Player Matchup

Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Chrissi080918
Hera
Level 15
God Stats
23W - 37L
1,606 SR
Queue Stats
63W - 96L
1,292 Elo+
Party 2
Fenrir
Fenrir
behhor
Fenrir
Level 17
God Stats
35W - 42L
1,450 SR
Queue Stats
36W - 45L
1,367 Elo+
Solo
Team Averages
Level 20
1,519 SR
1,386 Elo+

VS

Team Averages
Level 29
1,639 SR
1,431 Elo+
Jing Wei
Jing Wei
MildaStyle
Jing Wei
Level 27
God Stats
47W - 43L
1,574 SR
Queue Stats
82W - 100L
1,387 Elo+
Solo
Poseidon
Poseidon
onurvsgurur57
Poseidon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,424 Elo+
Party 1
Eset
Eset
orcobey57
Eset
Level 43
God Stats
4W - 1L
1,843 SR
Queue Stats
11W - 9L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
5 / 9 / 7
10,318
794
8,320
13,490
4,182
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
7 / 8 / 4
9,999
769
4,707
9,249
2,886
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
behhor
Fenrir
11
4 / 8 / 9
10,060
774
8,432
16,232
8,231
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MildaStyle
Jing Wei
13
12 / 5 / 5
11,264
866
11,824
10,152
3,820
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
onurvsgurur57
Poseidon
14
11 / 5 / 9
11,903
916
14,562
9,560
3,466
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
11
1 / 6 / 11
9,446
727
4,609
9,508
2,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
16
Kills
24
25
Deaths
16
20
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
5
9
7
0.94
L
7
8
4
1.13
W
Jing Wei
MildaStyle
Jing Wei
12
5
5
2.9
L
Fenrir
behhor
Fenrir
4
8
9
1.06
W
Poseidon
onurvsgurur57
Poseidon
11
5
9
3.1
W
Eset
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,459
Damage
30,995
38,971
Taken
29,220
15,299
Mitigated
10,125
2,760
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,320
792
0
310
13,490
4,182
0
8,242
5,248
22,906
0
L
4,707
1,035
0
0
9,249
2,886
0
5,746
3,503
27,265
0
W
Jing Wei
MildaStyle
Jing Wei
11,824
9,370
195
318
10,152
3,820
450
3,582
6,570
0
32,918
L
Fenrir
behhor
Fenrir
8,432
2,123
0
2,450
16,232
8,231
0
5,230
11,002
0
30,608
W
Poseidon
onurvsgurur57
Poseidon
14,562
2,015
0
719
9,560
3,466
674
5,107
4,453
38,824
0
W
Eset
4,609
467
1,040
2,421
9,508
2,839
785
4,362
5,146
24,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,377
Gold Earned
32,613
123
Minions Killed
132
0
Camps Cleared
0
641,889
Distance Traveled
696,209
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,318
794
33
3
0
219,245
3
L
Hera
9,999
769
58
4
0
189,179
0
W
Jing Wei
11,264
866
48
4
0
233,940
1
L
Fenrir
10,060
774
32
2
0
233,465
3
W
Poseidon
11,903
916
49
4
0
241,862
3
W
Eset
9,446
727
35
3
0
220,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role