Player Matchup

Hercules
Hercules
ImFlyingHigh420
Hercules
Level 16
God Stats
4W - 0L
1,667 SR
Queue Stats
29W - 27L
1,529 Elo+
Party 1
Kali
Kali
l Lxght l
Kali
Level 27
God Stats
3W - 0L
1,729 SR
Queue Stats
22W - 20L
1,726 Elo+
Party 1
Da Ji
Da Ji
tinkbecause
Da Ji
Level 23
God Stats
4W - 3L
1,508 SR
Queue Stats
10W - 16L
1,125 Elo+
Solo
Team Averages
Level 22
1,635 SR
1,460 Elo+

VS

Team Averages
Level 13
1,483 SR
1,204 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 13
God Stats
2W - 1L
1,716 SR
Queue Stats
27W - 25L
1,191 Elo+
Solo
Bakasura
Bakasura
King Ash3r
Bakasura
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 206L
1,325 Elo+
Solo
Ra
Ra
josufernandez12
Ra
Level 8
God Stats
0W - 2L
1,232 SR
Queue Stats
0W - 3L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
14 / 1 / 7
11,785
842
14,803
8,766
4,769
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kali
11
7 / 2 / 9
10,529
752
8,050
9,880
3,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
6 / 4 / 10
10,217
730
9,309
10,095
3,244
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
9
4 / 6 / 2
9,332
667
4,658
14,763
10,323
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
King Ash3r
Bakasura
8
2 / 11 / 1
8,218
587
5,254
13,745
2,106
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 10 / 6
8,832
631
4,930
10,604
4,913
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
27
Kills
7
7
Deaths
27
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
4
6
2
0.83
W
Hercules
14
1
7
17.5
L
Bakasura
King Ash3r
Bakasura
2
11
1
0.23
L
1
10
6
0.4
W
Kali
7
2
9
5.75
W
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,162
Damage
14,842
28,741
Taken
39,112
11,421
Mitigated
17,342
7,024
Healing
4,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,658
890
489
1,636
14,763
10,323
0
0
14,763
15,050
0
W
Hercules
14,803
5,072
306
1,727
8,766
4,769
588
3,492
5,139
0
48,374
L
Bakasura
King Ash3r
Bakasura
5,254
4,166
429
1,541
13,745
2,106
0
31
13,714
0
13,189
L
4,930
948
59
0
10,604
4,913
0
40
10,564
26,196
0
W
Kali
8,050
5,878
551
3,270
9,880
3,408
512
3,458
6,322
0
20,373
W
9,309
3,687
0
1,170
10,095
3,244
479
2,650
7,094
0
19,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,531
Gold Earned
26,382
115
Minions Killed
96
0
Camps Cleared
0
781,365
Distance Traveled
754,303
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,332
667
18
1
0
249,978
1
W
Hercules
11,785
842
72
5
0
289,191
0
L
Bakasura
8,218
587
31
2
0
266,855
0
L
Ra
8,832
631
47
3
0
237,470
0
W
Kali
10,529
752
25
2
0
230,343
1
W
Da Ji
10,217
730
18
1
0
261,831
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role