Player Matchup

Mercury
Mercury
Diamond IV
 
Mercury
Diamond IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Diamond V
ElCapitanó
Thoth
Diamond V
Level 107
God Stats
2W - 7L
1,500 SR
Queue Stats
192W - 179L
2,000 MMR
Solo
King Arthur
King Arthur
Diamond IV
MrPordan
King Arthur
Diamond IV
Level 152
God Stats
23W - 26L
1,717 SR
Queue Stats
348W - 329L
1,957 MMR
Party 1
Sobek
Sobek
Diamond V
Torodd
Sobek
Diamond V
Level 160
God Stats
6W - 2L
1,793 SR
Queue Stats
303W - 305L
1,931 MMR
Solo
Izanami
Izanami
Diamond IV
chefster
Izanami
Diamond IV
Level 152
God Stats
2W - 1L
1,846 SR
Queue Stats
74W - 60L
1,966 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,671 SR
1,871 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 113
1,692 SR
1,803 MMR
Thor
Thor
Diamond IV
 
Thor
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum IV
 
Hera
Platinum IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum I
FUNEE
Skadi
Platinum I
Level 144
God Stats
9W - 5L
1,837 SR
Queue Stats
53W - 56L
1,973 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Mejdi
Ne Zha
Platinum II
Level 54
God Stats
8W - 5L
1,896 SR
Queue Stats
134W - 101L
2,111 MMR
Solo
Chaac
Chaac
Diamond V
TheRealVenn
Chaac
Diamond V
Level 50
God Stats
1W - 3L
1,728 SR
Queue Stats
65W - 68L
1,930 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
0 / 0 / 0
3,538
708
36
1,928
409
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
2 / 1 / 1
3,906
781
1,211
1,913
361
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
MrPordan
King Arthur
6
0 / 0 / 0
3,484
697
3,878
3,841
3,495
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Sobek
Torodd
Sobek
5
0 / 0 / 3
3,290
658
961
3,117
1,678
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
chefster
Izanami
5
1 / 1 / 1
3,473
695
1,444
2,430
342
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
The MorriganYemojaHun BatzCamazotzSusano

VS

Bans
PersephoneKumbhakarnaMerlinKhepriCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
1 / 1 / 0
3,906
781
995
2,017
452
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
 
Hera
1
0 / 0 / 0
933
187
0
0
0
Skadi
FUNEE
Skadi
6
1 / 1 / 0
3,522
704
1,362
2,028
358
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
Mejdi
Ne Zha
5
0 / 1 / 0
3,138
628
1,366
2,599
726
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,248
650
2,419
4,742
3,774
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
2
2
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
0
0
L
Thor
 
Thor
1
1
0
1
L
Hera
 
Hera
0
0
0
0
W
2
1
1
2.5
L
Skadi
FUNEE
Skadi
1
1
0
1
L
Ne Zha
Mejdi
Ne Zha
0
1
0
0
W
King Arthur
MrPordan
King Arthur
0
0
0
0
L
0
0
0
0
W
Sobek
Torodd
Sobek
0
0
3
1.5
W
Izanami
chefster
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,530
Damage
6,142
13,229
Taken
11,386
6,285
Mitigated
5,310
6,063
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
36
36
0
1,166
1,928
409
0
0
1,928
0
13,098
L
Thor
 
Thor
995
275
0
856
2,017
452
0
487
1,530
0
17,914
L
Hera
 
Hera
0
0
0
0
0
0
0
0
0
0
0
W
1,211
164
0
510
1,913
361
0
0
1,913
12,899
0
L
Skadi
FUNEE
Skadi
1,362
634
0
392
2,028
358
0
516
1,512
0
14,859
L
Ne Zha
Mejdi
Ne Zha
1,366
400
0
935
2,599
726
0
1,169
1,430
0
9,290
W
King Arthur
MrPordan
King Arthur
3,878
1,408
0
2,095
3,841
3,495
0
0
3,841
0
18,142
L
2,419
787
0
2,966
4,742
3,774
0
0
4,742
0
14,946
W
Sobek
Torodd
Sobek
961
276
0
1,542
3,117
1,678
0
0
3,117
5,024
0
W
Izanami
chefster
Izanami
1,444
993
0
750
2,430
342
0
0
2,430
0
18,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,691
Gold Earned
14,747
142
Minions Killed
109
0
Camps Cleared
0
533,576
Distance Traveled
394,564
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,538
708
37
7
0
120,041
0
L
Thor
3,906
781
46
9
0
111,669
0
L
Hera
933
187
0
0
0
0
0
W
Thoth
3,906
781
26
5
0
96,868
0
L
Skadi
3,522
704
29
6
0
89,961
1
L
Ne Zha
3,138
628
10
2
0
101,220
1
W
King Arthur
3,484
697
32
6
0
110,412
1
L
Chaac
3,248
650
24
5
0
91,714
0
W
Sobek
3,290
658
7
1
0
106,774
1
W
Izanami
3,473
695
40
8
0
99,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role