Player Matchup

Neith
Neith
Angel O dark106
Neith
Level 26
God Stats
75W - 87L
1,346 SR
Queue Stats
122W - 153L
1,136 Elo+
Solo
Odin
Odin
Nubbernautt
Odin
Level 29
God Stats
1W - 2L
1,544 SR
Queue Stats
20W - 19L
1,100 Elo+
Solo
Raijin
Raijin
RedNunchucks
Raijin
Level 28
God Stats
1W - 1L
1,736 SR
Queue Stats
37W - 31L
1,298 Elo+
Solo
Rama
Rama
Regular Crew
Rama
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 99L
1,326 Elo+
Solo
Guan Yu
Guan Yu
TheJohnboy999
Guan Yu
Level 15
God Stats
1W - 3L
1,125 SR
Queue Stats
14W - 23L
1,195 Elo+
Solo
Team Averages
Level 25
1,450 SR
1,211 Elo+

VS

Team Averages
Level 15
1,501 SR
1,265 Elo+
King Arthur
King Arthur
 
King Arthur
Level 18
God Stats
18W - 23L
1,386 SR
Queue Stats
53W - 55L
1,211 Elo+
Solo
Tyr
Tyr
STALKER_Scorp
Tyr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Geb
Geb
ScarePoem715377
Geb
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 25L
1,090 Elo+
Solo
Hel
Hel
davirmp6474
Hel
Level 26
God Stats
16W - 11L
1,619 SR
Queue Stats
49W - 65L
1,264 Elo+
Solo
Ra
Ra
xXGUEREVERXx
Ra
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 29L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
7,850
981
2,987
1,920
702
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 6 / 7
8,674
1,084
7,717
9,752
3,987
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
15
9 / 1 / 4
9,757
1,220
13,444
6,002
2,323
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 3 / 5
8,588
1,074
8,360
7,070
2,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Guan Yu
15
1 / 0 / 9
8,310
1,039
3,749
3,982
3,802
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

327

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 2 / 4
7,405
926
2,482
8,778
6,312
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 8 / 2
7,753
969
2,601
14,727
8,387
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
0 / 0 / 0
6,420
803
0
0
0
15
5 / 3 / 4
9,396
1,175
9,948
9,583
3,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 5
8,873
1,109
6,965
12,004
3,747
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
17
Kills
10
10
Deaths
17
32
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
2
4
1.5
W
1
0
7
4.5
W
3
6
7
1.08
W
Raijin
9
1
4
11
W
3
3
5
1.83
L
1
8
2
0.25
L
0
0
0
0
W
Guan Yu
1
0
9
5.5
L
5
3
4
2.33
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,257
Damage
21,996
28,726
Taken
45,092
13,584
Mitigated
21,840
4,286
Healing
12,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,482
73
441
318
8,778
6,312
0
1,883
6,895
78
8,327
W
2,987
740
0
286
1,920
702
0
1,041
879
0
11,932
W
7,717
4,501
0
450
9,752
3,987
0
5,386
4,366
0
23,045
W
Raijin
13,444
2,838
0
0
6,002
2,323
0
2,640
3,362
34,547
0
W
8,360
7,740
0
1,984
7,070
2,770
0
5,767
1,303
0
20,334
L
2,601
1,292
0
1,153
14,727
8,387
0
4,630
10,097
268
10,576
L
0
0
0
0
0
0
0
0
0
0
0
W
Guan Yu
3,749
1,333
580
986
3,982
3,802
0
2,425
1,557
0
12,853
L
9,948
493
4,080
3,114
9,583
3,394
0
3,826
5,757
23,150
0
L
6,965
2,379
897
2,776
12,004
3,747
0
3,105
8,899
30,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,179
Gold Earned
39,847
135
Minions Killed
126
6
Camps Cleared
4
588,916
Distance Traveled
489,340
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,405
926
5
1
0
102,705
0
W
Neith
7,850
981
18
2
1
95,098
0
W
Odin
8,674
1,084
39
5
0
110,905
0
W
Raijin
9,757
1,220
42
5
1
132,720
1
W
Rama
8,588
1,074
21
3
4
112,562
0
L
Tyr
7,753
969
21
3
1
121,131
1
L
Geb
6,420
803
0
0
0
0
0
W
Guan Yu
8,310
1,039
15
2
0
137,631
2
L
Hel
9,396
1,175
35
4
1
159,250
0
L
Ra
8,873
1,109
65
8
2
106,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role