Player Matchup

Pele
Pele
 
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,189 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 3
God Stats
0W - 2L
1,224 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 12
1,408 SR
1,396 Elo+

VS

Team Averages
Level 20
1,500 SR
1,500 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
LazyDragon22
Thor
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1
Freya
Freya
Verethragna1
Freya
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 13 / 4
8,453
768
5,372
14,550
3,834
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cudgel

Cudgel

+10
Physical Power
+50
Health

Skadi
 
Skadi
7
0 / 11 / 1
6,289
572
4,079
10,534
2,674
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
 
Fenrir
8
5 / 10 / 0
8,181
744
7,079
13,345
4,127
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
13 / 2 / 17
10,838
985
12,337
8,941
2,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
5 / 3 / 21
9,424
857
7,376
7,197
3,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
16 / 2 / 11
10,611
965
14,100
8,685
2,617
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
83
7
Kills
34
34
Deaths
7
5
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
13
4
0.31
L
Skadi
 
Skadi
0
11
1
0.05
L
Fenrir
 
Fenrir
5
10
0
0.5
W
Heimdallr
 
Heimdallr
13
2
17
10.75
W
5
3
21
5.17
W
16
2
11
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,530
Damage
33,813
38,429
Taken
24,823
10,635
Mitigated
8,782
1,288
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
5,372
1,604
0
980
14,550
3,834
568
5,264
9,286
0
18,285
L
Skadi
 
Skadi
4,079
2,450
0
0
10,534
2,674
0
4,047
6,486
0
12,064
L
Fenrir
 
Fenrir
7,079
1,854
0
308
13,345
4,127
114
4,837
8,508
0
14,545
W
Heimdallr
 
Heimdallr
12,337
6,990
0
4,135
8,941
2,983
1,478
0
8,941
0
38,575
W
7,376
2,091
0
583
7,197
3,182
0
0
7,197
0
20,710
W
14,100
6,140
0
2,682
8,685
2,617
1,090
20
8,665
23,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,923
Gold Earned
30,873
75
Minions Killed
105
0
Camps Cleared
0
549,728
Distance Traveled
539,138
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,453
768
42
4
0
198,928
1
L
Skadi
6,289
572
23
2
0
165,331
3
L
Fenrir
8,181
744
10
1
0
185,469
0
W
Heimdallr
10,838
985
59
5
0
184,898
0
W
Thor
9,424
857
31
3
0
173,950
1
W
Freya
10,611
965
15
1
0
180,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role