Player Matchup

Nemesis
Nemesis
CluelessGoat33
Nemesis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 91L
1,302 Elo+
Solo
Chaac
Chaac
Newfer22
Chaac
Level 63
God Stats
5W - 2L
1,853 SR
Queue Stats
40W - 36L
1,424 Elo+
Party 1
Sol
Sol
Sicachu0
Sol
Level 29
God Stats
3W - 2L
1,733 SR
Queue Stats
5W - 3L
1,672 Elo+
Party 1
Team Averages
Level 34
1,695 SR
1,466 Elo+

VS

Team Averages
Level 20
1,444 SR
1,309 Elo+
Ymir
Ymir
 
Ymir
Level 10
God Stats
14W - 18L
1,340 SR
Queue Stats
26W - 36L
1,138 Elo+
Party 2
Merlin
Merlin
ButlerRockedIt
Merlin
Level 11
God Stats
0W - 2L
1,654 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Set
Set
Nicee136
Set
Level 39
God Stats
5W - 12L
1,336 SR
Queue Stats
108W - 101L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
10,273
685
4,339
5,408
1,837
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Newfer22
Chaac
11
3 / 1 / 6
9,806
654
10,115
7,847
3,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
3 / 0 / 4
9,539
636
4,936
3,278
998
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 4 / 1
7,866
524
983
7,823
5,143
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

11
0 / 3 / 2
8,873
592
3,885
8,312
2,436
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
2 / 3 / 0
8,336
556
3,493
8,517
2,963
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
10
Kills
2
2
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
1
0.13
L
0
3
2
0.33
W
4
1
6
7
W
Chaac
Newfer22
Chaac
3
1
6
6
L
2
3
0
0.67
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,390
Damage
8,361
16,533
Taken
24,652
6,653
Mitigated
10,542
7,248
Healing
1,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
983
223
0
0
7,823
5,143
0
1,692
6,131
7,711
0
L
3,885
972
0
537
8,312
2,436
0
2,067
6,245
41,917
0
W
4,339
1,402
0
1,694
5,408
1,837
1,047
1,817
3,591
0
31,757
W
Chaac
Newfer22
Chaac
10,115
3,740
270
3,850
7,847
3,818
0
2,010
5,837
0
34,358
L
3,493
1,643
0
1,017
8,517
2,963
0
1,291
7,226
0
18,849
W
4,936
320
282
1,152
3,278
998
1,050
1,187
2,091
26,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,618
Gold Earned
25,075
159
Minions Killed
114
0
Camps Cleared
0
795,560
Distance Traveled
777,273
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,866
524
16
1
0
245,624
0
L
Merlin
8,873
592
75
5
0
250,168
1
W
Nemesis
10,273
685
59
4
0
274,216
0
W
Chaac
9,806
654
51
3
0
268,007
2
L
Set
8,336
556
23
2
0
281,481
3
W
Sol
9,539
636
49
3
0
253,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role