Player Matchup

He Bo
He Bo
ADMiR4L 4BSiNT
He Bo
Level 88
God Stats
9W - 7L
1,500 SR
Queue Stats
44W - 34L
1,465 Elo+
Party 2
Awilix
Awilix
PANDA KOMM4NDER
Awilix
Level 85
God Stats
3W - 2L
1,528 SR
Queue Stats
30W - 22L
1,478 Elo+
Party 2
Kuzenbo
Kuzenbo
PANDA Sai4884
Kuzenbo
Level 75
God Stats
3W - 5L
1,107 SR
Queue Stats
38W - 30L
1,449 Elo+
Party 2
Team Averages
Level 83
1,378 SR
1,464 Elo+

VS

Team Averages
Level 64
1,220 SR
1,155 Elo+
Neith
Neith
Nova-iKouzoG
Neith
Level 47
God Stats
14W - 34L
1,075 SR
Queue Stats
39W - 108L
1,055 Elo+
Party 1
Ah Puch
Ah Puch
Xxkakachi65xX
Ah Puch
Level 31
God Stats
0W - 4L
1,085 SR
Queue Stats
16W - 51L
1,083 Elo+
Party 1
Nu Wa
Nu Wa
iRep_Otara
Nu Wa
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 30L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 5
9,346
779
7,651
5,176
1,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 0 / 7
9,268
772
4,135
5,218
1,443
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kuzenbo
11
1 / 0 / 11
8,153
679
4,521
5,140
4,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
6,749
562
1,391
5,252
1,687
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
9
0 / 5 / 0
7,301
608
5,190
7,350
2,605
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
8
0 / 4 / 0
6,781
565
2,417
6,171
1,883
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
0
13
Kills
0
0
Deaths
13
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
0
4
0
0
W
5
0
7
8.5
W
Kuzenbo
1
0
11
6.5
L
Ah Puch
0
5
0
0
L
Nu Wa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,307
Damage
8,998
15,534
Taken
18,773
7,868
Mitigated
6,175
5,341
Healing
3,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,651
267
0
3,534
5,176
1,568
339
2,222
2,954
42,982
0
L
1,391
775
381
512
5,252
1,687
0
2,778
2,474
0
9,679
W
4,135
1,731
0
1,807
5,218
1,443
824
2,940
2,278
0
30,577
W
Kuzenbo
4,521
1,483
0
0
5,140
4,857
408
2,525
2,615
20,557
0
L
Ah Puch
5,190
265
465
796
7,350
2,605
0
5,220
2,130
32,666
0
L
Nu Wa
2,417
962
297
669
6,171
1,883
36
4,198
1,973
14,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,767
Gold Earned
20,831
180
Minions Killed
99
0
Camps Cleared
0
718,597
Distance Traveled
545,092
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,346
779
101
8
0
211,292
2
L
Neith
6,749
562
19
2
0
188,539
0
W
Awilix
9,268
772
50
4
0
251,319
4
W
Kuzenbo
8,153
679
29
2
0
255,986
5
L
Ah Puch
7,301
608
61
5
0
162,157
0
L
Nu Wa
6,781
565
19
2
0
194,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role