Player Matchup

Jormungandr
Jormungandr
Cheechoo
Jormungandr
Level 127
God Stats
0W - 5L
1,299 SR
Queue Stats
133W - 131L
1,609 Elo+
Party 2
Set
Set
NorCalVelox
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,731 Elo+
Party 2
Sobek
Sobek
TrumpWatchesPorn
Sobek
Level 109
God Stats
4W - 2L
1,955 SR
Queue Stats
166W - 170L
1,546 Elo+
Party 2
Hel
Hel
Wynnee
Hel
Level 65
God Stats
3W - 6L
1,644 SR
Queue Stats
74W - 78L
1,644 Elo+
Party 2
Rama
Rama
warriorsj
Rama
Level 113
God Stats
2W - 1L
1,775 SR
Queue Stats
42W - 33L
1,698 Elo+
Party 2
Team Averages
Level 104
1,635 SR
1,646 Elo+

VS

Team Averages
Level 142
1,563 SR
1,590 Elo+
Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Lexyvander8
Merlin
Level 160
God Stats
11W - 6L
1,679 SR
Queue Stats
62W - 62L
1,603 Elo+
Party 1
Chaac
Chaac
Re-Flection21
Chaac
Level 109
God Stats
6W - 3L
1,700 SR
Queue Stats
142W - 122L
1,654 Elo+
Solo
Persephone
Persephone
garbuno
Persephone
Level 157
God Stats
1W - 1L
1,303 SR
Queue Stats
87W - 87L
1,658 Elo+
Party 1
Cernunnos
Cernunnos
metaloasis
Cernunnos
Level 126
God Stats
6W - 0L
1,634 SR
Queue Stats
100W - 100L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cheechoo
Jormungandr
19
4 / 5 / 6
12,243
720
16,314
25,764
27,167
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
1 / 7 / 3
10,218
601
9,452
18,787
10,331
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 5 / 6
13,154
774
9,444
24,226
30,518
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hel
Wynnee
Hel
19
1 / 3 / 6
11,568
680
10,078
18,286
7,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
18
3 / 9 / 4
11,547
679
9,915
19,237
6,968
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
6 / 3 / 18
13,990
823
14,211
15,129
6,233
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
19
4 / 4 / 13
12,739
749
16,353
10,792
4,418
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
4 / 2 / 10
12,155
715
13,973
17,785
15,401
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
garbuno
Persephone
20
6 / 0 / 17
14,256
839
27,749
11,977
4,445
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
metaloasis
Cernunnos
20
9 / 4 / 12
14,063
827
20,922
12,221
5,586
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
99
13
Kills
29
29
Deaths
13
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
3
18
5
L
Jormungandr
Cheechoo
Jormungandr
4
5
6
1.4
W
Merlin
4
4
13
2.63
L
1
7
3
0.36
W
4
2
10
4.5
L
4
5
6
1.4
L
Hel
Wynnee
Hel
1
3
6
1.33
W
Persephone
garbuno
Persephone
6
0
17
14.5
W
Cernunnos
metaloasis
Cernunnos
9
4
12
3.75
L
Rama
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,203
Damage
93,208
106,300
Taken
67,904
82,319
Mitigated
36,083
32,950
Healing
17,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
14,211
6,290
0
4,201
15,129
6,233
2,750
7,497
7,632
0
53,406
L
Jormungandr
Cheechoo
Jormungandr
16,314
2,519
0
500
25,764
27,167
1
10,600
15,164
62,462
280
W
Merlin
16,353
507
0
200
10,792
4,418
1,468
6,135
4,657
65,382
0
L
9,452
2,510
0
2,212
18,787
10,331
0
9,170
9,617
0
38,989
W
13,973
2,250
0
11,221
17,785
15,401
1,436
9,670
8,115
0
38,521
L
9,444
281
0
3,736
24,226
30,518
0
9,395
14,831
21,446
0
L
Hel
Wynnee
Hel
10,078
62
12,908
10,433
18,286
7,335
0
9,415
8,871
41,298
0
W
Persephone
garbuno
Persephone
27,749
1,108
0
1,748
11,977
4,445
958
6,117
5,860
54,599
0
W
Cernunnos
metaloasis
Cernunnos
20,922
10,797
0
460
12,221
5,586
566
6,582
5,639
0
44,943
L
Rama
9,915
6,841
0
3,161
19,237
6,968
1,026
5,904
13,333
0
47,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,730
Gold Earned
67,203
384
Minions Killed
433
6
Camps Cleared
10
1,529,568
Distance Traveled
1,692,495
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,990
823
97
6
2
403,917
1
L
Jormungandr
12,243
720
99
6
2
302,337
2
W
Merlin
12,739
749
114
7
6
289,019
4
L
Set
10,218
601
62
4
1
303,224
0
W
Chaac
12,155
715
66
4
0
336,805
1
L
Sobek
13,154
774
25
1
0
328,672
2
L
Hel
11,568
680
92
5
1
357,835
3
W
Persephone
14,256
839
90
5
1
357,745
0
W
Cernunnos
14,063
827
66
4
1
305,009
2
L
Rama
11,547
679
106
6
2
237,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role