Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Dashdrop21
Merlin
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
141W - 189L
1,358 Elo+
Party 1
Ra
Ra
dember36
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,454 Elo+
Party 1
Chaac
Chaac
deyvoss
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,304 Elo+
Party 1
Poseidon
Poseidon
juancafacking12
Poseidon
Level 75
God Stats
6W - 6L
1,692 SR
Queue Stats
196W - 240L
1,360 Elo+
Party 1
Team Averages
Level 49
1,538 SR
1,395 Elo+

VS

Team Averages
Level 97
1,326 SR
1,427 Elo+
Poseidon
Poseidon
Feight
Poseidon
Level 144
God Stats
20W - 21L
1,509 SR
Queue Stats
622W - 619L
1,461 Elo+
Solo
Nu Wa
Nu Wa
GryphonsBane2k15
Nu Wa
Level 47
God Stats
12W - 7L
1,173 SR
Queue Stats
55W - 47L
1,487 Elo+
Solo
Cerberus
Cerberus
KondDookan
Cerberus
Level 95
God Stats
3W - 3L
1,446 SR
Queue Stats
111W - 99L
1,361 Elo+
Solo
Mercury
Mercury
Night111
Mercury
Level 109
God Stats
7W - 9L
1,263 SR
Queue Stats
43W - 63L
1,369 Elo+
Solo
Hachiman
Hachiman
philosofaptor
Hachiman
Level 89
God Stats
3W - 4L
1,238 SR
Queue Stats
415W - 427L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
4 / 11 / 8
12,389
1,032
10,831
22,997
8,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Dashdrop21
Merlin
18
2 / 7 / 4
11,471
956
14,935
14,946
4,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 8 / 5
10,842
904
6,821
17,760
6,834
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
deyvoss
Chaac
18
5 / 15 / 4
12,051
1,004
12,727
30,879
14,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
15
0 / 3 / 2
9,644
804
1,178
5,039
1,706
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Feight
Poseidon
20
7 / 3 / 17
13,969
1,164
17,369
9,060
3,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
13 / 0 / 23
14,960
1,247
28,263
5,647
2,647
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
KondDookan
Cerberus
20
7 / 3 / 28
13,638
1,137
14,465
21,811
23,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Night111
Mercury
19
11 / 5 / 17
13,583
1,132
14,133
13,276
6,278
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
philosofaptor
Hachiman
18
6 / 2 / 17
12,093
1,008
10,388
6,684
3,317
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
146
12
Kills
44
44
Deaths
13
23
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
4
11
8
0.73
L
Merlin
Dashdrop21
Merlin
2
7
4
0.57
W
Poseidon
Feight
Poseidon
7
3
17
5.17
W
13
0
23
24.5
W
Cerberus
KondDookan
Cerberus
7
3
28
7
W
Mercury
Night111
Mercury
11
5
17
3.9
L
1
8
5
0.44
L
Chaac
deyvoss
Chaac
5
15
4
0.47
L
Poseidon
0
3
2
0.33
W
Hachiman
philosofaptor
Hachiman
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,492
Damage
84,618
91,621
Taken
56,478
36,024
Mitigated
39,737
5,790
Healing
4,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
10,831
4,222
0
0
22,997
8,645
0
12,730
10,267
0
32,387
L
Merlin
Dashdrop21
Merlin
14,935
814
0
0
14,946
4,534
0
10,234
4,712
63,452
0
W
Poseidon
Feight
Poseidon
17,369
2,378
0
900
9,060
3,741
0
4,509
4,551
55,457
0
W
28,263
7,023
0
0
5,647
2,647
0
3,123
2,524
58,713
0
W
Cerberus
KondDookan
Cerberus
14,465
1,297
96
3,388
21,811
23,754
0
7,134
12,152
26,158
0
W
Mercury
Night111
Mercury
14,133
8,805
0
0
13,276
6,278
0
5,123
7,335
0
31,196
L
6,821
356
2,004
1,911
17,760
6,834
0
10,911
6,849
28,451
0
L
Chaac
deyvoss
Chaac
12,727
3,036
0
1,875
30,879
14,305
0
22,536
8,343
0
36,637
L
Poseidon
1,178
320
0
0
5,039
1,706
0
3,686
1,353
5,087
0
W
Hachiman
philosofaptor
Hachiman
10,388
8,281
0
571
6,684
3,317
0
3,045
3,635
0
21,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,397
Gold Earned
68,243
212
Minions Killed
249
3
Camps Cleared
14
907,518
Distance Traveled
1,340,167
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,389
1,032
34
3
0
203,867
0
L
Merlin
11,471
956
97
8
0
210,494
2
W
Poseidon
13,969
1,164
102
9
11
253,818
1
W
Nu Wa
14,960
1,247
54
5
1
245,768
0
W
Cerberus
13,638
1,137
28
2
1
296,337
1
W
Mercury
13,583
1,132
28
2
0
301,514
1
L
Ra
10,842
904
29
2
0
226,006
1
L
Chaac
12,051
1,004
45
4
1
213,515
0
L
Poseidon
9,644
804
7
1
2
53,636
0
W
Hachiman
12,093
1,008
37
3
1
242,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role