Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 86
God Stats
1W - 1L
1,821 SR
Queue Stats
60W - 59L
1,435 Elo+
Solo
Jing Wei
Jing Wei
Fusion Warrior
Jing Wei
Level 109
God Stats
6W - 4L
1,601 SR
Queue Stats
295W - 273L
1,387 Elo+
Party 2
Bacchus
Bacchus
King Cadow
Bacchus
Level 27
God Stats
5W - 4L
1,548 SR
Queue Stats
104W - 102L
1,462 Elo+
Party 2
Thoth
Thoth
iTz YungPhoenix
Thoth
Level 89
God Stats
2W - 4L
1,379 SR
Queue Stats
97W - 66L
1,437 Elo+
Party 2
Hel
Hel
xPNG533x
Hel
Level 135
God Stats
18W - 20L
1,466 SR
Queue Stats
281W - 278L
1,486 Elo+
Solo
Team Averages
Level 89
1,563 SR
1,441 Elo+

VS

Team Averages
Level 61
1,476 SR
1,440 Elo+
Hel
Hel
Big Black Barts
Hel
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 210L
1,468 Elo+
Party 1
Achilles
Achilles
GoDz 4nG3L
Achilles
Level 63
God Stats
1W - 1L
1,473 SR
Queue Stats
60W - 50L
1,487 Elo+
Party 1
Bakasura
Bakasura
GoDz Sol
Bakasura
Level 44
God Stats
9W - 6L
1,553 SR
Queue Stats
229W - 231L
1,466 Elo+
Party 1
Chiron
Chiron
Kalelcastro7
Chiron
Level 86
God Stats
9W - 9L
1,350 SR
Queue Stats
399W - 430L
1,352 Elo+
Solo
Ullr
Ullr
Sir-HamzaD_US
Ullr
Level 48
God Stats
20W - 18L
1,502 SR
Queue Stats
867W - 679L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
9 / 6 / 3
13,238
602
13,717
17,957
7,465
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
19
6 / 0 / 4
12,490
568
8,829
10,850
4,544
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
King Cadow
Bacchus
16
3 / 1 / 8
11,550
525
10,233
14,646
14,935
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 2 / 4
11,851
539
10,513
14,567
5,419
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 2 / 4
12,478
567
14,949
18,107
7,962
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 2
10,492
477
12,355
13,640
4,799
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
GoDz 4nG3L
Achilles
17
5 / 3 / 3
10,877
494
20,675
21,603
34,229
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
GoDz Sol
Bakasura
16
2 / 6 / 3
10,772
490
9,184
16,667
6,079
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
15
0 / 4 / 0
8,737
397
3,811
13,087
4,546
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 3 / 0
9,651
439
6,209
11,803
4,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
24
Kills
11
11
Deaths
24
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
9
6
3
1.75
L
2
8
2
0.38
W
Jing Wei
6
0
4
8
L
Achilles
GoDz 4nG3L
Achilles
5
3
3
2.17
L
Bakasura
GoDz Sol
Bakasura
2
6
3
0.58
L
Chiron
0
4
0
0
W
Bacchus
King Cadow
Bacchus
3
1
8
7
L
2
3
0
0.67
W
2
2
4
2
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,241
Damage
52,234
76,127
Taken
76,800
40,325
Mitigated
53,872
33,670
Healing
23,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
13,717
5,378
0
2,661
17,957
7,465
1,601
2,366
15,381
0
100,049
L
12,355
1,805
1,505
3,285
13,640
4,799
0
7,428
6,212
56,966
0
W
Jing Wei
8,829
6,183
0
6,482
10,850
4,544
2,057
2,560
8,290
0
90,969
L
Achilles
GoDz 4nG3L
Achilles
20,675
6,322
0
7,048
21,603
34,229
92
9,200
12,403
1,320
69,097
L
Bakasura
GoDz Sol
Bakasura
9,184
6,635
0
4,066
16,667
6,079
388
5,654
11,013
0
65,993
L
Chiron
3,811
944
618
4,974
13,087
4,546
0
5,288
7,799
0
53,854
W
Bacchus
King Cadow
Bacchus
10,233
887
0
1,279
14,646
14,935
168
2,986
10,597
38,824
0
L
6,209
3,057
0
2,146
11,803
4,219
0
8,125
3,678
0
59,741
W
10,513
440
0
5,237
14,567
5,419
1,331
4,317
9,993
83,549
0
W
14,949
877
4,134
13,877
18,107
7,962
2,507
1,430
16,677
85,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,607
Gold Earned
50,529
688
Minions Killed
528
0
Camps Cleared
0
2,110,542
Distance Traveled
1,914,269
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,238
602
146
7
0
442,262
3
L
Hel
10,492
477
98
4
0
390,702
4
W
Jing Wei
12,490
568
182
8
0
414,074
6
L
Achilles
10,877
494
97
4
0
371,360
6
L
Bakasura
10,772
490
132
6
0
420,604
0
L
Chiron
8,737
397
87
4
0
384,866
1
W
Bacchus
11,550
525
45
2
0
420,464
2
L
Ullr
9,651
439
114
5
0
346,737
7
W
Thoth
11,851
539
144
7
0
391,005
4
W
Hel
12,478
567
171
8
0
442,737
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role