Player Matchup

Neith
Neith
BoadieJones
Neith
Level 8
God Stats
1W - 2L
1,215 SR
Queue Stats
2W - 7L
844 Elo+
Party 2
Jormungandr
Jormungandr
CultMatt
Jormungandr
Level 5
God Stats
2W - 5L
1,272 SR
Queue Stats
4W - 10L
937 Elo+
Party 2
Heimdallr
Heimdallr
Exquinoxx
Heimdallr
Level 24
God Stats
3W - 4L
1,511 SR
Queue Stats
202W - 220L
1,317 Elo+
Party 2
Merlin
Merlin
POSEIDONx18
Merlin
Level 16
God Stats
11W - 16L
1,296 SR
Queue Stats
11W - 22L
1,192 Elo+
Party 2
Bellona
Bellona
趴草丛的狐狸
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 12
1,359 SR
1,158 Elo+

VS

Team Averages
Level 15
1,478 SR
1,316 Elo+
Vulcan
Vulcan
Jeebuv
Vulcan
Level 28
God Stats
22W - 18L
1,334 SR
Queue Stats
218W - 228L
1,264 Elo+
Party 1
Jormungandr
Jormungandr
Kertron
Jormungandr
Level 4
God Stats
5W - 7L
1,457 SR
Queue Stats
256W - 281L
1,256 Elo+
Party 1
Tyr
Tyr
Rumble2
Tyr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
iclapnuts27
Loki
Level 22
God Stats
23W - 23L
1,376 SR
Queue Stats
258W - 267L
1,298 Elo+
Party 1
Fenrir
Fenrir
kodokngorek1
Fenrir
Level 16
God Stats
5W - 0L
1,725 SR
Queue Stats
12W - 15L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,622
420
712
4,698
1,306
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
CultMatt
Jormungandr
8
0 / 1 / 0
4,928
448
2,331
3,538
1,259
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
Exquinoxx
Heimdallr
8
1 / 7 / 0
5,115
465
2,264
6,939
1,663
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
8
0 / 1 / 0
4,715
429
951
3,704
937
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 4 / 0
4,782
435
3,943
6,155
5,024
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jeebuv
Vulcan
11
6 / 0 / 0
6,621
602
5,895
2,657
1,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Kertron
Jormungandr
10
2 / 0 / 6
6,645
604
4,103
3,700
1,638
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyr
11
1 / 0 / 1
5,849
532
1,197
5,336
6,391
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

7
1 / 1 / 2
5,048
459
1,369
4,247
1,055
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
10
6 / 1 / 2
6,186
562
4,197
4,868
1,458
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
16
16
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Jormungandr
CultMatt
Jormungandr
0
1
0
0
L
Heimdallr
Exquinoxx
Heimdallr
1
7
0
0.14
W
Vulcan
Jeebuv
Vulcan
6
0
0
6
W
Jormungandr
Kertron
Jormungandr
2
0
6
5
L
Merlin
0
1
0
0
W
Tyr
1
0
1
1.5
W
1
1
2
2
W
Fenrir
6
1
2
7
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,201
Damage
16,761
25,034
Taken
20,808
10,189
Mitigated
11,549
2,857
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
712
269
0
1,622
4,698
1,306
111
1,897
2,801
0
17,149
L
Jormungandr
CultMatt
Jormungandr
2,331
329
0
0
3,538
1,259
0
788
2,750
17,155
0
L
Heimdallr
Exquinoxx
Heimdallr
2,264
704
0
0
6,939
1,663
0
3,092
3,847
0
25,674
W
Vulcan
Jeebuv
Vulcan
5,895
2,549
0
819
2,657
1,007
774
561
2,096
36,243
0
W
Jormungandr
Kertron
Jormungandr
4,103
954
0
61
3,700
1,638
636
560
3,140
30,769
0
L
Merlin
951
118
0
0
3,704
937
0
2,259
1,445
23,201
0
W
Tyr
1,197
438
0
2,970
5,336
6,391
620
1,248
4,088
0
22,406
W
1,369
653
0
1,387
4,247
1,055
131
266
3,981
0
14,378
W
Fenrir
4,197
1,004
0
2,124
4,868
1,458
789
647
4,221
0
15,017
L
3,943
1,834
0
1,235
6,155
5,024
0
1,962
4,193
0
12,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,162
Gold Earned
30,349
172
Minions Killed
216
0
Camps Cleared
0
910,448
Distance Traveled
913,818
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,622
420
31
3
0
178,462
1
L
Jormungandr
4,928
448
33
3
0
176,932
1
L
Heimdallr
5,115
465
45
4
0
181,985
1
W
Vulcan
6,621
602
61
6
0
208,735
0
W
Jormungandr
6,645
604
49
4
0
182,446
0
L
Merlin
4,715
429
47
4
0
180,788
0
W
Tyr
5,849
532
39
4
0
164,251
0
W
Loki
5,048
459
34
3
0
176,267
0
W
Fenrir
6,186
562
33
3
0
182,119
0
L
Bellona
4,782
435
16
1
0
192,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role