Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 26
God Stats
14W - 14L
1,515 SR
Queue Stats
164W - 192L
1,419 Elo+
Solo
Anhur
Anhur
Nhatosorus86
Anhur
Level 126
God Stats
3W - 0L
1,664 SR
Queue Stats
7W - 4L
1,652 Elo+
Solo
Team Averages
Level 60
1,559 SR
1,524 Elo+

VS

Team Averages
Level 55
1,593 SR
1,329 Elo+
Thor
Thor
 
Thor
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
OdinogSander
Thoth
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,146 Elo+
Solo
Geb
Geb
X_3point3_X
Geb
Level 15
God Stats
0W - 2L
1,778 SR
Queue Stats
52W - 65L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
4 / 4 / 7
8,419
765
6,521
7,331
2,596
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ra
 
Ra
9
3 / 1 / 3
7,732
703
2,829
3,453
1,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
7 / 0 / 3
8,740
795
6,534
7,513
2,372
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
4 / 6 / 0
7,936
721
6,444
9,457
2,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

4
0 / 4 / 0
5,718
520
246
2,789
364
9
1 / 4 / 2
7,563
688
2,802
10,453
5,247
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
14
Kills
5
5
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
4
7
1.88
W
Ra
 
Ra
3
1
3
4.5
L
Thor
 
Thor
4
6
0
0.67
W
7
0
3
8.5
L
0
4
0
0
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,884
Damage
9,492
18,297
Taken
22,699
6,091
Mitigated
7,996
4,927
Healing
1,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,521
1,528
0
674
7,331
2,596
290
1,390
5,546
0
22,911
W
Ra
 
Ra
2,829
341
775
1,604
3,453
1,123
220
676
2,777
13,188
0
L
Thor
 
Thor
6,444
960
0
685
9,457
2,385
0
745
8,712
0
29,383
W
6,534
2,347
0
1,874
7,513
2,372
2,313
1,182
6,331
0
30,500
L
246
56
0
0
2,789
364
0
0
2,789
1,891
0
L
2,802
206
123
489
10,453
5,247
0
2,128
8,325
10,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,891
Gold Earned
21,217
109
Minions Killed
66
0
Camps Cleared
0
577,510
Distance Traveled
439,751
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,419
765
38
3
0
187,958
4
W
Ra
7,732
703
19
2
0
187,453
4
L
Thor
7,936
721
53
5
0
170,054
1
W
Anhur
8,740
795
52
5
0
202,099
3
L
Thoth
5,718
520
2
0
0
56,435
0
L
Geb
7,563
688
11
1
0
213,262
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role