Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
1W - 7L
1,254 SR
Queue Stats
500W - 495L
1,648 Elo+
Party 2
Arachne
Arachne
LastSausage88
Arachne
Level 128
God Stats
2W - 0L
1,489 SR
Queue Stats
106W - 96L
1,601 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
MoTheGreat6272
Ah Muzen Cab
Level 126
God Stats
8W - 3L
1,371 SR
Queue Stats
524W - 520L
1,615 Elo+
Solo
Team Averages
Level 137
1,371 SR
1,621 Elo+

VS

Team Averages
Level 137
1,521 SR
1,619 Elo+
Osiris
Osiris
Owen Carti
Osiris
Level 128
God Stats
0W - 2L
1,722 SR
Queue Stats
49W - 55L
1,560 Elo+
Solo
Ah Puch
Ah Puch
Titan Drago
Ah Puch
Level 159
God Stats
0W - 1L
1,342 SR
Queue Stats
3W - 3L
1,897 Elo+
Party 1
Kali
Kali
iamzuffa
Kali
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
8 / 4 / 5
16,674
725
21,299
22,253
7,651
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
15
3 / 7 / 4
14,430
627
12,317
23,640
8,946
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
MoTheGreat6272
Ah Muzen Cab
16
4 / 6 / 7
15,300
665
11,035
19,023
6,861
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Owen Carti
Osiris
15
8 / 7 / 5
14,925
649
19,981
22,755
33,022
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Titan Drago
Ah Puch
18
6 / 5 / 8
16,168
703
22,567
16,578
6,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
15
3 / 3 / 7
14,996
652
12,266
20,609
8,508
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
37
15
Kills
17
17
Deaths
15
16
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
4
5
2.63
W
Arachne
3
7
4
0.71
W
Ah Muzen Cab
MoTheGreat6272
Ah Muzen Cab
4
6
7
1.25
L
Osiris
Owen Carti
Osiris
8
7
5
1.5
L
Ah Puch
Titan Drago
Ah Puch
6
5
8
2
L
Kali
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,651
Damage
54,814
64,916
Taken
59,942
23,458
Mitigated
48,519
22,236
Healing
20,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,299
3,929
706
11,038
22,253
7,651
968
7,266
14,987
88,834
0
W
Arachne
12,317
7,929
0
6,701
23,640
8,946
404
8,356
15,284
0
51,106
W
Ah Muzen Cab
MoTheGreat6272
Ah Muzen Cab
11,035
4,003
0
3,791
19,023
6,861
598
6,997
12,026
0
56,899
L
Osiris
Owen Carti
Osiris
19,981
5,927
0
8,745
22,755
33,022
306
8,262
14,493
0
57,335
L
Ah Puch
Titan Drago
Ah Puch
22,567
532
0
4,442
16,578
6,989
869
6,962
9,616
92,315
0
L
Kali
12,266
5,787
0
7,202
20,609
8,508
1,485
6,207
14,402
0
80,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,404
Gold Earned
46,089
307
Minions Killed
392
0
Camps Cleared
0
1,205,146
Distance Traveled
1,227,394
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
16,674
725
131
6
0
397,530
0
W
Arachne
14,430
627
72
3
0
448,203
3
W
Ah Muzen Cab
15,300
665
104
5
0
359,413
2
L
Osiris
14,925
649
86
4
0
376,541
1
L
Ah Puch
16,168
703
168
7
0
381,517
1
L
Kali
14,996
652
138
6
0
469,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role