Player Matchup

Chang'e
Chang'e
Bronze III
Ben Benoit
Chang'e
Bronze III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,073 MMR
Party 2
Ne Zha
Ne Zha
Silver I
THE FRESHIAH
Ne Zha
Silver I
Level 142
God Stats
0W - 1L
1,285 SR
Queue Stats
119W - 113L
1,212 MMR
Party 2
Chaac
Chaac
Bronze III
l ShoW OuTz l
Chaac
Bronze III
Level 99
God Stats
1W - 1L
1,506 SR
Queue Stats
16W - 17L
917 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,430 SR
1,067 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,659 SR
1,140 MMR
Vulcan
Vulcan
Silver III
KINGSKOBLAR
Vulcan
Silver III
Level 158
God Stats
106W - 118L
1,599 SR
Queue Stats
154W - 168L
1,151 MMR
Party 1
Medusa
Medusa
Silver II
KaMeHaMeHAAAA29
Medusa
Silver II
Level 52
God Stats
29W - 30L
1,647 SR
Queue Stats
237W - 212L
1,143 MMR
Party 1
Hera
Hera
Bronze I
jbenweed
Hera
Bronze I
Level 149
God Stats
2W - 0L
1,732 SR
Queue Stats
6W - 11L
1,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ben Benoit
Chang'e
12
2 / 4 / 0
11,437
572
3,956
13,767
11,282
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
12
2 / 7 / 4
11,636
582
12,952
16,184
5,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

13
2 / 2 / 5
12,352
618
10,252
25,701
18,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Bans
ZeusBacchusKukulkanKumbhakarnaYemoja

VS

Bans
HeimdallrXing TianAresOdinTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
2 / 4 / 9
12,414
621
17,832
8,365
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
8 / 2 / 5
13,977
699
12,967
13,557
5,655
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hera
14
3 / 2 / 9
12,653
633
13,229
10,318
3,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
13
13
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Ben Benoit
Chang'e
2
4
0
0.5
W
Vulcan
2
4
9
1.63
W
8
2
5
5.25
L
Ne Zha
2
7
4
0.57
W
Hera
3
2
9
3.75
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,160
Damage
44,028
55,652
Taken
32,240
34,832
Mitigated
12,130
21,966
Healing
7,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Ben Benoit
Chang'e
3,956
118
5,683
6,089
13,767
11,282
108
7,708
6,059
34,894
0
W
Vulcan
17,832
10,563
0
0
8,365
3,057
547
227
8,138
59,901
0
W
12,967
6,225
0
5,132
13,557
5,655
993
1,784
11,773
0
60,870
L
Ne Zha
12,952
1,825
0
2,250
16,184
5,125
0
9,288
6,896
0
50,238
W
Hera
13,229
3,133
0
2,350
10,318
3,418
878
1,993
8,325
51,614
0
L
10,252
340
0
7,944
25,701
18,425
0
14,124
11,577
0
54,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,425
Gold Earned
39,044
230
Minions Killed
240
0
Camps Cleared
0
1,117,312
Distance Traveled
1,119,123
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,437
572
71
4
0
343,399
0
W
Vulcan
12,414
621
80
4
0
409,510
5
W
Medusa
13,977
699
93
5
0
340,908
2
L
Ne Zha
11,636
582
64
3
0
357,786
2
W
Hera
12,653
633
67
3
0
368,705
2
L
Chaac
12,352
618
95
5
0
416,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role