0
206,039
0
L
Hades
9,967
767
34
3
0
177,621
1
W
Nu Wa
11,078
852
39
3
0
188,601
2
W
Awilix
9,777
752
32
2
0
222,571
0
L
Zhong Kui
9,537
734
21
2
0
178,318
2
W
Chiron
10,845
834
32
2
0
166,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role