Player Matchup

Ares
Ares
StubbornDragon
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,598 Elo+
Solo
Nemesis
Nemesis
stammerin
Nemesis
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Janus
Janus
xACx WiiLsON36
Janus
Level 90
God Stats
3W - 1L
1,611 SR
Queue Stats
45W - 38L
1,558 Elo+
Party 1
Team Averages
Level 40
1,537 SR
1,552 Elo+

VS

Team Averages
Level 19
1,454 SR
1,188 Elo+
Ra
Ra
 
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,175 Elo+
Solo
Odin
Odin
CataclysmFIR3
Odin
Level 26
God Stats
0W - 1L
1,386 SR
Queue Stats
6W - 14L
1,248 Elo+
Solo
Aphrodite
Aphrodite
JonathanArteag80
Aphrodite
Level 13
God Stats
2W - 3L
1,477 SR
Queue Stats
13W - 25L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 4
9,522
529
931
6,922
2,864
Nemesis
stammerin
Nemesis
16
11 / 4 / 12
13,907
773
13,681
12,607
7,079
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
12 / 3 / 12
14,178
788
26,314
10,108
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 10 / 7
10,122
562
6,194
15,955
3,309
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 7 / 3
13,413
745
8,566
20,483
10,813
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
13
3 / 7 / 7
11,723
651
5,880
14,357
6,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
24
Kills
12
12
Deaths
24
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
10
7
0.35
L
9
7
3
1.5
L
Aphrodite
3
7
7
0.93
W
1
5
4
0.6
W
Nemesis
stammerin
Nemesis
11
4
12
4.25
W
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,926
Damage
20,640
29,637
Taken
50,795
13,811
Mitigated
20,525
2,509
Healing
16,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
6,194
480
2,900
2,129
15,955
3,309
270
10,951
5,004
29,863
0
L
8,566
3,233
1,051
1,384
20,483
10,813
737
5,875
14,608
0
29,656
L
Aphrodite
5,880
1,295
4,346
4,868
14,357
6,403
832
10,458
3,899
38,109
0
W
931
143
0
0
6,922
2,864
0
1,955
4,967
5,049
0
W
Nemesis
stammerin
Nemesis
13,681
4,373
0
741
12,607
7,079
1,305
5,917
6,690
0
39,252
W
26,314
2,098
0
1,768
10,108
3,868
986
4,487
5,621
87,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,607
Gold Earned
35,258
163
Minions Killed
173
0
Camps Cleared
0
788,821
Distance Traveled
791,948
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,122
562
39
2
0
293,819
2
L
Odin
13,413
745
46
3
0
258,362
3
L
Aphrodite
11,723
651
88
5
0
239,767
2
W
Ares
9,522
529
12
1
0
136,721
0
W
Nemesis
13,907
773
32
2
0
355,599
0
W
Janus
14,178
788
119
7
0
296,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role