Player Matchup

Fenrir
Fenrir
Adrili066
Fenrir
Level 18
God Stats
2W - 10L
1,301 SR
Queue Stats
130W - 195L
915 Elo+
Party 1
Izanami
Izanami
Avenger_2281
Izanami
Level 12
God Stats
4W - 11L
1,235 SR
Queue Stats
73W - 121L
901 Elo+
Party 1
Baron Samedi
Baron Samedi
CJ-W1TCH3R
Baron Samedi
Level 24
God Stats
27W - 20L
1,247 SR
Queue Stats
82W - 84L
974 Elo+
Party 1
Team Averages
Level 18
1,261 SR
930 Elo+

VS

Team Averages
Level 17
1,204 SR
1,283 Elo+
Yemoja
Yemoja
Mariiiio_12
Yemoja
Level 26
God Stats
1W - 2L
1,135 SR
Queue Stats
1W - 7L
1,143 Elo+
Party 2
Ao Kuang
Ao Kuang
PoWeRauTuM_163
Ao Kuang
Level 7
God Stats
0W - 1L
1,232 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Skadi
Skadi
alexcalibur2
Skadi
Level 19
God Stats
1W - 3L
1,246 SR
Queue Stats
7W - 6L
1,206 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Adrili066
Fenrir
13
8 / 7 / 5
11,981
749
9,851
18,146
11,321
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Avenger_2281
Izanami
13
7 / 2 / 5
11,859
741
9,481
11,293
3,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
CJ-W1TCH3R
Baron Samedi
13
3 / 3 / 13
11,088
693
8,770
12,145
10,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 6 / 4
10,694
668
8,823
12,985
10,428
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
12
6 / 5 / 3
11,193
700
5,824
14,956
7,255
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

13
5 / 7 / 3
11,361
710
16,793
13,352
3,935
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
22
18
Kills
12
12
Deaths
18
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Adrili066
Fenrir
8
7
5
1.5
W
Izanami
Avenger_2281
Izanami
7
2
5
4.75
W
Baron Samedi
CJ-W1TCH3R
Baron Samedi
3
3
13
3.17
L
Yemoja
1
6
4
0.5
L
Ao Kuang
6
5
3
1.5
L
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,102
Damage
31,440
41,584
Taken
41,293
26,200
Mitigated
21,618
9,610
Healing
6,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Adrili066
Fenrir
9,851
3,941
0
771
18,146
11,321
1,022
5,993
12,153
0
23,455
W
Izanami
Avenger_2281
Izanami
9,481
7,899
0
3,534
11,293
3,995
1,728
4,925
6,368
0
30,967
W
Baron Samedi
CJ-W1TCH3R
Baron Samedi
8,770
877
1,179
4,126
12,145
10,884
638
3,769
8,376
36,558
0
L
Yemoja
8,823
1,570
2,480
468
12,985
10,428
353
3,582
9,403
31,521
0
L
Ao Kuang
5,824
1,228
0
1,422
14,956
7,255
592
2,670
12,286
22,394
0
L
16,793
10,802
0
1,840
13,352
3,935
84
2,599
10,753
0
56,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,928
Gold Earned
33,248
138
Minions Killed
150
0
Camps Cleared
0
847,120
Distance Traveled
733,299
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,981
749
32
2
0
293,599
0
W
Izanami
11,859
741
64
4
0
275,565
0
W
Baron Samedi
11,088
693
42
3
0
277,956
0
L
Yemoja
10,694
668
39
2
0
245,242
3
L
Ao Kuang
11,193
700
31
2
0
246,585
2
L
Skadi
11,361
710
80
5
0
241,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role