Player Matchup

Merlin
Merlin
Diamond II
 
Merlin
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
 
Anhur
Diamond III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Platinum II
Mejdi
Set
Platinum II
Level 54
God Stats
5W - 5L
1,718 SR
Queue Stats
134W - 101L
2,111 MMR
Solo
Khepri
Khepri
Diamond III
MythicSlayeer
Khepri
Diamond III
Level 160
God Stats
2W - 3L
1,733 SR
Queue Stats
153W - 158L
2,046 MMR
Solo
Fenrir
Fenrir
Diamond II
Pilouts
Fenrir
Diamond II
Level 159
God Stats
13W - 10L
1,824 SR
Queue Stats
698W - 713L
2,131 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 137
1,655 SR
1,857 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,621 SR
1,887 MMR
Hera
Hera
Diamond IV
 
Hera
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Diamond I
 
Cupid
Diamond I
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Diamond I
HalfDevil
Ares
Diamond I
Level 160
God Stats
19W - 5L
1,708 SR
Queue Stats
296W - 281L
2,239 MMR
Party 1
Tyr
Tyr
Diamond IV
Rinxi
Tyr
Diamond IV
Level 158
God Stats
4W - 1L
1,792 SR
Queue Stats
366W - 363L
2,040 MMR
Solo
Hun Batz
Hun Batz
Masters
ĒSCANOR
Hun Batz
Masters
Level 160
God Stats
42W - 34L
1,607 SR
Queue Stats
167W - 173L
2,155 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 3 / 0
7,644
588
3,351
7,205
2,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
 
Anhur
11
1 / 6 / 1
6,570
505
7,711
9,713
2,484
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
Mejdi
Set
12
0 / 2 / 0
7,469
575
2,672
6,680
5,188
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 4 / 1
5,967
459
2,849
8,150
3,263
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Pilouts
Fenrir
11
1 / 3 / 1
6,746
519
3,073
7,854
2,585
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bans
CamazotzThe MorriganYemojaPersephone

VS

Bans
ThorAphroditeRaijinJing Wei
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
6 / 0 / 5
8,897
684
7,676
4,837
1,703
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
 
Cupid
12
3 / 3 / 5
7,307
562
7,156
8,909
2,235
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
13
5 / 1 / 7
8,298
638
5,761
7,053
3,422
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyr
Rinxi
Tyr
14
0 / 0 / 2
8,072
621
4,298
8,538
8,675
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
ĒSCANOR
Hun Batz
13
4 / 0 / 5
8,503
654
7,284
6,500
2,078
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
18
18
Deaths
4
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
3
0
0.67
L
Anhur
 
Anhur
1
6
1
0.25
W
Hera
 
Hera
6
0
5
8.5
W
Cupid
 
Cupid
3
3
5
1.83
W
Ares
5
1
7
8.5
L
Set
Mejdi
Set
0
2
0
0
L
0
4
1
0.13
L
Fenrir
Pilouts
Fenrir
1
3
1
0.5
W
Tyr
Rinxi
Tyr
0
0
2
1
W
Hun Batz
ĒSCANOR
Hun Batz
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,656
Damage
32,175
39,602
Taken
35,837
15,890
Mitigated
18,113
6,736
Healing
16,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,351
200
0
320
7,205
2,370
0
3,475
3,730
53,185
0
L
Anhur
 
Anhur
7,711
4,938
0
955
9,713
2,484
0
2,749
6,964
0
37,869
W
Hera
 
Hera
7,676
2,209
0
847
4,837
1,703
416
1,624
3,213
69,124
0
W
Cupid
 
Cupid
7,156
3,011
1,126
4,393
8,909
2,235
1,370
1,483
7,426
0
40,699
W
Ares
5,761
269
0
1,000
7,053
3,422
0
1,118
5,935
14,879
0
L
Set
Mejdi
Set
2,672
805
0
2,177
6,680
5,188
0
2,171
4,509
0
49,390
L
2,849
452
0
542
8,150
3,263
0
4,001
4,149
15,076
0
L
Fenrir
Pilouts
Fenrir
3,073
902
0
2,742
7,854
2,585
0
1,041
6,813
0
39,399
W
Tyr
Rinxi
Tyr
4,298
1,118
0
5,580
8,538
8,675
216
735
7,803
404
59,716
W
Hun Batz
ĒSCANOR
Hun Batz
7,284
1,992
0
3,740
6,500
2,078
0
1,240
5,260
0
62,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,396
Gold Earned
41,077
392
Minions Killed
467
0
Camps Cleared
0
1,243,404
Distance Traveled
1,354,786
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,644
588
114
9
0
247,435
0
L
Anhur
6,570
505
71
5
0
229,763
4
W
Hera
8,897
684
149
11
0
260,188
3
W
Cupid
7,307
562
81
6
0
243,522
1
W
Ares
8,298
638
7
1
0
256,297
4
L
Set
7,469
575
116
9
0
236,853
5
L
Khepri
5,967
459
11
1
0
240,694
3
L
Fenrir
6,746
519
80
6
0
288,659
6
W
Tyr
8,072
621
129
10
0
280,700
7
W
Hun Batz
8,503
654
101
8
0
314,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role