Player Matchup

He Bo
He Bo
BIGWIGFIGEATER
He Bo
Level 37
God Stats
1W - 0L
1,272 SR
Queue Stats
6W - 7L
1,450 Elo+
Party 2
Ymir
Ymir
Thepurpleox
Ymir
Level 15
God Stats
2W - 0L
1,296 SR
Queue Stats
12W - 2L
1,850 Elo+
Solo
Fenrir
Fenrir
Wolfbane3100
Fenrir
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,663 Elo+
Party 2
Team Averages
Level 34
1,356 SR
1,654 Elo+

VS

Team Averages
Level 71
1,589 SR
1,427 Elo+
Ah Puch
Ah Puch
Chuggy3
Ah Puch
Level 20
God Stats
54W - 52L
1,690 SR
Queue Stats
68W - 82L
1,360 Elo+
Solo
Bacchus
Bacchus
Gutturals
Bacchus
Level 67
God Stats
12W - 9L
1,617 SR
Queue Stats
615W - 661L
1,464 Elo+
Party 1
Neith
Neith
Vivixal
Neith
Level 127
God Stats
2W - 4L
1,460 SR
Queue Stats
90W - 115L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 7 / 8
16,051
764
21,289
19,255
6,061
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
5 / 4 / 20
15,175
723
16,173
24,048
26,383
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
14
8 / 8 / 12
14,336
683
11,483
22,391
12,615
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Chuggy3
Ah Puch
13
3 / 13 / 8
13,293
633
10,806
19,923
6,520
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Gutturals
Bacchus
14
7 / 9 / 6
14,059
669
13,041
22,671
27,901
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Vivixal
Neith
17
9 / 6 / 10
15,435
735
24,849
18,685
6,506
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
43
28
Kills
19
19
Deaths
28
40
Assists
24
Player
Kills
Deaths
Assists
KDA
W
15
7
8
2.71
L
Ah Puch
Chuggy3
Ah Puch
3
13
8
0.54
L
Bacchus
Gutturals
Bacchus
7
9
6
1.11
W
5
4
20
3.75
L
Neith
Vivixal
Neith
9
6
10
2.33
W
Fenrir
8
8
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,945
Damage
48,696
65,694
Taken
61,279
45,059
Mitigated
40,927
10,193
Healing
13,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,289
984
0
4,774
19,255
6,061
275
7,718
11,537
76,645
0
L
Ah Puch
Chuggy3
Ah Puch
10,806
1,471
844
2,249
19,923
6,520
450
13,346
6,577
28,247
0
L
Bacchus
Gutturals
Bacchus
13,041
956
944
2,895
22,671
27,901
88
11,586
11,085
26,729
0
W
16,173
2,295
0
2,860
24,048
26,383
186
6,879
17,169
50,142
0
L
Neith
Vivixal
Neith
24,849
12,225
0
6,333
18,685
6,506
1,588
12,534
6,151
0
75,892
W
Fenrir
11,483
3,557
0
2,559
22,391
12,615
160
10,030
12,361
0
30,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,562
Gold Earned
42,787
200
Minions Killed
168
0
Camps Cleared
0
1,074,162
Distance Traveled
974,235
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
16,051
764
116
6
0
323,622
1
L
Ah Puch
13,293
633
43
2
0
274,681
0
L
Bacchus
14,059
669
18
1
0
360,049
1
W
Ymir
15,175
723
55
3
0
358,617
3
L
Neith
15,435
735
107
5
0
339,505
2
W
Fenrir
14,336
683
29
1
0
391,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role