Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
AbdulahAmandKhan
Nike
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 20L
1,419 Elo+
Solo
Nu Wa
Nu Wa
Dark Prototypes
Nu Wa
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 81L
1,336 Elo+
Party 1
Rama
Rama
Dark Revenants
Rama
Level 109
God Stats
0W - 4L
1,500 SR
Queue Stats
146W - 105L
1,336 Elo+
Party 1
Janus
Janus
MR_GUAPO_BEZADA_
Janus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,463 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,411 Elo+

VS

Team Averages
Level 108
1,530 SR
1,534 Elo+
He Bo
He Bo
 
He Bo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Apothecus
Merlin
Level 129
God Stats
13W - 13L
1,636 SR
Queue Stats
316W - 291L
1,501 Elo+
Solo
Jormungandr
Jormungandr
Mixime
Jormungandr
Level 106
God Stats
5W - 2L
1,500 SR
Queue Stats
93W - 69L
1,555 Elo+
Solo
Hercules
Hercules
NightPain69
Hercules
Level 100
God Stats
8W - 5L
1,524 SR
Queue Stats
468W - 424L
1,601 Elo+
Solo
Mulan
Mulan
izsinx
Mulan
Level 123
God Stats
2W - 6L
1,488 SR
Queue Stats
125W - 139L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 5 / 6
8,870
739
4,548
9,273
3,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 5 / 5
9,214
768
8,254
15,166
13,075
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
3 / 5 / 15
10,748
896
19,163
9,816
3,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
8 / 5 / 6
10,451
871
10,355
13,264
5,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 5 / 7
9,451
788
11,025
8,845
3,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
5 / 4 / 13
10,113
843
10,375
9,710
3,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Apothecus
Merlin
15
6 / 4 / 9
10,001
833
13,981
12,114
4,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
Mixime
Jormungandr
18
5 / 4 / 16
10,638
887
10,622
13,699
12,232
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hercules
NightPain69
Hercules
16
3 / 5 / 14
9,560
797
9,200
15,315
14,513
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mulan
izsinx
Mulan
18
6 / 3 / 15
10,794
900
7,160
13,747
6,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
92
20
Kills
25
25
Deaths
20
39
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
5
6
1.2
W
He Bo
 
He Bo
5
4
13
2.88
L
3
5
5
1.1
W
Merlin
Apothecus
Merlin
6
4
9
2.63
L
3
5
15
2.1
L
8
5
6
2.2
L
3
5
7
1.3
W
Jormungandr
Mixime
Jormungandr
5
4
16
3.25
W
Hercules
NightPain69
Hercules
3
5
14
2
W
Mulan
izsinx
Mulan
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,345
Damage
51,338
56,364
Taken
64,585
29,180
Mitigated
41,387
14,826
Healing
25,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,548
313
770
908
9,273
3,774
0
6,782
2,491
0
6,683
W
He Bo
 
He Bo
10,375
701
1,951
833
9,710
3,543
1,135
4,259
5,451
24,717
0
L
8,254
342
803
1,042
15,166
13,075
48
8,742
6,424
0
12,782
W
Merlin
Apothecus
Merlin
13,981
287
1,338
4,117
12,114
4,152
661
6,106
6,008
37,557
0
L
19,163
3,881
1,115
1,061
9,816
3,638
857
6,077
3,739
35,569
0
L
10,355
8,946
2,254
3,508
13,264
5,511
2,736
6,672
6,592
0
26,092
L
11,025
130
1,549
1,816
8,845
3,182
144
6,705
2,140
23,606
0
W
Jormungandr
Mixime
Jormungandr
10,622
1,020
1,875
1,885
13,699
12,232
731
6,458
7,241
31,127
0
W
Hercules
NightPain69
Hercules
9,200
2,001
2,762
4,844
15,315
14,513
1,189
7,432
7,883
0
16,165
W
Mulan
izsinx
Mulan
7,160
774
2,998
2,752
13,747
6,947
1,356
5,933
7,814
0
18,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,734
Gold Earned
51,106
114
Minions Killed
141
0
Camps Cleared
0
1,008,875
Distance Traveled
1,060,481
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,870
739
6
1
0
217,012
0
W
He Bo
10,113
843
36
3
0
211,012
0
L
Nike
9,214
768
7
1
0
227,127
0
W
Merlin
10,001
833
47
4
0
180,730
1
L
Nu Wa
10,748
896
42
4
0
185,326
0
L
Rama
10,451
871
31
3
0
188,369
0
L
Janus
9,451
788
28
2
0
191,041
0
W
Jormungandr
10,638
887
31
3
0
216,856
0
W
Hercules
9,560
797
12
1
0
212,290
0
W
Mulan
10,794
900
15
1
0
239,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role