Player Matchup

Neith
Neith
 
Neith
Level 25
God Stats
39W - 38L
1,527 SR
Queue Stats
90W - 91L
1,434 Elo+
Solo
Thoth
Thoth
Aalberto_aA
Thoth
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 123L
1,500 Elo+
Party 1
Tyr
Tyr
Lion symbol4939
Tyr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 164L
1,500 Elo+
Solo
Bakasura
Bakasura
MadTitanThanos67
Bakasura
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
211W - 181L
1,500 Elo+
Party 1
Thor
Thor
Toppo_51602
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Team Averages
Level 13
1,505 SR
1,487 Elo+

VS

Team Averages
Level 20
1,521 SR
1,403 Elo+
Discordia
Discordia
Angelchaos22
Discordia
Level 17
God Stats
32W - 17L
1,595 SR
Queue Stats
41W - 29L
1,466 Elo+
Solo
Izanami
Izanami
CAPTAIN SWAG43
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 31L
1,327 Elo+
Solo
Camazotz
Camazotz
LastEagle420
Camazotz
Level 24
God Stats
20W - 7L
1,340 SR
Queue Stats
141W - 149L
1,444 Elo+
Solo
Kukulkan
Kukulkan
Zephyer23
Kukulkan
Level 14
God Stats
2W - 0L
1,676 SR
Queue Stats
13W - 13L
1,441 Elo+
Solo
Fenrir
Fenrir
x5tati7x
Fenrir
Level 27
God Stats
12W - 6L
1,493 SR
Queue Stats
19W - 14L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
4 / 7 / 4
13,381
892
17,090
17,032
5,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 9 / 14
13,719
915
12,626
20,343
8,139
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
3 / 14 / 6
13,207
880
10,831
36,655
22,575
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

20
14 / 3 / 4
18,086
1,206
43,158
27,372
14,824
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 16 / 13
13,478
899
10,984
28,732
12,966
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Angelchaos22
Discordia
20
11 / 1 / 22
15,118
1,008
35,883
14,999
6,338
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

20
12 / 5 / 23
16,461
1,097
29,039
23,013
8,064
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
LastEagle420
Camazotz
20
8 / 6 / 23
15,052
1,003
11,665
25,308
20,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
Zephyer23
Kukulkan
20
6 / 4 / 16
14,360
957
18,241
14,871
10,788
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
x5tati7x
Fenrir
20
12 / 6 / 14
15,240
1,016
24,875
24,460
11,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
147
22
Kills
49
49
Deaths
22
41
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
7
4
0.86
L
0
9
14
0.78
W
Discordia
Angelchaos22
Discordia
11
1
22
22
W
12
5
23
4.7
W
Camazotz
LastEagle420
Camazotz
8
6
23
3.25
L
3
14
6
0.43
L
14
3
4
5.33
L
1
16
13
0.47
W
Kukulkan
Zephyer23
Kukulkan
6
4
16
3.5
W
Fenrir
x5tati7x
Fenrir
12
6
14
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,689
Damage
119,703
130,134
Taken
102,651
64,376
Mitigated
57,638
12,524
Healing
18,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
17,090
10,846
0
491
17,032
5,872
0
8,045
8,987
122
50,437
L
12,626
2,747
0
73
20,343
8,139
0
9,553
10,790
31,971
0
W
Discordia
Angelchaos22
Discordia
35,883
1,854
259
1,744
14,999
6,338
0
1,338
13,090
57,656
0
W
29,039
24,069
0
1,349
23,013
8,064
0
3,062
18,271
0
53,217
W
Camazotz
LastEagle420
Camazotz
11,665
5,285
0
9,432
25,308
20,977
0
3,611
20,387
0
40,525
L
10,831
2,854
0
3,779
36,655
22,575
0
15,262
21,320
0
22,129
L
43,158
32,674
0
8,181
27,372
14,824
0
11,897
15,475
0
75,501
L
10,984
4,489
0
0
28,732
12,966
0
9,367
19,365
0
18,227
W
Kukulkan
Zephyer23
Kukulkan
18,241
4,460
0
1,496
14,871
10,788
0
860
12,229
42,994
0
W
Fenrir
x5tati7x
Fenrir
24,875
8,356
1,161
2,891
24,460
11,471
0
3,833
19,797
0
34,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,871
Gold Earned
76,231
241
Minions Killed
246
9
Camps Cleared
6
1,344,288
Distance Traveled
1,279,343
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,381
892
56
4
0
230,817
1
L
Thoth
13,719
915
39
3
0
276,155
0
W
Discordia
15,118
1,008
39
3
0
283,962
0
W
Izanami
16,461
1,097
56
4
1
277,166
1
W
Camazotz
15,052
1,003
57
4
1
240,096
0
L
Tyr
13,207
880
17
1
2
257,028
0
L
Bakasura
18,086
1,206
124
8
7
322,694
0
L
Thor
13,478
899
5
0
0
257,594
0
W
Kukulkan
14,360
957
70
5
3
209,535
0
W
Fenrir
15,240
1,016
24
2
1
268,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role