Player Matchup

Hel
Hel
Gold II
AnzoniGamer
Hel
Gold II
Level 122
God Stats
8W - 4L
1,833 SR
Queue Stats
130W - 90L
1,577 MMR
Party 1
Bacchus
Bacchus
Platinum III
Chechu118
Bacchus
Platinum III
Level 148
God Stats
4W - 3L
1,788 SR
Queue Stats
110W - 70L
1,962 MMR
Party 1
Medusa
Medusa
Gold III
b27x
Medusa
Gold III
Level 113
God Stats
6W - 2L
1,283 SR
Queue Stats
138W - 97L
1,489 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,635 SR
1,676 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,619 SR
1,902 MMR
Thoth
Thoth
Gold I
DrZenn
Thoth
Gold I
Level 154
God Stats
1W - 3L
1,591 SR
Queue Stats
15W - 17L
1,675 MMR
Solo
Guan Yu
Guan Yu
Diamond I
MissingChromosom
Guan Yu
Diamond I
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 26L
2,234 MMR
Party 2
Anhur
Anhur
Diamond V
ºGod
Anhur
Diamond V
Level 125
God Stats
14W - 8L
1,766 SR
Queue Stats
263W - 102L
1,796 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 12
18,045
668
14,153
24,059
16,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Chechu118
Bacchus
18
3 / 4 / 14
16,814
623
19,095
34,072
58,521
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
b27x
Medusa
19
9 / 6 / 5
18,264
676
29,121
32,121
12,995
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
UllrOdinHou YiPersephoneYemoja

VS

Bans
Ne ZhaMerlinAphroditeZeusEset
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DrZenn
Thoth
17
5 / 7 / 7
16,586
614
30,415
21,048
7,119
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 7 / 10
17,067
632
23,517
37,080
53,878
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
ºGod
Anhur
17
6 / 5 / 6
16,700
619
15,085
18,829
6,730
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
39
19
Kills
16
16
Deaths
19
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
7
6
12
2.17
W
Bacchus
Chechu118
Bacchus
3
4
14
2.5
L
Thoth
DrZenn
Thoth
5
7
7
1.21
L
5
7
10
1.43
W
Medusa
b27x
Medusa
9
6
5
1.92
L
Anhur
ºGod
Anhur
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,369
Damage
69,017
90,252
Taken
76,957
88,092
Mitigated
67,727
37,086
Healing
31,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,153
854
14,583
11,721
24,059
16,576
927
7,219
16,840
86,570
0
W
Bacchus
Chechu118
Bacchus
19,095
3,434
0
3,872
34,072
58,521
581
10,233
23,839
52,753
0
L
Thoth
DrZenn
Thoth
30,415
299
0
2,779
21,048
7,119
1,085
12,306
8,742
101,979
0
L
23,517
3,627
8,384
16,930
37,080
53,878
322
10,911
26,169
0
65,043
W
Medusa
b27x
Medusa
29,121
16,690
0
6,910
32,121
12,995
1,924
12,990
19,131
0
145,894
L
Anhur
ºGod
Anhur
15,085
8,669
0
3,237
18,829
6,730
1,636
10,085
8,744
0
81,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,123
Gold Earned
50,353
333
Minions Killed
304
0
Camps Cleared
0
1,483,648
Distance Traveled
1,500,920
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
18,045
668
129
5
0
476,612
9
W
Bacchus
16,814
623
40
1
0
518,305
4
L
Thoth
16,586
614
115
4
0
485,773
5
L
Guan Yu
17,067
632
76
3
0
537,696
5
W
Medusa
18,264
676
164
6
0
488,731
3
L
Anhur
16,700
619
113
4
0
477,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role