Player Matchup

Scylla
Scylla
 
Scylla
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
DodoZmaj
Yemoja
Level 160
God Stats
5W - 1L
1,645 SR
Queue Stats
134W - 106L
1,748 Elo+
Party 2
Da Ji
Da Ji
Dwarf42
Da Ji
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
182W - 189L
1,576 Elo+
Solo
Rama
Rama
SuperDjolence
Rama
Level 160
God Stats
1W - 3L
1,542 SR
Queue Stats
42W - 25L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
UltraProGamer08
Aphrodite
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 26L
1,624 Elo+
Party 2
Team Averages
Level 151
1,537 SR
1,589 Elo+

VS

Team Averages
Level 121
1,451 SR
1,596 Elo+
Olorun
Olorun
Fîtzy
Olorun
Level 129
God Stats
3W - 6L
1,428 SR
Queue Stats
190W - 189L
1,551 Elo+
Solo
Bellona
Bellona
Hanos
Bellona
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 81L
1,652 Elo+
Solo
Anubis
Anubis
HerbDerderfrerd
Anubis
Level 143
God Stats
11W - 4L
1,709 SR
Queue Stats
240W - 223L
1,577 Elo+
Party 1
Achilles
Achilles
Roynicorn
Achilles
Level 144
God Stats
7W - 9L
1,155 SR
Queue Stats
377W - 379L
1,609 Elo+
Solo
Mercury
Mercury
Shocktiming
Mercury
Level 120
God Stats
0W - 4L
1,461 SR
Queue Stats
100W - 111L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 0 / 1
3,699
740
1,191
981
212
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
DodoZmaj
Yemoja
5
2 / 0 / 2
3,682
736
1,597
1,537
506
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
Dwarf42
Da Ji
5
0 / 2 / 0
3,366
673
934
3,521
688
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
2 / 0 / 2
3,822
764
2,606
2,226
455
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Aphrodite
UltraProGamer08
Aphrodite
7
1 / 0 / 0
3,719
744
2,327
3,623
2,679
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Fîtzy
Olorun
1
0 / 1 / 0
2,498
500
98
886
122
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
Hanos
Bellona
5
0 / 1 / 0
3,361
672
2,308
3,099
2,778
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

6
1 / 1 / 1
3,720
744
1,545
2,188
934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Achilles
Roynicorn
Achilles
5
0 / 1 / 0
3,150
630
1,640
3,322
953
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
Shocktiming
Mercury
5
1 / 1 / 1
3,489
698
1,062
3,442
813
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
5
Kills
2
2
Deaths
5
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
1
0.5
W
Yemoja
DodoZmaj
Yemoja
2
0
2
3
W
Da Ji
Dwarf42
Da Ji
0
2
0
0
L
Olorun
Fîtzy
Olorun
0
1
0
0
L
Bellona
Hanos
Bellona
0
1
0
0
L
1
1
1
1.5
L
Achilles
Roynicorn
Achilles
0
1
0
0
L
Mercury
Shocktiming
Mercury
1
1
1
1.5
W
2
0
2
3
W
Aphrodite
UltraProGamer08
Aphrodite
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,655
Damage
6,653
11,888
Taken
12,937
4,540
Mitigated
5,600
6,879
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,191
209
0
250
981
212
0
207
774
17,655
0
W
Yemoja
DodoZmaj
Yemoja
1,597
817
334
767
1,537
506
195
112
1,425
4,498
0
W
Da Ji
Dwarf42
Da Ji
934
353
0
1,509
3,521
688
0
873
2,648
0
13,169
L
Olorun
Fîtzy
Olorun
98
98
0
277
886
122
0
144
742
708
0
L
Bellona
Hanos
Bellona
2,308
1,179
0
1,597
3,099
2,778
0
1,995
1,104
0
14,175
L
1,545
255
0
576
2,188
934
0
1,207
981
14,194
0
L
Achilles
Roynicorn
Achilles
1,640
289
0
1,544
3,322
953
0
1,023
2,299
0
6,669
L
Mercury
Shocktiming
Mercury
1,062
509
0
1,140
3,442
813
0
746
2,696
0
12,276
W
2,606
2,228
0
1,083
2,226
455
558
451
1,775
0
13,034
W
Aphrodite
UltraProGamer08
Aphrodite
2,327
886
0
2,936
3,623
2,679
0
0
3,623
17,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,288
Gold Earned
16,218
112
Minions Killed
96
0
Camps Cleared
0
449,264
Distance Traveled
431,211
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,699
740
31
6
0
92,123
1
W
Yemoja
3,682
736
6
1
0
100,283
2
W
Da Ji
3,366
673
30
6
0
80,825
2
L
Olorun
2,498
500
3
1
0
33,821
1
L
Bellona
3,361
672
25
5
0
98,986
1
L
Anubis
3,720
744
38
8
0
81,128
0
L
Achilles
3,150
630
6
1
0
112,824
0
L
Mercury
3,489
698
24
5
0
104,452
0
W
Rama
3,822
764
22
4
0
88,933
0
W
Aphrodite
3,719
744
23
5
0
87,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role