Player Matchup

Mulan
Mulan
Gold III
GboyIsHot
Mulan
Gold III
Level 45
God Stats
1W - 0L
1,274 SR
Queue Stats
26W - 25L
1,470 MMR
Party 1
Achilles
Achilles
Gold I
ll Stixs ll
Achilles
Gold I
Level 82
God Stats
80W - 59L
1,564 SR
Queue Stats
716W - 546L
1,488 MMR
Party 1
Scylla
Scylla
Silver II
ll king95 ll
Scylla
Silver II
Level 85
God Stats
52W - 40L
1,565 SR
Queue Stats
763W - 564L
1,184 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 71
1,468 SR
1,381 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,505 SR
1,325 MMR
Cabrakan
Cabrakan
Gold II
BeasT_LegioN_Qc
Cabrakan
Gold II
Level 129
God Stats
71W - 51L
1,674 SR
Queue Stats
179W - 168L
1,582 MMR
Party 2
Bellona
Bellona
Silver I
Outfarm
Bellona
Silver I
Level 93
God Stats
2W - 8L
1,354 SR
Queue Stats
216W - 189L
1,269 MMR
Solo
Persephone
Persephone
Silver IV
jo876jo
Persephone
Silver IV
Level 88
God Stats
433W - 372L
1,488 SR
Queue Stats
1,001W - 1,034L
1,124 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GboyIsHot
Mulan
17
3 / 9 / 7
17,871
576
13,641
28,575
33,239
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
ll Stixs ll
Achilles
18
11 / 6 / 6
20,427
659
33,773
35,005
49,778
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
17
4 / 10 / 7
18,426
594
17,616
19,744
5,866
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ZeusChaacKumbhakarnaBacchusKukulkan

VS

Bans
OdinHeimdallrVulcanSkadiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
19
16 / 5 / 6
21,754
702
22,147
27,055
40,028
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Outfarm
Bellona
16
5 / 5 / 12
18,576
599
19,638
32,822
21,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Persephone
jo876jo
Persephone
18
4 / 8 / 8
18,471
596
23,174
18,802
5,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
18
Kills
25
25
Deaths
18
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
16
5
6
3.8
W
Mulan
GboyIsHot
Mulan
3
9
7
0.72
L
Bellona
Outfarm
Bellona
5
5
12
2.2
L
Persephone
jo876jo
Persephone
4
8
8
1
W
Achilles
ll Stixs ll
Achilles
11
6
6
2.33
W
Scylla
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,030
Damage
64,959
83,324
Taken
78,679
88,883
Mitigated
67,565
14,775
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
22,147
3,458
0
1,871
27,055
40,028
318
7,010
20,045
66,418
0
W
Mulan
GboyIsHot
Mulan
13,641
1,555
0
7,376
28,575
33,239
565
15,361
13,214
0
61,458
L
Bellona
Outfarm
Bellona
19,638
4,430
0
4,254
32,822
21,584
375
3,527
29,295
0
73,758
L
Persephone
jo876jo
Persephone
23,174
1,203
1,103
2,850
18,802
5,953
1,008
7,582
11,220
101,384
0
W
Achilles
ll Stixs ll
Achilles
33,773
13,317
0
7,165
35,005
49,778
1,499
19,051
15,954
437
78,254
W
Scylla
17,616
910
0
234
19,744
5,866
1,248
11,386
8,358
70,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,724
Gold Earned
58,801
240
Minions Killed
288
0
Camps Cleared
0
1,569,726
Distance Traveled
1,542,386
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
21,754
702
70
2
0
509,952
3
W
Mulan
17,871
576
73
2
0
502,779
1
L
Bellona
18,576
599
70
2
0
528,954
0
L
Persephone
18,471
596
148
5
0
503,480
1
W
Achilles
20,427
659
67
2
0
570,680
1
W
Scylla
18,426
594
100
3
0
496,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role