Player Matchup

Artio
Artio
 
Artio
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LieEater777
Fenrir
Level 89
God Stats
2W - 6L
1,500 SR
Queue Stats
55W - 61L
1,383 Elo+
Party 1
Artemis
Artemis
LongStrangeDaze
Artemis
Level 27
God Stats
1W - 0L
1,698 SR
Queue Stats
29W - 35L
1,402 Elo+
Solo
Chaac
Chaac
arufusama
Chaac
Level 111
God Stats
11W - 5L
1,646 SR
Queue Stats
51W - 59L
1,383 Elo+
Party 1
Chang'e
Chang'e
purple mirror
Chang'e
Level 108
God Stats
2W - 0L
1,592 SR
Queue Stats
43W - 56L
1,346 Elo+
Party 1
Team Averages
Level 87
1,587 SR
1,403 Elo+

VS

Team Averages
Level 61
1,498 SR
1,379 Elo+
Scylla
Scylla
Alxxynx1118
Scylla
Level 28
God Stats
1W - 2L
1,498 SR
Queue Stats
1W - 2L
1,382 Elo+
Party 2
Neith
Neith
CHILLLANG718
Neith
Level 18
God Stats
0W - 2L
1,393 SR
Queue Stats
0W - 2L
1,197 Elo+
Party 2
Izanami
Izanami
ElectroEMZ
Izanami
Level 87
God Stats
0W - 1L
1,265 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Hel
Hel
TheStudlyGoatee
Hel
Level 48
God Stats
2W - 2L
1,847 SR
Queue Stats
47W - 52L
1,396 Elo+
Solo
Kumbhakarna
Kumbhakarna
felipehagar
Kumbhakarna
Level 125
God Stats
12W - 18L
1,487 SR
Queue Stats
171W - 165L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
1 / 3 / 11
10,118
778
6,661
17,323
10,496
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
16
3 / 0 / 10
9,917
763
6,597
7,897
3,747
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
8 / 3 / 10
11,725
902
14,251
11,248
5,036
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
arufusama
Chaac
17
7 / 1 / 10
10,999
846
16,903
21,117
26,133
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
17
6 / 0 / 11
11,175
860
10,951
7,677
5,166
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
2 / 6 / 2
8,406
647
3,433
10,725
4,868
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 5 / 6
7,834
603
7,374
11,118
4,547
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
ElectroEMZ
Izanami
16
2 / 3 / 1
9,093
699
9,473
10,816
4,312
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 3
7,684
591
10,830
12,215
4,302
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
felipehagar
Kumbhakarna
15
3 / 6 / 2
9,642
742
9,481
19,155
17,180
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
21
25
Kills
7
7
Deaths
25
52
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
3
11
2.17
L
Scylla
2
6
2
0.5
L
0
5
6
0.6
L
Izanami
ElectroEMZ
Izanami
2
3
1
0.83
W
Fenrir
3
0
10
8
W
8
3
10
4.33
L
0
5
3
0.3
W
Chaac
arufusama
Chaac
7
1
10
12
L
Kumbhakarna
felipehagar
Kumbhakarna
3
6
2
0.67
W
Chang'e
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,363
Damage
40,591
65,262
Taken
64,029
50,578
Mitigated
35,209
37,849
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,661
414
663
5,303
17,323
10,496
455
7,286
10,037
21,796
0
L
Scylla
3,433
295
0
931
10,725
4,868
252
3,049
7,676
21,618
0
L
7,374
3,955
0
1,179
11,118
4,547
0
2,769
8,349
0
18,721
L
Izanami
ElectroEMZ
Izanami
9,473
6,600
0
2,481
10,816
4,312
0
1,982
8,834
0
45,243
W
Fenrir
6,597
367
0
1,353
7,897
3,747
1,013
2,475
5,422
0
20,772
W
14,251
8,839
0
2,828
11,248
5,036
3,829
3,632
7,616
0
49,900
L
10,830
966
2,088
3,157
12,215
4,302
0
3,196
9,019
21,669
0
W
Chaac
arufusama
Chaac
16,903
1,953
1,495
12,671
21,117
26,133
530
8,515
12,602
0
43,811
L
Kumbhakarna
felipehagar
Kumbhakarna
9,481
168
0
3,023
19,155
17,180
0
6,616
12,539
29,834
0
W
Chang'e
10,951
1,069
7,802
5,734
7,677
5,166
1,507
2,427
5,250
32,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,934
Gold Earned
42,659
290
Minions Killed
239
11
Camps Cleared
4
1,288,162
Distance Traveled
1,118,205
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,118
778
34
3
0
245,461
3
L
Scylla
8,406
647
43
3
0
229,996
6
L
Neith
7,834
603
24
2
0
196,016
0
L
Izanami
9,093
699
103
8
4
231,637
0
W
Fenrir
9,917
763
40
3
4
280,938
1
W
Artemis
11,725
902
72
6
3
213,911
3
L
Hel
7,684
591
32
2
0
226,702
2
W
Chaac
10,999
846
72
6
0
274,686
0
L
Kumbhakarna
9,642
742
37
3
0
233,854
2
W
Chang'e
11,175
860
72
6
4
273,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role