Player Matchup

Artemis
Artemis
 
Artemis
Level 47
God Stats
5W - 5L
1,510 SR
Queue Stats
147W - 157L
1,294 Elo+
Party 2
Chaac
Chaac
LordSlammu
Chaac
Level 40
God Stats
6W - 6L
1,530 SR
Queue Stats
116W - 140L
1,332 Elo+
Party 2
Sol
Sol
MissMadScarlet
Sol
Level 79
God Stats
10W - 7L
1,624 SR
Queue Stats
34W - 46L
1,323 Elo+
Party 2
Team Averages
Level 55
1,555 SR
1,316 Elo+

VS

Team Averages
Level 98
1,512 SR
1,285 Elo+
Chaac
Chaac
Gezuh
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,194 Elo+
Party 1
Set
Set
Scooby Dooberts
Set
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 76L
1,194 Elo+
Party 1
Baron Samedi
Baron Samedi
justcallmesir900
Baron Samedi
Level 45
God Stats
10W - 7L
1,535 SR
Queue Stats
35W - 34L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 8 / 1
10,819
515
9,583
18,338
6,166
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Chaac
11
0 / 5 / 1
10,818
515
12,704
18,145
21,522
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
3 / 2 / 0
11,967
570
18,602
13,650
4,137
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gezuh
Chaac
14
3 / 1 / 12
12,758
608
19,765
20,386
15,121
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
8 / 2 / 5
13,579
647
12,438
16,542
7,318
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
justcallmesir900
Baron Samedi
14
4 / 0 / 8
13,761
655
10,365
14,784
16,744
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
3
Kills
15
15
Deaths
3
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
8
1
0.06
W
Chaac
Gezuh
Chaac
3
1
12
9
L
Chaac
0
5
1
0.1
L
3
2
0
1.5
W
8
2
5
5.25
W
Baron Samedi
justcallmesir900
Baron Samedi
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,889
Damage
42,568
50,133
Taken
51,712
31,825
Mitigated
39,183
22,413
Healing
25,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
9,583
3,952
1,001
5,280
18,338
6,166
376
3,968
14,370
0
42,008
W
Chaac
Gezuh
Chaac
19,765
3,231
0
12,923
20,386
15,121
1,489
8,921
11,465
0
52,792
L
Chaac
12,704
1,238
0
7,660
18,145
21,522
78
5,227
12,918
0
34,767
L
18,602
3,345
498
7,974
13,650
4,137
374
1,204
12,446
58,733
0
W
12,438
4,439
0
6,714
16,542
7,318
1,048
5,655
10,887
0
59,256
W
Baron Samedi
justcallmesir900
Baron Samedi
10,365
797
2,139
3,710
14,784
16,744
463
4,089
10,695
48,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,604
Gold Earned
40,098
202
Minions Killed
200
0
Camps Cleared
0
1,093,779
Distance Traveled
1,089,322
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,819
515
77
4
0
313,347
1
W
Chaac
12,758
608
71
3
0
354,117
2
L
Chaac
10,818
515
32
2
0
370,703
6
L
Sol
11,967
570
93
4
0
409,729
8
W
Set
13,579
647
79
4
0
403,242
6
W
Baron Samedi
13,761
655
50
2
0
331,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role