Player Matchup

Merlin
Merlin
Dudmoji
Merlin
Level 21
God Stats
2W - 0L
1,710 SR
Queue Stats
2W - 3L
1,357 Elo+
Party 3
Geb
Geb
gluhgorodu
Geb
Level 25
God Stats
25W - 21L
1,426 SR
Queue Stats
187W - 181L
1,225 Elo+
Solo
Neith
Neith
onurvsgurur57
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,641 Elo+
Party 1
Ah Puch
Ah Puch
orcobey57
Ah Puch
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,210 Elo+
Party 1
Discordia
Discordia
timurkiniorkin
Discordia
Level 26
God Stats
1W - 1L
1,343 SR
Queue Stats
4W - 3L
1,468 Elo+
Party 3
Team Averages
Level 26
1,496 SR
1,380 Elo+

VS

Team Averages
Level 17
1,433 SR
1,286 Elo+
Vulcan
Vulcan
Macuncu
Vulcan
Level 22
God Stats
3W - 3L
1,360 SR
Queue Stats
24W - 20L
1,247 Elo+
Party 2
Chaac
Chaac
Socerrer
Chaac
Level 29
God Stats
0W - 2L
1,327 SR
Queue Stats
18W - 18L
1,376 Elo+
Solo
Fenrir
Fenrir
ZekiBaydar
Fenrir
Level 17
God Stats
4W - 4L
1,284 SR
Queue Stats
32W - 35L
1,311 Elo+
Party 2
Yemoja
Yemoja
ancientale
Yemoja
Level 8
God Stats
2W - 2L
1,781 SR
Queue Stats
36W - 48L
1,211 Elo+
Solo
Neith
Neith
barbuelena21
Neith
Level 7
God Stats
60W - 89L
1,411 SR
Queue Stats
77W - 118L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dudmoji
Merlin
18
8 / 5 / 15
12,122
1,102
13,422
9,318
4,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 2 / 23
11,994
1,090
10,521
9,923
9,336
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
14 / 3 / 13
13,381
1,216
30,306
12,454
6,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
orcobey57
Ah Puch
18
3 / 1 / 19
11,197
1,018
14,512
7,667
3,454
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Discordia
timurkiniorkin
Discordia
18
6 / 3 / 19
11,386
1,035
18,305
8,933
3,545
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

255

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Macuncu
Vulcan
16
2 / 5 / 6
10,356
941
10,839
9,705
4,038
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Socerrer
Chaac
16
5 / 5 / 1
11,186
1,017
9,810
22,330
18,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
ZekiBaydar
Fenrir
17
5 / 11 / 7
11,342
1,031
12,342
28,271
12,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yemoja
ancientale
Yemoja
15
2 / 6 / 2
9,571
870
1,766
18,126
8,223
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

16
0 / 7 / 6
9,734
885
7,686
15,171
12,318
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
36
34
Kills
14
14
Deaths
34
89
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
Dudmoji
Merlin
8
5
15
3.1
L
Vulcan
Macuncu
Vulcan
2
5
6
1
L
Chaac
Socerrer
Chaac
5
5
1
1.1
L
Fenrir
ZekiBaydar
Fenrir
5
11
7
0.77
L
Yemoja
ancientale
Yemoja
2
6
2
0.5
L
0
7
6
0.43
W
3
2
23
7.25
W
14
3
13
6.83
W
Ah Puch
orcobey57
Ah Puch
3
1
19
12.5
W
Discordia
timurkiniorkin
Discordia
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,066
Damage
42,443
48,295
Taken
93,603
26,644
Mitigated
55,572
11,906
Healing
10,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Dudmoji
Merlin
13,422
846
837
912
9,318
4,121
0
1,985
7,333
37,004
0
L
Vulcan
Macuncu
Vulcan
10,839
2,395
0
199
9,705
4,038
0
7,565
2,140
30,838
0
L
Chaac
Socerrer
Chaac
9,810
1,255
488
5,177
22,330
18,150
0
13,225
9,105
0
33,439
L
Fenrir
ZekiBaydar
Fenrir
12,342
3,163
337
1,397
28,271
12,843
0
15,106
13,165
0
21,931
L
Yemoja
ancientale
Yemoja
1,766
159
584
207
18,126
8,223
0
9,821
8,305
11,462
0
L
7,686
2,636
0
1,821
15,171
12,318
0
11,043
4,128
0
28,663
W
10,521
1,276
582
291
9,923
9,336
0
2,823
7,100
18,621
0
W
30,306
18,717
0
4,408
12,454
6,188
0
2,505
9,949
0
49,099
W
Ah Puch
orcobey57
Ah Puch
14,512
1,324
1,272
2,591
7,667
3,454
0
1,957
5,710
42,229
0
W
Discordia
timurkiniorkin
Discordia
18,305
2,238
304
709
8,933
3,545
0
3,335
5,598
27,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,080
Gold Earned
52,189
204
Minions Killed
212
4
Camps Cleared
6
948,310
Distance Traveled
854,182
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,122
1,102
48
4
0
160,838
2
L
Vulcan
10,356
941
54
5
1
173,852
0
L
Chaac
11,186
1,017
57
5
3
218,543
3
L
Fenrir
11,342
1,031
22
2
1
190,802
0
L
Yemoja
9,571
870
24
2
1
140,748
0
L
Neith
9,734
885
55
5
0
130,237
1
W
Geb
11,994
1,090
19
2
2
235,355
0
W
Neith
13,381
1,216
44
4
1
177,180
0
W
Ah Puch
11,197
1,018
72
7
1
195,716
4
W
Discordia
11,386
1,035
21
2
0
179,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role