Player Matchup

Pele
Pele
Assasinkai07
Pele
Level 24
God Stats
13W - 17L
1,647 SR
Queue Stats
143W - 169L
1,207 Elo+
Solo
Merlin
Merlin
J Screem
Merlin
Level 35
God Stats
3W - 4L
1,500 SR
Queue Stats
43W - 137L
1,208 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Super SizedTaco
Ah Muzen Cab
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 190L
1,208 Elo+
Party 1
Chang'e
Chang'e
keen-demister218
Chang'e
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 31L
1,167 Elo+
Solo
Cupid
Cupid
rm-hanrangun-
Cupid
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,024 Elo+
Solo
Team Averages
Level 21
1,529 SR
1,163 Elo+

VS

Team Averages
Level 17
1,411 SR
1,136 Elo+
Erlang Shen
Erlang Shen
Litchhyy
Erlang Shen
Level 17
God Stats
22W - 18L
1,440 SR
Queue Stats
32W - 32L
1,244 Elo+
Solo
Neith
Neith
ens2052
Neith
Level 16
God Stats
112W - 112L
1,389 SR
Queue Stats
122W - 134L
1,161 Elo+
Solo
Izanami
Izanami
espartanita222
Izanami
Level 27
God Stats
5W - 5L
1,434 SR
Queue Stats
76W - 77L
1,230 Elo+
Solo
Fenrir
Fenrir
even-chase23
Fenrir
Level 8
God Stats
7W - 14L
1,291 SR
Queue Stats
8W - 20L
1,073 Elo+
Solo
Loki
Loki
sanvittanchan
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 46L
973 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 13 / 14
19,253
1,133
47,156
44,566
20,649
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
J Screem
Merlin
20
10 / 6 / 14
18,895
1,111
33,132
25,303
11,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Super SizedTaco
Ah Muzen Cab
20
2 / 6 / 14
14,990
882
16,699
19,720
8,920
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
5 / 5 / 16
16,008
942
18,500
27,299
16,501
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
0 / 5 / 5
13,246
779
2,064
10,021
3,832
Team 1 Tickets

19

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Litchhyy
Erlang Shen
20
8 / 1 / 14
16,850
991
25,263
30,045
19,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
ens2052
Neith
20
4 / 2 / 21
17,259
1,015
26,726
19,190
9,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
19 / 6 / 10
20,468
1,204
50,805
29,692
12,899
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
20
4 / 13 / 12
15,138
890
10,784
24,589
11,911
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
0 / 8 / 14
14,651
862
1,733
24,517
9,989

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
106
30
Kills
35
35
Deaths
30
63
Assists
71
Player
Kills
Deaths
Assists
KDA
W
13
13
14
1.54
W
Merlin
J Screem
Merlin
10
6
14
2.83
L
Erlang Shen
Litchhyy
Erlang Shen
8
1
14
15
W
Ah Muzen Cab
Super SizedTaco
Ah Muzen Cab
2
6
14
1.5
L
Neith
ens2052
Neith
4
2
21
7.25
L
19
6
10
4
L
Fenrir
4
13
12
0.77
W
5
5
16
2.6
W
0
5
5
0.5
L
0
8
14
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,551
Damage
115,311
126,909
Taken
128,033
61,628
Mitigated
63,853
26,373
Healing
13,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
47,156
12,069
546
4,302
44,566
20,649
0
6
44,560
0
91,415
W
Merlin
J Screem
Merlin
33,132
8,016
0
2,525
25,303
11,726
0
60
25,243
84,280
0
L
Erlang Shen
Litchhyy
Erlang Shen
25,263
13,549
1,622
5,202
30,045
19,283
0
13,367
16,678
215
43,176
W
Ah Muzen Cab
Super SizedTaco
Ah Muzen Cab
16,699
9,133
0
2,787
19,720
8,920
0
84
19,636
0
31,580
L
Neith
ens2052
Neith
26,726
11,287
0
2,346
19,190
9,771
0
3,585
15,605
0
72,219
L
50,805
35,940
0
3,749
29,692
12,899
0
12,047
17,645
0
108,213
L
Fenrir
10,784
2,922
0
894
24,589
11,911
0
10,417
14,172
0
17,278
W
18,500
3,074
6,694
8,754
27,299
16,501
0
0
27,299
44,807
0
W
2,064
1,310
90
675
10,021
3,832
0
0
10,021
0
9,426
L
1,733
421
0
0
24,517
9,989
0
12,216
12,301
0
12,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,392
Gold Earned
84,366
325
Minions Killed
325
8
Camps Cleared
5
1,164,834
Distance Traveled
1,362,899
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
19,253
1,133
94
6
0
327,237
0
W
Merlin
18,895
1,111
121
7
0
248,039
0
L
Erlang Shen
16,850
991
28
2
3
358,527
0
W
Ah Muzen Cab
14,990
882
41
2
0
166,310
0
L
Neith
17,259
1,015
108
6
0
289,562
2
L
Izanami
20,468
1,204
156
9
1
241,812
0
L
Fenrir
15,138
890
14
1
1
216,330
0
W
Chang'e
16,008
942
61
4
3
281,731
0
W
Cupid
13,246
779
8
0
5
141,517
0
L
Loki
14,651
862
19
1
0
256,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role