Player Matchup

Nemesis
Nemesis
GiovanniGSG96
Nemesis
Level 105
God Stats
13W - 24L
1,360 SR
Queue Stats
152W - 164L
1,345 Elo+
Solo
Chaac
Chaac
GuardianSunshine
Chaac
Level 86
God Stats
7W - 11L
1,511 SR
Queue Stats
199W - 241L
1,306 Elo+
Solo
Vulcan
Vulcan
Rodrigo157game
Vulcan
Level 126
God Stats
25W - 24L
1,658 SR
Queue Stats
540W - 579L
1,388 Elo+
Solo
Anubis
Anubis
SampledPond509
Anubis
Level 44
God Stats
8W - 3L
1,464 SR
Queue Stats
8W - 4L
1,503 Elo+
Solo
Cupid
Cupid
krsPbeacon_
Cupid
Level 49
God Stats
1W - 0L
1,688 SR
Queue Stats
11W - 18L
1,250 Elo+
Solo
Team Averages
Level 82
1,536 SR
1,358 Elo+

VS

Team Averages
Level 66
1,383 SR
1,343 Elo+
Chronos
Chronos
InvictusxAnimus
Chronos
Level 54
God Stats
0W - 2L
1,225 SR
Queue Stats
509W - 584L
1,304 Elo+
Solo
Chaac
Chaac
LilFellaBeatBoi
Chaac
Level 106
God Stats
20W - 24L
1,445 SR
Queue Stats
192W - 219L
1,303 Elo+
Solo
Hun Batz
Hun Batz
Rugged_Terrain
Hun Batz
Level 53
God Stats
16W - 15L
1,558 SR
Queue Stats
56W - 81L
1,287 Elo+
Solo
Fenrir
Fenrir
Zaydog08
Fenrir
Level 42
God Stats
1W - 3L
1,457 SR
Queue Stats
77W - 70L
1,430 Elo+
Solo
Raijin
Raijin
kermit_harakiri
Raijin
Level 76
God Stats
0W - 2L
1,229 SR
Queue Stats
318W - 297L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
8 / 2 / 9
13,746
598
15,115
16,458
7,306
Hidden Dagger

Hidden Dagger

+15
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 0 / 2
12,123
527
19,683
19,968
30,973
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 3 / 6
12,660
550
21,308
13,146
5,413
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 1 / 8
9,946
432
6,618
6,277
3,500
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 4 / 7
10,383
451
6,910
12,437
4,528
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
9,734
423
9,899
14,968
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
0 / 2 / 0
11,047
480
13,791
18,983
23,732
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
14
0 / 4 / 2
9,237
402
5,291
13,591
3,816
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Zaydog08
Fenrir
15
5 / 5 / 1
11,065
481
7,088
19,822
10,927
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 9 / 0
10,943
476
11,483
19,270
5,504
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
27
Kills
9
10
Deaths
27
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
8
2
9
6.25
W
4
0
2
5
L
1
7
4
0.43
L
0
2
0
0
W
7
3
6
3.33
L
Hun Batz
0
4
2
0.25
W
3
1
8
7
L
Fenrir
Zaydog08
Fenrir
5
5
1
1.1
L
3
9
0
0.33
W
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,634
Damage
47,552
68,286
Taken
86,634
51,720
Mitigated
48,134
28,548
Healing
28,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
15,115
5,399
0
3,795
16,458
7,306
884
5,393
11,065
725
112,085
W
19,683
4,650
0
13,696
19,968
30,973
972
2,232
17,736
757
84,493
L
9,899
2,352
0
1,828
14,968
4,155
147
6,826
8,142
61,155
0
L
13,791
4,088
0
10,758
18,983
23,732
315
1,936
17,047
0
85,637
W
21,308
7,781
279
4,753
13,146
5,413
1,560
5,791
7,355
89,597
0
L
Hun Batz
5,291
1,734
0
3,792
13,591
3,816
0
3,888
9,703
0
58,992
W
6,618
170
886
1,146
6,277
3,500
297
3,226
3,051
42,094
0
L
Fenrir
Zaydog08
Fenrir
7,088
856
648
4,304
19,822
10,927
0
7,140
12,682
0
24,096
L
11,483
1,664
0
7,012
19,270
5,504
0
9,373
9,897
77,307
0
W
6,910
2,476
1,027
2,966
12,437
4,528
2,242
4,740
7,697
0
51,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,858
Gold Earned
52,026
587
Minions Killed
533
0
Camps Cleared
0
2,171,250
Distance Traveled
1,950,808
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,746
598
172
7
0
518,868
3
W
Chaac
12,123
527
138
6
0
431,079
0
L
Chronos
9,734
423
100
4
0
367,208
4
L
Chaac
11,047
480
158
7
0
413,920
5
W
Vulcan
12,660
550
140
6
0
423,298
1
L
Hun Batz
9,237
402
91
4
0
386,520
1
W
Anubis
9,946
432
53
2
0
371,961
0
L
Fenrir
11,065
481
38
2
0
425,913
4
L
Raijin
10,943
476
146
6
0
357,247
3
W
Cupid
10,383
451
84
4
0
426,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role