Player Matchup

Thor
Thor
 
Thor
Level 18
God Stats
4W - 1L
1,866 SR
Queue Stats
82W - 65L
1,405 Elo+
Solo
Pele
Pele
Zoo_York77
Pele
Level 15
God Stats
2W - 3L
1,415 SR
Queue Stats
3W - 5L
959 Elo+
Solo
Set
Set
defefrgrth
Set
Level 31
God Stats
2W - 4L
1,329 SR
Queue Stats
20W - 17L
1,367 Elo+
Solo
Cerberus
Cerberus
quim2004
Cerberus
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 60L
1,712 Elo+
Solo
Ah Puch
Ah Puch
we_are_all_trash
Ah Puch
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 80L
1,640 Elo+
Solo
Team Averages
Level 22
1,522 SR
1,416 Elo+

VS

Team Averages
Level 18
1,463 SR
1,414 Elo+
Neith
Neith
Robson-808
Neith
Level 31
God Stats
34W - 43L
1,535 SR
Queue Stats
122W - 153L
1,414 Elo+
Solo
Anubis
Anubis
TheLastMan13801
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,085 Elo+
Solo
Odin
Odin
falacte
Odin
Level 9
God Stats
2W - 3L
1,735 SR
Queue Stats
9W - 10L
1,476 Elo+
Solo
Nike
Nike
papolo974
Nike
Level 16
God Stats
0W - 2L
1,254 SR
Queue Stats
1W - 4L
1,655 Elo+
Solo
Loki
Loki
przemolc
Loki
Level 28
God Stats
6W - 12L
1,293 SR
Queue Stats
75W - 70L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
5
0 / 0 / 1
3,821
637
443
2,624
568
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
3 / 2 / 0
3,750
625
1,529
2,627
452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
2 / 0 / 1
4,261
710
1,651
2,239
666
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
quim2004
Cerberus
5
0 / 2 / 2
3,430
572
1,249
2,989
637
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 0 / 0
4,163
694
1,269
1,242
271
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
5
0 / 2 / 4
3,525
588
2,366
2,550
621
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

5
0 / 1 / 0
3,360
560
493
1,730
595
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
falacte
Odin
3
0 / 1 / 0
2,892
482
556
1,855
768
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nike
6
4 / 1 / 0
4,029
672
1,806
2,440
904
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Loki
2
0 / 1 / 0
2,869
478
334
1,135
181
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
6
Kills
4
4
Deaths
6
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
0
1
0.5
L
Neith
0
2
4
1
L
0
1
0
0
W
3
2
0
1.5
W
2
0
1
2.5
L
Odin
falacte
Odin
0
1
0
0
L
Nike
4
1
0
4
L
Loki
0
1
0
0
W
Cerberus
quim2004
Cerberus
0
2
2
0.5
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,141
Damage
5,555
11,721
Taken
9,710
2,594
Mitigated
3,069
3,749
Healing
2,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
443
166
0
1,614
2,624
568
0
0
2,624
0
13,256
L
Neith
2,366
1,478
87
357
2,550
621
0
477
2,073
0
8,304
L
493
77
0
718
1,730
595
156
1,269
461
9,569
0
W
1,529
575
0
774
2,627
452
0
0
2,627
0
4,171
W
1,651
1,021
0
369
2,239
666
837
0
2,239
0
10,106
L
Odin
falacte
Odin
556
346
0
200
1,855
768
0
0
1,855
0
4,432
L
Nike
1,806
434
0
327
2,440
904
0
772
1,668
0
7,333
L
Loki
334
238
0
439
1,135
181
0
0
1,135
0
3,367
W
Cerberus
quim2004
Cerberus
1,249
311
0
508
2,989
637
0
0
2,989
9,376
0
W
1,269
38
0
484
1,242
271
468
493
749
16,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,425
Gold Earned
16,675
117
Minions Killed
52
0
Camps Cleared
0
524,825
Distance Traveled
364,969
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
3,821
637
30
5
0
97,972
0
L
Neith
3,525
588
15
3
0
106,290
2
L
Anubis
3,360
560
18
3
0
59,963
0
W
Pele
3,750
625
9
2
0
113,023
0
W
Set
4,261
710
21
4
0
118,052
1
L
Odin
2,892
482
1
0
0
76,559
0
L
Nike
4,029
672
9
2
0
94,069
0
L
Loki
2,869
478
9
2
0
28,088
1
W
Cerberus
3,430
572
29
5
0
102,300
0
W
Ah Puch
4,163
694
28
5
0
93,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role