Player Matchup

Scylla
Scylla
HungWayLowSteph
Scylla
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 27L
1,784 Elo+
Party 2
Osiris
Osiris
SeeMeInMelee
Osiris
Level 14
God Stats
4W - 2L
1,614 SR
Queue Stats
7W - 4L
1,677 Elo+
Party 2
Ares
Ares
tedmeahumboon
Ares
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,311 Elo+
Party 2
Team Averages
Level 29
1,538 SR
1,591 Elo+

VS

Team Averages
Level 71
1,391 SR
1,464 Elo+
Hel
Hel
CelestialHeiress
Hel
Level 29
God Stats
0W - 1L
1,397 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Set
Set
ElderKillian
Set
Level 85
God Stats
0W - 1L
1,570 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 1
Ares
Ares
blackhemi053696
Ares
Level 100
God Stats
0W - 2L
1,207 SR
Queue Stats
62W - 56L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 0 / 2
11,235
803
15,811
4,520
1,346
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
10
1 / 0 / 13
8,661
619
7,028
6,144
5,198
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

11
1 / 1 / 13
9,323
666
5,327
8,941
6,354
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
8,063
576
4,543
11,035
3,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 5 / 0
8,047
575
4,697
10,222
3,627
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 6 / 0
7,656
547
4,249
13,297
5,490
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
1
16
Kills
1
1
Deaths
16
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
1
5
0
0.2
W
14
0
2
15
W
Osiris
1
0
13
7.5
L
0
6
0
0
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,166
Damage
13,489
19,605
Taken
34,554
12,898
Mitigated
12,953
2,583
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,543
402
3,548
4,214
11,035
3,836
29
7,611
3,424
27,318
0
L
4,697
1,772
490
1,955
10,222
3,627
0
6,766
3,456
0
28,685
W
15,811
1,310
0
1,638
4,520
1,346
1,472
1,048
3,472
59,485
0
W
Osiris
7,028
1,434
0
575
6,144
5,198
0
2,887
3,257
4,307
19,040
L
4,249
201
515
845
13,297
5,490
0
8,456
4,841
29,813
0
W
5,327
762
0
370
8,941
6,354
455
4,913
4,028
13,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,219
Gold Earned
23,766
148
Minions Killed
144
0
Camps Cleared
0
707,849
Distance Traveled
702,500
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,063
576
57
4
0
225,212
0
L
Set
8,047
575
49
4
0
250,070
2
W
Scylla
11,235
803
100
7
0
204,335
0
W
Osiris
8,661
619
31
2
0
262,241
1
L
Ares
7,656
547
38
3
0
227,218
2
W
Ares
9,323
666
17
1
0
241,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role