Player Matchup

Loki
Loki
G0han155
Loki
Level 61
God Stats
1W - 1L
1,294 SR
Queue Stats
5W - 5L
1,462 Elo+
Party 3
Heimdallr
Heimdallr
Infa
Heimdallr
Level 146
God Stats
11W - 10L
1,692 SR
Queue Stats
218W - 185L
1,702 Elo+
Party 2
Anhur
Anhur
Romaine
Anhur
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 3L
1,981 Elo+
Party 2
Scylla
Scylla
iSawThisInTheSPL
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 13L
1,999 Elo+
Party 2
Sun Wukong
Sun Wukong
xDarioRMCx
Sun Wukong
Level 28
God Stats
1W - 0L
1,342 SR
Queue Stats
3W - 2L
1,473 Elo+
Party 3
Team Averages
Level 57
1,465 SR
1,723 Elo+

VS

Team Averages
Level 62
1,480 SR
1,398 Elo+
Apollo
Apollo
 
Apollo
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
208W - 287L
1,354 Elo+
Party 1
Sobek
Sobek
FireFoxGhost
Sobek
Level 60
God Stats
2W - 2L
1,627 SR
Queue Stats
10W - 16L
1,560 Elo+
Solo
Hades
Hades
KosmicGenesis
Hades
Level 39
God Stats
29W - 41L
1,425 SR
Queue Stats
310W - 387L
1,359 Elo+
Party 1
Arachne
Arachne
MayonakaKarasu
Arachne
Level 28
God Stats
10W - 13L
1,500 SR
Queue Stats
141W - 227L
1,331 Elo+
Party 1
Janus
Janus
llencorell
Janus
Level 103
God Stats
0W - 1L
1,348 SR
Queue Stats
52W - 57L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
0 / 1 / 1
7,830
489
1,683
6,014
1,734
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Infa
Heimdallr
16
11 / 0 / 6
10,347
647
17,028
7,906
3,147
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Romaine
Anhur
17
5 / 1 / 1
10,627
664
6,293
10,546
4,216
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
8 / 1 / 7
10,346
647
12,411
6,218
1,865
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sun Wukong
xDarioRMCx
Sun Wukong
13
0 / 3 / 0
8,018
501
3,927
9,622
4,254
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
1 / 9 / 0
6,067
379
3,954
13,265
3,670
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

9
0 / 8 / 0
6,325
395
3,713
17,117
9,220
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 0 / 1
9,078
567
6,442
8,965
5,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 1
7,061
441
3,048
9,350
2,546
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
14
0 / 3 / 1
8,123
508
4,284
6,796
1,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
24
Kills
6
6
Deaths
24
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
9
0
0.11
L
0
8
0
0
W
Loki
0
1
1
0.5
W
Heimdallr
Infa
Heimdallr
11
0
6
14
L
3
0
1
3.5
L
2
4
1
0.63
W
Anhur
Romaine
Anhur
5
1
1
5.5
W
8
1
7
11.5
L
Janus
0
3
1
0.17
W
Sun Wukong
xDarioRMCx
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,342
Damage
21,441
40,306
Taken
55,493
15,216
Mitigated
23,258
15,106
Healing
14,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,954
1,694
87
2,143
13,265
3,670
0
2,904
10,357
0
23,731
L
3,713
588
0
2,082
17,117
9,220
0
4,742
12,375
15,359
0
W
Loki
1,683
699
0
3,098
6,014
1,734
0
545
5,469
0
40,095
W
Heimdallr
Infa
Heimdallr
17,028
10,595
0
3,140
7,906
3,147
1,473
3,125
4,781
0
65,573
L
6,442
1,188
0
6,502
8,965
5,936
619
1,350
7,615
51,015
0
L
3,048
2,239
0
2,988
9,350
2,546
0
1,940
7,410
0
30,520
W
Anhur
Romaine
Anhur
6,293
3,388
0
7,326
10,546
4,216
2,742
3,775
6,771
0
82,529
W
12,411
2,034
0
1,542
6,218
1,865
513
2,530
3,688
48,427
0
L
Janus
4,284
279
0
908
6,796
1,886
0
1,475
5,321
61,126
0
W
Sun Wukong
xDarioRMCx
Sun Wukong
3,927
1,161
0
0
9,622
4,254
586
4,464
5,158
0
40,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,168
Gold Earned
36,654
487
Minions Killed
334
0
Camps Cleared
0
1,506,269
Distance Traveled
1,457,708
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,067
379
28
2
0
304,672
2
L
Sobek
6,325
395
26
2
0
358,498
2
W
Loki
7,830
489
63
4
0
306,607
0
W
Heimdallr
10,347
647
114
7
0
339,259
7
L
Hades
9,078
567
115
7
0
272,482
4
L
Arachne
7,061
441
52
3
0
259,315
0
W
Anhur
10,627
664
170
11
0
279,257
3
W
Scylla
10,346
647
66
4
0
305,190
8
L
Janus
8,123
508
113
7
0
262,741
5
W
Sun Wukong
8,018
501
74
5
0
275,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role