Player Matchup

Hercules
Hercules
Bronze III
MikeToastyGamez
Hercules
Bronze III
Level 107
God Stats
0W - 1L
1,340 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Anhur
Anhur
Bronze III
Sergeant_Salmon
Anhur
Bronze III
Level 87
God Stats
0W - 1L
1,304 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Hel
Hel
Bronze III
Tagus25
Hel
Bronze III
Level 107
God Stats
0W - 1L
1,396 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,347 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,497 SR
1,519 MMR
Xing Tian
Xing Tian
Gold I
 
Xing Tian
Gold I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
WM_Martinez
Medusa
Gold IV
Level 113
God Stats
2W - 0L
1,291 SR
Queue Stats
82W - 69L
1,556 MMR
Party 1
Hera
Hera
Gold V
WM_Oscasper
Hera
Gold V
Level 103
God Stats
4W - 2L
1,700 SR
Queue Stats
52W - 41L
1,501 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
4 / 3 / 5
10,120
595
7,483
17,741
16,344
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

11
3 / 5 / 6
10,520
619
5,088
13,669
3,832
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
13
3 / 7 / 5
11,007
647
8,794
14,070
4,005
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AphroditeBacchusOdinKumbhakarnaSobek

VS

Bans
HeimdallrPoseidonScyllaPersephoneHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
2 / 5 / 8
10,511
618
5,246
11,645
13,019
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
10 / 4 / 5
12,268
722
16,796
11,818
4,056
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 2 / 9
11,803
694
14,572
7,580
2,285
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
10
Kills
15
15
Deaths
11
16
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
5
8
1.2
L
Hercules
4
3
5
2.17
L
3
5
6
1.2
L
Hel
3
7
5
0.79
W
Medusa
10
4
5
3.13
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,365
Damage
36,614
45,480
Taken
31,043
24,181
Mitigated
19,360
17,205
Healing
5,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,246
526
1,154
1,181
11,645
13,019
402
2,214
9,431
21,051
0
L
Hercules
7,483
2,794
0
3,913
17,741
16,344
252
8,700
9,041
0
23,564
L
5,088
2,738
0
2,535
13,669
3,832
952
6,693
6,976
0
41,057
L
Hel
8,794
183
5,549
5,208
14,070
4,005
370
4,473
9,597
49,332
0
W
Medusa
16,796
7,851
0
1,322
11,818
4,056
2,129
3,729
8,089
0
51,995
W
14,572
4,425
0
1,704
7,580
2,285
600
2,935
4,645
63,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,647
Gold Earned
34,582
186
Minions Killed
192
0
Camps Cleared
0
868,636
Distance Traveled
880,952
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,511
618
19
1
0
264,853
3
L
Hercules
10,120
595
26
2
0
310,315
6
L
Anhur
10,520
619
78
5
0
278,846
8
L
Hel
11,007
647
82
5
0
279,475
1
W
Medusa
12,268
722
44
3
0
318,886
4
W
Hera
11,803
694
129
8
0
297,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role