Player Matchup

Pele
Pele
Diablo666-6
Pele
Level 122
God Stats
3W - 1L
1,511 SR
Queue Stats
123W - 129L
1,479 Elo+
Party 1
Ra
Ra
Impaact42
Ra
Level 129
God Stats
2W - 3L
1,330 SR
Queue Stats
120W - 85L
1,517 Elo+
Party 1
Cabrakan
Cabrakan
xXDemonHunterXx5
Cabrakan
Level 111
God Stats
4W - 4L
1,559 SR
Queue Stats
294W - 294L
1,594 Elo+
Solo
Team Averages
Level 121
1,467 SR
1,530 Elo+

VS

Team Averages
Level 97
1,502 SR
1,477 Elo+
Agni
Agni
DaN56842
Agni
Level 69
God Stats
5W - 2L
1,506 SR
Queue Stats
223W - 236L
1,591 Elo+
Solo
Ne Zha
Ne Zha
RoYaL-_-DaRkNezZ
Ne Zha
Level 96
God Stats
5W - 1L
1,500 SR
Queue Stats
39W - 29L
1,341 Elo+
Party 2
Thor
Thor
zNoXezZ
Thor
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 3
10,092
631
6,877
15,196
5,815
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
2 / 5 / 3
10,230
639
7,258
11,411
5,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 4 / 1
10,064
629
7,023
16,280
12,726
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
7 / 1 / 8
12,104
757
15,932
10,859
3,895
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 2 / 9
11,243
703
9,118
12,259
10,257
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thor
zNoXezZ
Thor
12
6 / 3 / 5
10,951
684
7,124
10,284
6,292
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
16
16
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Agni
7
1
8
11
L
1
7
3
0.36
L
2
5
3
0.7
W
3
2
9
3.75
L
2
4
1
0.63
W
Thor
zNoXezZ
Thor
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,158
Damage
32,174
42,887
Taken
33,402
24,073
Mitigated
20,444
12,688
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
15,932
733
0
4,464
10,859
3,895
1,086
3,766
7,093
62,464
0
L
6,877
1,577
0
3,269
15,196
5,815
0
6,004
9,192
0
35,100
L
7,258
196
2,517
3,569
11,411
5,532
0
1,948
9,463
46,799
0
W
9,118
2,953
0
4,357
12,259
10,257
1,315
5,949
6,310
168
49,594
L
7,023
1,798
855
2,478
16,280
12,726
0
8,086
8,194
31,426
0
W
Thor
zNoXezZ
Thor
7,124
499
0
422
10,284
6,292
225
4,665
5,619
0
24,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,386
Gold Earned
34,298
180
Minions Killed
197
0
Camps Cleared
0
884,771
Distance Traveled
900,259
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,104
757
107
7
0
290,184
2
L
Pele
10,092
631
62
4
0
297,785
4
L
Ra
10,230
639
69
4
0
296,484
3
W
Ne Zha
11,243
703
63
4
0
308,892
3
L
Cabrakan
10,064
629
49
3
0
290,502
5
W
Thor
10,951
684
27
2
0
301,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role