Player Matchup

Odin
Odin
Diamond V
Límao
Odin
Diamond V
Level 148
God Stats
31W - 7L
1,733 SR
Queue Stats
242W - 115L
1,790 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond IV
kochiisse
Erlang Shen
Diamond IV
Level 149
God Stats
20W - 3L
2,164 SR
Queue Stats
268W - 130L
1,827 MMR
Party 2
Hera
Hera
Diamond IV
zNorgannon
Hera
Diamond IV
Level 154
God Stats
14W - 4L
1,816 SR
Queue Stats
218W - 113L
1,813 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 150
1,904 SR
1,810 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,596 SR
1,663 MMR
Scylla
Scylla
Diamond V
 
Scylla
Diamond V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Diamond V
AяcαиzØfKħαøs
Skadi
Diamond V
Level 160
God Stats
60W - 14L
1,789 SR
Queue Stats
190W - 65L
1,821 MMR
Party 1
Jormungandr
Jormungandr
Platinum III
KraidzBR
Jormungandr
Platinum III
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
288W - 93L
1,668 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Límao
Odin
13
0 / 3 / 4
11,752
534
10,853
20,044
20,257
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
kochiisse
Erlang Shen
12
1 / 5 / 3
12,102
550
10,384
25,869
23,256
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
4 / 4 / 1
13,360
607
18,450
17,259
5,731
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SobekYemojaThothAgniHou Yi

VS

Bans
AchillesTerraDiscordiaBacchusKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
6 / 3 / 4
14,363
653
22,660
14,544
5,436
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 0 / 10
13,559
616
18,336
18,281
14,870
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Jormungandr
KraidzBR
Jormungandr
14
5 / 2 / 6
13,611
619
13,571
19,830
28,934
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
5
Kills
12
12
Deaths
5
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
3
4
2.67
W
1
0
10
6
W
Jormungandr
KraidzBR
Jormungandr
5
2
6
4
L
Odin
Límao
Odin
0
3
4
0.67
L
Erlang Shen
kochiisse
Erlang Shen
1
5
3
0.5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,687
Damage
54,567
63,172
Taken
52,655
49,244
Mitigated
49,240
20,882
Healing
20,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
22,660
2,256
0
6,817
14,544
5,436
877
6,584
7,960
88,778
0
W
18,336
8,592
0
9,429
18,281
14,870
1,537
4,995
13,286
0
76,904
W
Jormungandr
KraidzBR
Jormungandr
13,571
4,056
0
3,850
19,830
28,934
1,033
7,188
12,642
66,336
0
L
Odin
Límao
Odin
10,853
4,071
1,361
5,957
20,044
20,257
84
11,335
8,709
0
40,630
L
Erlang Shen
kochiisse
Erlang Shen
10,384
3,841
849
9,159
25,869
23,256
0
14,092
11,777
0
41,978
L
18,450
3,837
292
3,264
17,259
5,731
79
10,816
6,443
74,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,214
Gold Earned
41,533
226
Minions Killed
301
0
Camps Cleared
0
1,223,950
Distance Traveled
1,162,030
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,363
653
116
5
0
377,770
5
W
Skadi
13,559
616
90
4
0
416,087
1
W
Jormungandr
13,611
619
95
4
0
368,173
3
L
Odin
11,752
534
44
2
0
410,714
4
L
Erlang Shen
12,102
550
62
3
0
418,495
9
L
Hera
13,360
607
120
5
0
394,741
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role