Player Matchup

Artemis
Artemis
APurplePhx
Artemis
Level 18
God Stats
16W - 14L
1,470 SR
Queue Stats
37W - 43L
1,269 Elo+
Party 1
Achilles
Achilles
OutcastNix
Achilles
Level 18
God Stats
9W - 9L
1,330 SR
Queue Stats
38W - 46L
1,278 Elo+
Party 1
Merlin
Merlin
ZekTezzac
Merlin
Level 26
God Stats
5W - 8L
1,464 SR
Queue Stats
54W - 56L
1,347 Elo+
Party 1
Mulan
Mulan
feelsbadmaninc
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,289 Elo+
Solo
Medusa
Medusa
puxio
Medusa
Level 17
God Stats
1W - 1L
1,297 SR
Queue Stats
13W - 7L
1,386 Elo+
Solo
Team Averages
Level 19
1,412 SR
1,314 Elo+

VS

Team Averages
Level 25
1,382 SR
1,271 Elo+
Jormungandr
Jormungandr
IRONMAN6VI
Jormungandr
Level 29
God Stats
13W - 17L
1,514 SR
Queue Stats
139W - 195L
1,316 Elo+
Solo
Nu Wa
Nu Wa
SpunkyHunk
Nu Wa
Level 38
God Stats
9W - 8L
1,686 SR
Queue Stats
22W - 39L
1,179 Elo+
Party 2
Olorun
Olorun
Variandi
Olorun
Level 16
God Stats
7W - 9L
1,360 SR
Queue Stats
8W - 14L
1,278 Elo+
Solo
He Bo
He Bo
Zharious
He Bo
Level 16
God Stats
7W - 11L
1,308 SR
Queue Stats
40W - 53L
1,272 Elo+
Party 2
Thanatos
Thanatos
fierce310deer
Thanatos
Level 25
God Stats
14W - 35L
1,041 SR
Queue Stats
260W - 291L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
APurplePhx
Artemis
20
2 / 6 / 8
13,400
447
10,051
17,423
5,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Achilles
OutcastNix
Achilles
20
3 / 1 / 1
13,868
462
6,801
14,986
28,621
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
ZekTezzac
Merlin
20
15 / 0 / 7
17,873
596
36,024
20,471
7,779
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
7 / 5 / 7
16,140
538
12,100
19,846
8,439
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
puxio
Medusa
20
5 / 9 / 6
14,552
485
7,483
19,018
7,437
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IRONMAN6VI
Jormungandr
20
5 / 4 / 3
14,357
479
14,180
29,528
37,287
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
20
10 / 9 / 4
15,068
502
36,259
25,352
8,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
Variandi
Olorun
9
0 / 8 / 4
8,853
295
1,435
9,690
3,474
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
Zharious
He Bo
19
4 / 8 / 4
12,702
423
9,238
16,450
8,880
Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
fierce310deer
Thanatos
7
0 / 3 / 1
8,612
287
1,317
4,819
1,182
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
32
Kills
19
21
Deaths
32
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
APurplePhx
Artemis
2
6
8
1
L
Jormungandr
IRONMAN6VI
Jormungandr
5
4
3
1.63
W
Achilles
OutcastNix
Achilles
3
1
1
3.5
L
Nu Wa
10
9
4
1.33
L
Olorun
Variandi
Olorun
0
8
4
0.25
W
Merlin
ZekTezzac
Merlin
15
0
7
18.5
L
He Bo
Zharious
He Bo
4
8
4
0.75
W
7
5
7
2.1
L
Thanatos
fierce310deer
Thanatos
0
3
1
0.17
W
Medusa
puxio
Medusa
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,459
Damage
62,429
91,744
Taken
85,839
57,852
Mitigated
59,567
29,310
Healing
14,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
APurplePhx
Artemis
10,051
2,691
0
1,798
17,423
5,576
2,068
14,975
2,448
0
56,619
L
Jormungandr
IRONMAN6VI
Jormungandr
14,180
4,646
0
8,139
29,528
37,287
828
12,917
16,611
88,173
0
W
Achilles
OutcastNix
Achilles
6,801
1,182
0
5,732
14,986
28,621
1,395
7,632
7,354
94
68,266
L
Nu Wa
36,259
5,325
375
2,914
25,352
8,744
2,131
8,752
16,600
137,231
0
L
Olorun
Variandi
Olorun
1,435
541
0
386
9,690
3,474
0
6,157
3,533
19,813
0
W
Merlin
ZekTezzac
Merlin
36,024
2,193
0
15,710
20,471
7,779
6,029
14,465
6,006
161,966
0
L
He Bo
Zharious
He Bo
9,238
136
0
0
16,450
8,880
0
6,886
9,564
57,903
0
W
12,100
2,674
0
5,057
19,846
8,439
963
10,875
8,971
0
120,780
L
Thanatos
fierce310deer
Thanatos
1,317
320
0
2,465
4,819
1,182
42
1,326
3,493
0
15,601
W
Medusa
puxio
Medusa
7,483
3,494
0
1,013
19,018
7,437
7,226
13,165
5,853
0
79,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,833
Gold Earned
59,592
734
Minions Killed
483
0
Camps Cleared
0
2,609,931
Distance Traveled
1,664,590
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,400
447
83
3
0
479,386
0
L
Jormungandr
14,357
479
161
5
0
415,411
3
W
Achilles
13,868
462
92
3
0
444,075
0
L
Nu Wa
15,068
502
185
6
0
455,211
3
L
Olorun
8,853
295
22
1
0
197,335
0
W
Merlin
17,873
596
243
8
0
559,333
6
L
He Bo
12,702
423
80
3
0
481,095
5
W
Mulan
16,140
538
180
6
0
599,437
5
L
Thanatos
8,612
287
35
1
0
115,538
0
W
Medusa
14,552
485
136
5
0
527,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role