Player Matchup

Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,536 Elo+
Solo
Freya
Freya
A Guy Over Ther
Freya
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo
Merlin
Merlin
CheesyIzaak
Merlin
Level 100
God Stats
0W - 1L
1,230 SR
Queue Stats
45W - 36L
1,521 Elo+
Solo
Rama
Rama
dracoandbowin
Rama
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
125W - 120L
1,394 Elo+
Solo
Skadi
Skadi
pikeman
Skadi
Level 118
God Stats
3W - 5L
1,567 SR
Queue Stats
172W - 160L
1,508 Elo+
Solo
Team Averages
Level 87
1,459 SR
1,492 Elo+

VS

Team Averages
Level 80
1,421 SR
1,467 Elo+
Chaac
Chaac
 
Chaac
Level 49
God Stats
1W - 1L
1,816 SR
Queue Stats
32W - 32L
1,528 Elo+
Solo
Thoth
Thoth
BRuTaLxNeWb
Thoth
Level 67
God Stats
2W - 2L
1,505 SR
Queue Stats
74W - 90L
1,450 Elo+
Party 1
Ymir
Ymir
KxngzJ
Ymir
Level 109
God Stats
4W - 2L
1,300 SR
Queue Stats
87W - 96L
1,425 Elo+
Party 1
Mercury
Mercury
footfungi
Mercury
Level 69
God Stats
3W - 9L
1,140 SR
Queue Stats
132W - 127L
1,446 Elo+
Solo
Tyr
Tyr
jadedty
Tyr
Level 107
God Stats
4W - 3L
1,343 SR
Queue Stats
55W - 60L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
4 / 10 / 10
11,359
710
7,927
15,665
5,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 5 / 13
11,210
701
15,331
16,035
7,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
19
9 / 7 / 8
12,863
804
24,713
13,622
5,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
5 / 6 / 12
12,101
756
17,132
16,964
7,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
pikeman
Skadi
18
1 / 5 / 15
10,859
679
11,970
12,599
6,838
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
8 / 3 / 20
13,002
813
15,845
21,140
14,359
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
9 / 6 / 12
12,906
807
19,739
14,749
5,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
KxngzJ
Ymir
18
7 / 8 / 14
11,533
721
10,843
22,817
26,419
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
footfungi
Mercury
20
6 / 5 / 15
12,791
799
14,484
15,937
7,446
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tyr
19
3 / 1 / 9
11,518
720
6,507
14,621
10,711
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
103
23
Kills
33
33
Deaths
23
58
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
10
10
0.9
W
Chaac
 
Chaac
8
3
20
6
L
4
5
13
2.1
W
9
6
12
2.5
L
Merlin
9
7
8
1.86
W
Ymir
KxngzJ
Ymir
7
8
14
1.75
L
5
6
12
1.83
W
Mercury
footfungi
Mercury
6
5
15
2.7
W
Tyr
3
1
9
7.5
L
Skadi
pikeman
Skadi
1
5
15
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,073
Damage
67,418
74,885
Taken
89,264
32,184
Mitigated
64,891
20,587
Healing
39,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,927
438
0
2,607
15,665
5,328
428
6,267
9,398
14,720
0
W
Chaac
 
Chaac
15,845
1,675
1,132
10,636
21,140
14,359
1,441
13,309
7,831
0
31,798
L
15,331
4,324
1,687
5,312
16,035
7,047
85
5,295
10,740
20,521
0
W
19,739
1,409
2,581
1,602
14,749
5,956
997
9,559
5,190
43,560
0
L
Merlin
24,713
717
1,329
2,173
13,622
5,416
880
5,890
7,732
41,586
0
W
Ymir
KxngzJ
Ymir
10,843
575
2,751
2,551
22,817
26,419
247
10,750
12,067
16,803
0
L
17,132
9,378
0
4,364
16,964
7,555
2,226
7,094
9,870
0
39,287
W
Mercury
footfungi
Mercury
14,484
4,070
4,464
5,486
15,937
7,446
1,287
8,205
7,732
0
30,754
W
Tyr
6,507
208
1,458
6,588
14,621
10,711
581
6,148
8,473
0
18,894
L
Skadi
pikeman
Skadi
11,970
4,010
1,954
1,161
12,599
6,838
698
6,036
6,563
0
27,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,392
Gold Earned
61,750
146
Minions Killed
156
0
Camps Cleared
0
1,237,176
Distance Traveled
1,391,991
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,359
710
15
1
0
251,388
0
W
Chaac
13,002
813
40
3
0
271,682
1
L
Freya
11,210
701
15
1
0
277,991
1
W
Thoth
12,906
807
51
3
0
273,503
1
L
Merlin
12,863
804
43
3
0
243,945
2
W
Ymir
11,533
721
11
1
0
244,078
0
L
Rama
12,101
756
44
3
0
201,535
0
W
Mercury
12,791
799
28
2
0
346,699
0
W
Tyr
11,518
720
26
2
0
256,029
0
L
Skadi
10,859
679
29
2
0
262,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role