Player Matchup

Thoth
Thoth
 
Thoth
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
LiTeL99
He Bo
Level 127
God Stats
6W - 7L
1,329 SR
Queue Stats
664W - 647L
1,427 Elo+
Party 2
Vulcan
Vulcan
Metal Is Sanity
Vulcan
Level 87
God Stats
8W - 3L
1,500 SR
Queue Stats
242W - 255L
1,334 Elo+
Solo
Sol
Sol
PepperySmile120
Sol
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 37L
1,304 Elo+
Solo
Osiris
Osiris
YeeYeetasarus
Osiris
Level 58
God Stats
2W - 1L
1,363 SR
Queue Stats
111W - 99L
1,466 Elo+
Solo
Team Averages
Level 94
1,439 SR
1,406 Elo+

VS

Team Averages
Level 121
1,599 SR
1,454 Elo+
Hercules
Hercules
Ace丶
Hercules
Level 49
God Stats
0W - 2L
1,532 SR
Queue Stats
57W - 64L
1,459 Elo+
Solo
Nox
Nox
Dabeler Orias
Nox
Level 151
God Stats
6W - 4L
1,743 SR
Queue Stats
314W - 300L
1,436 Elo+
Party 1
Izanami
Izanami
Nalwaa
Izanami
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 78L
1,455 Elo+
Solo
Mercury
Mercury
NaytMurdoc
Mercury
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 39L
1,469 Elo+
Solo
Nemesis
Nemesis
Nova Rune
Nemesis
Level 149
God Stats
2W - 1L
1,720 SR
Queue Stats
432W - 431L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
6 / 3 / 16
12,009
801
11,160
10,556
4,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

He Bo
LiTeL99
He Bo
18
5 / 4 / 18
11,050
737
15,499
8,210
3,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
6 / 4 / 18
11,551
770
22,562
7,412
3,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 3 / 19
12,030
802
14,886
11,298
4,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 4 / 17
12,264
818
11,217
15,312
22,084
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ace丶
Hercules
18
2 / 8 / 11
10,957
730
11,091
30,635
24,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
8 / 6 / 6
12,045
803
13,104
14,657
6,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Nalwaa
Izanami
18
6 / 4 / 5
10,955
730
7,618
13,541
5,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
NaytMurdoc
Mercury
16
1 / 9 / 9
9,708
647
6,736
14,977
7,896
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
Nova Rune
Nemesis
14
1 / 8 / 4
8,747
583
4,135
14,673
6,024
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
53
34
Kills
18
18
Deaths
35
88
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
6
3
16
4.67
L
Hercules
Ace丶
Hercules
2
8
11
0.94
L
8
6
6
1.83
W
He Bo
LiTeL99
He Bo
5
4
18
3.5
W
6
4
18
3.75
L
Izanami
Nalwaa
Izanami
6
4
5
2.13
L
Mercury
NaytMurdoc
Mercury
1
9
9
0.61
L
Nemesis
Nova Rune
Nemesis
1
8
4
0.38
W
6
3
19
5.17
W
11
4
17
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,324
Damage
42,684
52,788
Taken
88,483
37,129
Mitigated
49,711
18,938
Healing
29,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,160
886
1,986
3,158
10,556
4,095
1,698
2,864
7,692
30,758
0
L
Hercules
Ace丶
Hercules
11,091
2,015
1,034
9,803
30,635
24,341
205
20,139
10,496
0
24,157
L
13,104
487
1,547
2,637
14,657
6,094
794
11,374
3,283
39,688
0
W
He Bo
LiTeL99
He Bo
15,499
1,159
1,977
856
8,210
3,133
719
1,391
6,819
25,770
0
W
22,562
10,628
1,803
558
7,412
3,124
80
2,219
5,193
41,037
0
L
Izanami
Nalwaa
Izanami
7,618
2,540
1,377
4,188
13,541
5,356
0
12,159
1,382
0
25,392
L
Mercury
NaytMurdoc
Mercury
6,736
1,889
2,800
2,153
14,977
7,896
108
9,913
5,064
0
20,318
L
Nemesis
Nova Rune
Nemesis
4,135
1,267
1,584
2,545
14,673
6,024
600
10,522
4,151
0
8,773
W
14,886
820
1,760
3,850
11,298
4,693
2,421
2,949
8,349
27,211
0
W
11,217
3,031
0
2,990
15,312
22,084
595
3,681
11,631
0
24,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,904
Gold Earned
52,412
143
Minions Killed
143
0
Camps Cleared
0
1,344,145
Distance Traveled
1,215,216
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,009
801
43
3
0
271,143
1
L
Hercules
10,957
730
31
2
0
224,784
1
L
Nox
12,045
803
56
4
0
227,937
0
W
He Bo
11,050
737
23
2
0
240,830
0
W
Vulcan
11,551
770
32
2
0
278,794
0
L
Izanami
10,955
730
29
2
0
264,982
1
L
Mercury
9,708
647
22
1
0
281,145
0
L
Nemesis
8,747
583
5
0
0
216,368
0
W
Sol
12,030
802
18
1
0
280,335
2
W
Osiris
12,264
818
27
2
0
273,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role