Player Matchup

Geb
Geb
Lefty3213a
Geb
Level 146
God Stats
2W - 0L
1,740 SR
Queue Stats
28W - 10L
1,896 Elo+
Party 1
Ganesha
Ganesha
Nathaner3
Ganesha
Level 146
God Stats
2W - 0L
1,487 SR
Queue Stats
27W - 13L
1,750 Elo+
Party 1
Tyr
Tyr
RÂBen
Tyr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Arachne
Arachne
TheCobra420
Arachne
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,552 Elo+
Solo
Cupid
Cupid
VolantEnigma
Cupid
Level 148
God Stats
10W - 0L
1,571 SR
Queue Stats
53W - 46L
1,787 Elo+
Party 1
Team Averages
Level 137
1,560 SR
1,697 Elo+

VS

Team Averages
Level 112
1,535 SR
1,566 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 117
God Stats
4W - 2L
1,738 SR
Queue Stats
154W - 125L
1,637 Elo+
Solo
Kuzenbo
Kuzenbo
B4M Lonewolf
Kuzenbo
Level 127
God Stats
1W - 3L
1,289 SR
Queue Stats
328W - 320L
1,541 Elo+
Party 2
Zhong Kui
Zhong Kui
I Maxamus I
Zhong Kui
Level 126
God Stats
12W - 16L
1,749 SR
Queue Stats
757W - 773L
1,563 Elo+
Party 2
Scylla
Scylla
PotOfGreed666
Scylla
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,500 Elo+
Solo
Merlin
Merlin
ThaJokerHEX
Merlin
Level 118
God Stats
3W - 5L
1,399 SR
Queue Stats
105W - 112L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 17
10,866
776
8,601
18,360
22,039
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Nathaner3
Ganesha
17
0 / 6 / 20
10,178
727
9,392
20,135
13,110
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tyr
RÂBen
Tyr
17
4 / 8 / 14
10,719
766
13,701
19,569
22,528
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
TheCobra420
Arachne
19
7 / 6 / 15
11,425
816
10,406
17,777
13,585
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

20
11 / 3 / 12
12,848
918
24,151
15,480
8,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
6 / 3 / 18
10,351
739
13,661
15,976
16,424
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
B4M Lonewolf
Kuzenbo
16
2 / 6 / 20
9,421
673
9,022
17,418
26,582
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
I Maxamus I
Zhong Kui
17
2 / 7 / 13
10,145
725
11,789
19,626
11,237
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
12 / 4 / 10
11,618
830
20,216
10,930
3,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
16
5 / 6 / 10
10,085
720
17,817
10,942
4,682
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
98
26
Kills
27
28
Deaths
26
78
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
6
3
18
5
L
Kuzenbo
B4M Lonewolf
Kuzenbo
2
6
20
2
L
Zhong Kui
I Maxamus I
Zhong Kui
2
7
13
1.21
W
4
5
17
2.5
W
Ganesha
Nathaner3
Ganesha
0
6
20
1.67
L
12
4
10
4.25
W
Tyr
RÂBen
Tyr
4
8
14
1.38
L
Merlin
5
6
10
1.67
W
Arachne
TheCobra420
Arachne
7
6
15
2.42
W
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,251
Damage
72,505
91,321
Taken
74,892
79,585
Mitigated
62,734
36,365
Healing
26,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
13,661
1,885
2,055
5,253
15,976
16,424
0
3,487
12,489
0
21,181
L
Kuzenbo
B4M Lonewolf
Kuzenbo
9,022
2,152
2,916
2,949
17,418
26,582
182
4,489
12,929
18,632
268
L
Zhong Kui
I Maxamus I
Zhong Kui
11,789
359
2,260
6,695
19,626
11,237
596
4,290
15,336
36,628
0
W
8,601
805
1,805
3,466
18,360
22,039
34
8,235
10,125
17,400
0
W
Ganesha
Nathaner3
Ganesha
9,392
585
2,645
3,899
20,135
13,110
1,123
13,531
5,579
17,752
0
L
20,216
2,454
1,954
1,919
10,930
3,809
391
3,195
7,735
33,343
0
W
Tyr
RÂBen
Tyr
13,701
1,654
1,389
4,497
19,569
22,528
0
11,924
7,645
0
23,922
L
Merlin
17,817
1,250
226
559
10,942
4,682
448
2,532
8,410
33,225
0
W
Arachne
TheCobra420
Arachne
10,406
7,472
1,085
5,667
17,777
13,585
528
13,189
4,588
0
20,321
W
24,151
10,937
4,387
7,525
15,480
8,323
3,915
11,722
3,758
0
64,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,036
Gold Earned
51,620
162
Minions Killed
175
0
Camps Cleared
0
1,378,380
Distance Traveled
1,185,462
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,351
739
21
2
0
260,356
1
L
Kuzenbo
9,421
673
14
1
0
250,216
0
L
Zhong Kui
10,145
725
51
4
0
224,391
1
W
Geb
10,866
776
18
1
0
298,242
5
W
Ganesha
10,178
727
0
0
0
245,992
1
L
Scylla
11,618
830
53
4
0
239,190
1
W
Tyr
10,719
766
14
1
0
259,491
2
L
Merlin
10,085
720
36
3
0
211,309
2
W
Arachne
11,425
816
22
2
0
310,543
5
W
Cupid
12,848
918
108
8
0
264,112
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role