Player Matchup

Ares
Ares
 
Ares
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 155L
1,317 Elo+
Party 2
Discordia
Discordia
Illidan3030
Discordia
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 77L
1,328 Elo+
Solo
Hercules
Hercules
MotiionSiikness
Hercules
Level 46
God Stats
11W - 7L
1,351 SR
Queue Stats
422W - 450L
1,317 Elo+
Party 2
Raijin
Raijin
elfredjuarezg118
Raijin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 66L
1,318 Elo+
Solo
Rama
Rama
mcamellos
Rama
Level 105
God Stats
1W - 1L
1,665 SR
Queue Stats
82W - 83L
1,405 Elo+
Solo
Team Averages
Level 65
1,503 SR
1,337 Elo+

VS

Team Averages
Level 91
1,495 SR
1,370 Elo+
Terra
Terra
 
Terra
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 215L
1,388 Elo+
Solo
Kumbhakarna
Kumbhakarna
Jc 503xd
Kumbhakarna
Level 70
God Stats
4W - 5L
1,480 SR
Queue Stats
179W - 192L
1,394 Elo+
Solo
Anhur
Anhur
Scabzs
Anhur
Level 114
God Stats
6W - 5L
1,566 SR
Queue Stats
181W - 150L
1,395 Elo+
Party 1
Hera
Hera
alwaysconfused2
Hera
Level 103
God Stats
1W - 1L
1,649 SR
Queue Stats
71W - 65L
1,331 Elo+
Party 1
Odin
Odin
gruntinbat03
Odin
Level 106
God Stats
0W - 3L
1,281 SR
Queue Stats
344W - 315L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 1 / 1
4,934
493
816
5,105
1,839
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Discordia
Illidan3030
Discordia
8
7 / 0 / 4
5,846
585
6,691
2,060
431
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
10
2 / 0 / 0
5,466
547
1,902
4,245
2,947
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 2 / 0
5,358
536
1,923
3,006
995
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
9
3 / 1 / 7
5,977
598
5,536
4,490
1,152
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 1 / 2
5,232
523
1,307
5,276
2,090
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kumbhakarna
Jc 503xd
Kumbhakarna
5
0 / 5 / 1
4,096
410
1,971
8,914
2,801
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
Scabzs
Anhur
6
0 / 6 / 1
4,144
414
2,765
5,749
1,617
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
4 / 0 / 0
6,041
604
3,831
3,218
975
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 1 / 0
3,990
399
638
1,850
918
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
4
4
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
1
1.5
L
Terra
 
Terra
0
1
2
1
W
Discordia
Illidan3030
Discordia
7
0
4
9
L
Kumbhakarna
Jc 503xd
Kumbhakarna
0
5
1
0.1
W
Hercules
2
0
0
2
L
Anhur
Scabzs
Anhur
0
6
1
0.08
L
4
0
0
4
W
0
2
0
0
L
0
1
0
0
W
Rama
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,868
Damage
10,512
18,906
Taken
25,007
7,364
Mitigated
8,401
5,495
Healing
7,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
816
50
0
1,894
5,105
1,839
331
1,546
3,559
18,545
0
L
Terra
 
Terra
1,307
325
53
1,974
5,276
2,090
0
793
4,483
19,604
0
W
Discordia
Illidan3030
Discordia
6,691
615
0
277
2,060
431
894
710
1,350
24,256
0
L
Kumbhakarna
Jc 503xd
Kumbhakarna
1,971
218
0
2,505
8,914
2,801
0
3,870
5,044
7,696
0
W
Hercules
1,902
1,298
0
1,775
4,245
2,947
651
1,241
3,004
0
13,831
L
Anhur
Scabzs
Anhur
2,765
1,364
0
785
5,749
1,617
0
3,111
2,638
0
16,587
L
3,831
928
0
1,594
3,218
975
0
1,620
1,598
33,081
0
W
1,923
236
0
0
3,006
995
600
2,377
629
33,527
0
L
638
74
0
660
1,850
918
286
36
1,814
0
6,035
W
Rama
5,536
4,947
0
1,549
4,490
1,152
960
1,235
3,255
0
22,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,581
Gold Earned
23,503
194
Minions Killed
176
0
Camps Cleared
0
899,300
Distance Traveled
786,561
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,934
493
40
4
0
169,266
0
L
Terra
5,232
523
46
5
0
202,762
0
W
Discordia
5,846
585
21
2
0
194,762
2
L
Kumbhakarna
4,096
410
12
1
0
169,486
1
W
Hercules
5,466
547
27
3
0
187,638
5
L
Anhur
4,144
414
29
3
0
149,899
0
L
Hera
6,041
604
78
8
0
178,846
2
W
Raijin
5,358
536
51
5
0
172,359
4
L
Odin
3,990
399
11
1
0
85,568
0
W
Rama
5,977
598
55
6
0
175,275
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role