Player Matchup

Kali
Kali
Bronze III
Mankerzz
Kali
Bronze III
Level 105
God Stats
1W - 3L
1,732 SR
Queue Stats
103W - 85L
841 MMR
Solo
Ymir
Ymir
Silver V
SolidestWand
Ymir
Silver V
Level 47
God Stats
6W - 4L
1,451 SR
Queue Stats
260W - 204L
804 MMR
Solo
Hel
Hel
Bronze II
aldoblvck6969
Hel
Bronze II
Level 100
God Stats
178W - 146L
1,524 SR
Queue Stats
318W - 327L
754 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
l Cleitinho l
Zhong Kui
Bronze III
Level 145
God Stats
5W - 10L
1,500 SR
Queue Stats
305W - 322L
760 MMR
Solo
Jing Wei
Jing Wei
Bronze I
oncrakk
Jing Wei
Bronze I
Level 106
God Stats
2W - 2L
1,539 SR
Queue Stats
122W - 118L
848 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 101
1,549 SR
801 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,434 SR
953 MMR
Hercules
Hercules
Bronze II
 
Hercules
Bronze II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Silver V
CaptinChubzz
He Bo
Silver V
Level 85
God Stats
5W - 5L
1,526 SR
Queue Stats
232W - 239L
938 MMR
Party 1
Geb
Geb
Bronze I
Jr-T_TO1
Geb
Bronze I
Level 104
God Stats
2W - 2L
1,268 SR
Queue Stats
239W - 250L
771 MMR
Solo
Neith
Neith
Bronze II
LIVEVILxASENA
Neith
Bronze II
Level 155
God Stats
35W - 22L
1,449 SR
Queue Stats
167W - 167L
795 MMR
Solo
Eset
Eset
Bronze I
SHoK I Flocka
Eset
Bronze I
Level 89
God Stats
6W - 6L
1,427 SR
Queue Stats
422W - 426L
761 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
1
0 / 0 / 0
5,167
272
0
0
0
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

15
4 / 5 / 2
9,787
515
5,131
15,487
7,783
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 5 / 1
9,238
486
8,307
12,054
3,908
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zhong Kui
l Cleitinho l
Zhong Kui
15
2 / 3 / 5
9,469
498
8,285
10,469
5,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
oncrakk
Jing Wei
9
0 / 3 / 1
6,265
330
3,695
5,868
1,626
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
HadesKing ArthurYemojaPersephoneAchilles

VS

Bans
KumbhakarnaZeusIzanamiOdinThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 2 / 2
10,736
565
4,348
11,637
8,924
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 1 / 2
12,728
670
8,067
7,528
2,631
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 3 / 6
10,704
563
4,173
15,892
13,468
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 3 / 5
10,947
576
8,375
9,119
3,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 1 / 6
10,932
575
6,535
9,090
3,124
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
10
Kills
16
16
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
2
1.5
W
9
1
2
10
W
3
3
6
2
W
1
3
5
1.17
L
Kali
0
0
0
0
W
1
1
6
4
L
4
5
2
1
L
4
5
1
0.9
L
Zhong Kui
l Cleitinho l
Zhong Kui
2
3
5
1.5
L
Jing Wei
oncrakk
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,418
Damage
31,498
43,878
Taken
53,266
18,457
Mitigated
31,616
16,530
Healing
20,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,348
1,382
0
4,871
11,637
8,924
227
6,214
5,423
0
48,004
W
8,067
113
0
4,057
7,528
2,631
2,384
2,247
5,281
97,992
0
W
4,173
867
0
2,961
15,892
13,468
0
4,202
11,690
21,923
0
W
8,375
1,875
0
3,202
9,119
3,469
2,237
4,273
4,846
0
86,242
L
Kali
0
0
0
0
0
0
0
0
0
0
0
W
6,535
376
362
5,357
9,090
3,124
1,881
4,787
4,303
66,708
0
L
5,131
1,008
238
2,994
15,487
7,783
0
5,465
10,022
38,644
0
L
8,307
307
1,957
5,618
12,054
3,908
483
5,973
6,081
43,084
0
L
Zhong Kui
l Cleitinho l
Zhong Kui
8,285
1,150
0
5,123
10,469
5,140
951
4,620
5,849
57,825
0
L
Jing Wei
oncrakk
Jing Wei
3,695
2,411
0
600
5,868
1,626
301
2,717
3,151
0
19,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,926
Gold Earned
56,047
270
Minions Killed
550
0
Camps Cleared
0
1,259,326
Distance Traveled
1,705,119
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,736
565
95
5
0
318,748
3
W
He Bo
12,728
670
170
9
0
374,056
9
W
Geb
10,704
563
26
1
0
354,929
5
W
Neith
10,947
576
146
8
0
311,320
1
L
Kali
5,167
272
0
0
0
8,337
0
W
Eset
10,932
575
113
6
0
346,066
2
L
Ymir
9,787
515
50
3
0
352,616
2
L
Hel
9,238
486
74
4
0
295,563
6
L
Zhong Kui
9,469
498
107
6
0
300,056
0
L
Jing Wei
6,265
330
39
2
0
302,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role